/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* ft_check_missing.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: rbousset +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/02/14 17:28:42 by rbousset #+# #+# */ /* Updated: 2020/02/14 17:28:42 by rbousset ### ########lyon.fr */ /* */ /* ************************************************************************** */ #include #include #include int ft_missing_error(const char *err, t_cub *clist) { ft_dprintf(STDERR_FILENO, "Error\n"); ft_dprintf(STDERR_FILENO, "\033[1;31mMissing element: %s\033[0m\n", err); return (ft_exit(1, clist)); } int ft_check_missing(t_cub *clist) { if (!clist->mlist->no_tex_path[0]) return (ft_missing_error("north side texture", clist)); else if (!clist->mlist->so_tex_path[0]) return (ft_missing_error("south side texture", clist)); else if (!clist->mlist->ea_tex_path[0]) return (ft_missing_error("east side texture", clist)); else if (!clist->mlist->we_tex_path[0]) return (ft_missing_error("west side texture", clist)); else if (!clist->mlist->sprite_path[0]) return (ft_missing_error("sprite texture", clist)); else if (clist->wlist->x_size == 0 || clist->wlist->y_size == 0) return (ft_missing_error("resolution", clist)); else if (clist->f_rgb.r == -1 || clist->f_rgb.g == -1 || clist->f_rgb.b == -1) return (ft_missing_error("floor color", clist)); else if (clist->c_rgb.r == -1 || clist->c_rgb.g == -1 || clist->c_rgb.b == -1) return (ft_missing_error("ceiling color", clist)); else if (clist->plist->pos_x == 0 || clist->plist->pos_y == 0) return (ft_missing_error("player spawn", clist)); return (0); }