From f06a9f89bdbf5123fd00a79d350d599509d689df Mon Sep 17 00:00:00 2001 From: JozanLeClerc Date: Tue, 31 Mar 2020 14:59:53 +0200 Subject: Big gameplay --- src/ft_damage_bad_boy.c | 45 +++++++++++++++++++++++++++++++++++++++++++++ src/ft_shoot.c | 41 ++++++++++++++++++++++++++--------------- 2 files changed, 71 insertions(+), 15 deletions(-) create mode 100644 src/ft_damage_bad_boy.c (limited to 'src') diff --git a/src/ft_damage_bad_boy.c b/src/ft_damage_bad_boy.c new file mode 100644 index 0000000..c8a04fa --- /dev/null +++ b/src/ft_damage_bad_boy.c @@ -0,0 +1,45 @@ +/* ************************************************************************** */ +/* */ +/* ::: :::::::: */ +/* ft_damage_bad_boy.c :+: :+: :+: */ +/* +:+ +:+ +:+ */ +/* By: rbousset +#+ +:+ +#+ */ +/* +#+#+#+#+#+ +#+ */ +/* Created: 2020/02/14 17:22:32 by rbousset #+# #+# */ +/* Updated: 2020/02/14 17:23:42 by rbousset ### ########lyon.fr */ +/* */ +/* ************************************************************************** */ + +#include +#include + +static uint8_t + ft_get_bad_boy_id(t_cub *cl) +{ + uint8_t i; + + i = 0; + while (i < cl->mlist.sprite_nbr[13]) + { + if (cl->sprites[13][i].s_pos_x == cl->rlist.sqy && + cl->sprites[13][i].s_pos_y == cl->rlist.sqx) + return (i); + i++; + } + return (0); +} + +void + ft_damage_bad_boy(t_cub *cl) +{ + uint8_t id; + + id = ft_get_bad_boy_id(cl); + if (cl->plist.handles_weapon == 0) + cl->bad_boy[id].life -= FT_W_ONE_DANAGE_AMOUNT; + else if (cl->plist.handles_weapon == 1) + cl->bad_boy[id].life -= FT_W_TWO_DANAGE_AMOUNT; + else if (cl->plist.handles_weapon == 2) + cl->bad_boy[id].life -= FT_W_THREE_DANAGE_AMOUNT; + /* TODO: sfx enemy scream and death */ +} diff --git a/src/ft_shoot.c b/src/ft_shoot.c index 7f23bfd..5342509 100644 --- a/src/ft_shoot.c +++ b/src/ft_shoot.c @@ -1,7 +1,7 @@ /* ************************************************************************** */ /* */ /* ::: :::::::: */ -/* ft_extra_keys.c :+: :+: :+: */ +/* ft_shoot.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: rbousset +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ @@ -54,31 +54,42 @@ static int8_t return (1); } +static void + ft_set_sq(t_cub *cl) +{ + if (cl->rlist.x_side_dist < cl->rlist.y_side_dist) + { + cl->rlist.x_side_dist += cl->rlist.x_delta_dist; + cl->rlist.sqx += cl->mlist.x_step; + cl->rlist.side = 0; + } + else + { + cl->rlist.y_side_dist += cl->rlist.y_delta_dist; + cl->rlist.sqy += cl->mlist.y_step; + cl->rlist.side = 1; + } +} + static void ft_hitscan(t_cub *cl, uint16_t hit) { while (hit == 0) { - if (cl->rlist.x_side_dist < cl->rlist.y_side_dist) - { - cl->rlist.x_side_dist += cl->rlist.x_delta_dist; - cl->rlist.sqx += cl->mlist.x_step; - cl->rlist.side = 0; - } - else - { - cl->rlist.y_side_dist += cl->rlist.y_delta_dist; - cl->rlist.sqy += cl->mlist.y_step; - cl->rlist.side = 1; - } + ft_set_sq(cl); if (ft_ischarset(FT_CHRST_SPRITES, cl->mlist.map[cl->rlist.sqx][cl->rlist.sqy]) && ft_weap_range(cl)) { hit = 1; ft_hide_sprite(cl); } - else if (ft_ischarset("1", - cl->mlist.map[cl->rlist.sqx][cl->rlist.sqy])) + else if (cl->mlist.map[cl->rlist.sqx][cl->rlist.sqy] == 'e' && + ft_weap_range(cl)) + { + hit = 1; + ft_damage_bad_boy(cl); + } + else if (cl->mlist.map[cl->rlist.sqx][cl->rlist.sqy] == '1') hit = 1; } } -- cgit v1.2.3