From 375321cf6cdbcf1e062a0ada0efc4c94119141cb Mon Sep 17 00:00:00 2001 From: salaaad2 Date: Thu, 20 Feb 2020 18:08:30 +0100 Subject: new map, play the game !!!!! --- src/ft_draw_circle.c | 4 ++-- src/ft_raycasting.c | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/ft_draw_circle.c b/src/ft_draw_circle.c index 3e17dfa..be95617 100644 --- a/src/ft_draw_circle.c +++ b/src/ft_draw_circle.c @@ -31,8 +31,8 @@ void while (i < 360) { angle = i; - x1 = scale * cos(angle * M_PI / 180); - y1 = scale * sin(angle * M_PI / 180); + x1 = scale * cos(angle * 3.14159 / 180); + y1 = scale * sin(angle * 3.14159 / 180); *(int*)(cl->img.ptr + (a + (int)x1) * 4 + ((b + (int)y1) * cl->img.sizeline)) = color; i += 0.1; diff --git a/src/ft_raycasting.c b/src/ft_raycasting.c index 0c00a87..dd2be64 100644 --- a/src/ft_raycasting.c +++ b/src/ft_raycasting.c @@ -19,10 +19,10 @@ void ft_calc_tex(t_cub *clist) { if (clist->rlist.side == 0) - clist->rlist.wall_hit_x = (clist->plist->pos_x - clist->plist->start_x) + + clist->rlist.wall_hit_x = (clist->plist->pos_x) + clist->rlist.wall_dist * clist->rlist.y_ray_dir; else - clist->rlist.wall_hit_x = (clist->plist->pos_y - clist->plist->start_y) + + clist->rlist.wall_hit_x = (clist->plist->pos_y) + clist->rlist.wall_dist * clist->rlist.x_ray_dir; clist->rlist.wall_hit_x -= floor(clist->rlist.wall_hit_x); clist->tlist[clist->w_side].tex_x = (int)(clist->rlist.wall_hit_x * -- cgit v1.2.3