From f06a9f89bdbf5123fd00a79d350d599509d689df Mon Sep 17 00:00:00 2001 From: JozanLeClerc Date: Tue, 31 Mar 2020 14:59:53 +0200 Subject: Big gameplay --- src/ft_damage_bad_boy.c | 45 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100644 src/ft_damage_bad_boy.c (limited to 'src/ft_damage_bad_boy.c') diff --git a/src/ft_damage_bad_boy.c b/src/ft_damage_bad_boy.c new file mode 100644 index 0000000..c8a04fa --- /dev/null +++ b/src/ft_damage_bad_boy.c @@ -0,0 +1,45 @@ +/* ************************************************************************** */ +/* */ +/* ::: :::::::: */ +/* ft_damage_bad_boy.c :+: :+: :+: */ +/* +:+ +:+ +:+ */ +/* By: rbousset +#+ +:+ +#+ */ +/* +#+#+#+#+#+ +#+ */ +/* Created: 2020/02/14 17:22:32 by rbousset #+# #+# */ +/* Updated: 2020/02/14 17:23:42 by rbousset ### ########lyon.fr */ +/* */ +/* ************************************************************************** */ + +#include +#include + +static uint8_t + ft_get_bad_boy_id(t_cub *cl) +{ + uint8_t i; + + i = 0; + while (i < cl->mlist.sprite_nbr[13]) + { + if (cl->sprites[13][i].s_pos_x == cl->rlist.sqy && + cl->sprites[13][i].s_pos_y == cl->rlist.sqx) + return (i); + i++; + } + return (0); +} + +void + ft_damage_bad_boy(t_cub *cl) +{ + uint8_t id; + + id = ft_get_bad_boy_id(cl); + if (cl->plist.handles_weapon == 0) + cl->bad_boy[id].life -= FT_W_ONE_DANAGE_AMOUNT; + else if (cl->plist.handles_weapon == 1) + cl->bad_boy[id].life -= FT_W_TWO_DANAGE_AMOUNT; + else if (cl->plist.handles_weapon == 2) + cl->bad_boy[id].life -= FT_W_THREE_DANAGE_AMOUNT; + /* TODO: sfx enemy scream and death */ +} -- cgit v1.2.3