| Commit message (Expand) | Author | Age | Files | Lines |
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* | | Few fixes | JozanLeClerc | 2020-03-21 | 3 | -13/+19 |
* | | fixed most valgrind bullshit | JozanLeClerc | 2020-03-21 | 2 | -4/+7 |
* | | Fix | JozanLeClerc | 2020-03-21 | 2 | -9/+9 |
* | | Freed leaks | JozanLeClerc | 2020-03-21 | 3 | -2/+13 |
* | | Starting to valgrind | JozanLeClerc | 2020-03-21 | 3 | -3/+39 |
* | | Get recaled | JozanLeClerc | 2020-03-21 | 1 | -13/+9 |
* | | I can't believe it worked | JozanLeClerc | 2020-03-21 | 3 | -18/+19 |
* | | Bug fix | JozanLeClerc | 2020-03-21 | 2 | -2/+5 |
* | | Great | JozanLeClerc | 2020-03-21 | 1 | -23/+25 |
* | | Nice | JozanLeClerc | 2020-03-21 | 2 | -19/+37 |
* | | We got percent | JozanLeClerc | 2020-03-21 | 1 | -17/+21 |
* | | Trying the malloc method | JozanLeClerc | 2020-03-21 | 1 | -2/+2 |
* | | Trying the float method | JozanLeClerc | 2020-03-21 | 1 | -3/+3 |
* | | Well well well | JozanLeClerc | 2020-03-21 | 2 | -49/+50 |
* | | I'm not far | JozanLeClerc | 2020-03-21 | 2 | -25/+46 |
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* | Better bounce | JozanLeClerc | 2020-03-20 | 5 | -4/+14 |
* | it's not working | JozanLeClerc | 2020-03-20 | 2 | -52/+51 |
* | it's not working at all | JozanLeClerc | 2020-03-20 | 3 | -31/+61 |
* | Bounce it | JozanLeClerc | 2020-03-20 | 2 | -5/+35 |
* | Ok almost | JozanLeClerc | 2020-03-20 | 2 | -5/+37 |
* | in progress | JozanLeClerc | 2020-03-20 | 8 | -8/+62 |
* | Added number images | JozanLeClerc | 2020-03-20 | 2 | -9/+23 |
* | Ready to rework | JozanLeClerc | 2020-03-20 | 2 | -50/+7 |
* | Removed bloat | JozanLeClerc | 2020-03-20 | 1 | -11/+0 |
* | Multiple fixes | JozanLeClerc | 2020-03-20 | 4 | -7/+23 |
* | SoundsGoodMan | JozanLeClerc | 2020-03-19 | 4 | -2/+39 |
* | The og OOP | JozanLeClerc | 2020-03-19 | 13 | -58/+234 |
* | Rework in progress | JozanLeClerc | 2020-03-19 | 8 | -46/+87 |
* | New images, that'll do the trick | JozanLeClerc | 2020-03-19 | 3 | -2/+29 |
* | Now making second weapon | JozanLeClerc | 2020-03-19 | 1 | -1/+1 |
* | Decent tier | JozanLeClerc | 2020-03-19 | 6 | -4/+32 |
* | It's going well | JozanLeClerc | 2020-03-19 | 1 | -0/+2 |
* | media update | JozanLeClerc | 2020-03-19 | 1 | -1/+0 |
* | That's pretty cool I'm not gonna lie | JozanLeClerc | 2020-03-19 | 2 | -1/+3 |
* | Ok resize | JozanLeClerc | 2020-03-19 | 1 | -12/+22 |
* | Added new sfx | JozanLeClerc | 2020-03-19 | 1 | -0/+3 |
* | Slowly drawing | JozanLeClerc | 2020-03-19 | 2 | -2/+32 |
* | New file again | JozanLeClerc | 2020-03-19 | 2 | -0/+16 |
* | Player can grab weapon | JozanLeClerc | 2020-03-19 | 1 | -5/+22 |
* | Few changes | JozanLeClerc | 2020-03-19 | 2 | -0/+12 |
* | Added sfx defines for weapons | JozanLeClerc | 2020-03-19 | 1 | -0/+12 |
* | ft_exit normed | JozanLeClerc | 2020-03-19 | 1 | -12/+14 |
* | Weapons sprites do draw | JozanLeClerc | 2020-03-19 | 6 | -12/+179 |
* | Parsed weapons spawns | JozanLeClerc | 2020-03-19 | 3 | -3/+53 |
* | Okok | JozanLeClerc | 2020-03-19 | 3 | -19/+21 |
* | Correct init and frees | JozanLeClerc | 2020-03-19 | 4 | -1/+30 |
* | Loaded weapon images needs to memory | JozanLeClerc | 2020-03-19 | 5 | -23/+86 |
* | INTENSE mapping | JozanLeClerc | 2020-03-18 | 1 | -2/+2 |
* | Merge branch 'master' into weaps | JozanLeClerc | 2020-03-18 | 6 | -17/+16 |
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| * | Merge branch 'better_sprites' | JozanLeClerc | 2020-03-18 | 6 | -17/+16 |
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