| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Sprites fixed, shoot to fix | JozanLeClerc | 2020-04-03 | 2 | -7/+2 |
| * | Sprites still bad, fixed player spawn, still revert if needed | JozanLeClerc | 2020-04-03 | 1 | -11/+11 |
| * | Still sprites, still revert maybe | JozanLeClerc | 2020-04-02 | 1 | -1/+1 |
| * | Fixed coll now sprites, still revert if needed | JozanLeClerc | 2020-04-02 | 1 | -4/+4 |
| * | Revert this if needed, still sprites and collision to do | JozanLeClerc | 2020-04-02 | 7 | -28/+29 |
| * | Correct ray_pos | JozanLeClerc | 2020-04-02 | 5 | -19/+19 |
| * | Correct ray dir | JozanLeClerc | 2020-04-02 | 6 | -24/+24 |
| * | Correct dir_x dir_y sqy sqx | JozanLeClerc | 2020-04-02 | 14 | -116/+120 |
| * | Later | JozanLeClerc | 2020-04-01 | 3 | -17/+57 |
| * | Still segv | JozanLeClerc | 2020-04-01 | 1 | -2/+1 |
| * | Optimization | JozanLeClerc | 2020-04-01 | 2 | -13/+12 |
| * | Normed | JozanLeClerc | 2020-04-01 | 2 | -6/+4 |
| * | Still segv but solved invalid read | JozanLeClerc | 2020-04-01 | 3 | -11/+17 |
| * | Killing skeltons gives ammo, but still segv | JozanLeClerc | 2020-04-01 | 2 | -1/+3 |
| * | Player screams all the time | JozanLeClerc | 2020-03-31 | 1 | -5/+1 |
| * | GOTY | JozanLeClerc | 2020-03-31 | 3 | -3/+2 |
| * | Alright alright | JozanLeClerc | 2020-03-31 | 1 | -1/+2 |
| * | Better sound balance, now hardgimping | JozanLeClerc | 2020-03-31 | 4 | -11/+37 |
| * | Alright sounds | JozanLeClerc | 2020-03-31 | 10 | -11/+174 |
| * | Good | JozanLeClerc | 2020-03-31 | 2 | -5/+6 |
| * | Now that's what I call balance take this SC2 'balance' team haha more like sc... | JozanLeClerc | 2020-03-31 | 1 | -2/+3 |
| * | Big gameplay | JozanLeClerc | 2020-03-31 | 2 | -15/+71 |
| * | Fixed that gangsta | JozanLeClerc | 2020-03-31 | 5 | -25/+26 |
| * | Nigga ain't gonna stop shootin me | JozanLeClerc | 2020-03-30 | 1 | -1/+1 |
| * | Nigga be shootin' quick af | JozanLeClerc | 2020-03-30 | 6 | -95/+140 |
| * | Fine | JozanLeClerc | 2020-03-30 | 4 | -17/+85 |
| * | Pretty coolio | JozanLeClerc | 2020-03-30 | 3 | -21/+33 |
| * | It's moving! | JozanLeClerc | 2020-03-30 | 7 | -1/+130 |
| * | Commit | JozanLeClerc | 2020-03-30 | 5 | -2/+51 |
| * | Fixed conditionnal jump btw | JozanLeClerc | 2020-03-30 | 5 | -5/+39 |
| * | Less fat sprites | JozanLeClerc | 2020-03-30 | 2 | -2/+3 |
| * | Check missing enemy good | JozanLeClerc | 2020-03-30 | 2 | -10/+16 |
| * | Norm | JozanLeClerc | 2020-03-30 | 1 | -3/+2 |
| * | Even better | JozanLeClerc | 2020-03-30 | 1 | -1/+1 |
| * | Alright | JozanLeClerc | 2020-03-30 | 1 | -2/+1 |
| * | Huge bug fix | JozanLeClerc | 2020-03-30 | 2 | -1/+2 |
| * | Timings fix | JozanLeClerc | 2020-03-30 | 3 | -14/+23 |
| * | Bug fix | JozanLeClerc | 2020-03-30 | 3 | -23/+41 |
| * | Better sword | JozanLeClerc | 2020-03-29 | 1 | -2/+13 |
| * | Norm | JozanLeClerc | 2020-03-29 | 1 | -1/+0 |
| * | Fixed buggy shooting | JozanLeClerc | 2020-03-29 | 1 | -2/+32 |
| * | Merge branch 'fix-details' | JozanLeClerc | 2020-03-29 | 34 | -749/+376 |
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| | * | Norm | JozanLeClerc | 2020-03-29 | 14 | -723/+125 |
| | * | The greatest | JozanLeClerc | 2020-03-29 | 1 | -4/+2 |
| | * | litteral god | JozanLeClerc | 2020-03-29 | 3 | -32/+69 |
| | * | I must be close | JozanLeClerc | 2020-03-29 | 2 | -30/+31 |
| | * | Almost | JozanLeClerc | 2020-03-29 | 11 | -69/+110 |
| | * | Awesome | JozanLeClerc | 2020-03-28 | 2 | -23/+34 |
| | * | All in sprites | JozanLeClerc | 2020-03-28 | 10 | -30/+36 |
| | * | normed | salad | 2020-03-28 | 2 | -30/+22 |
