| Commit message (Expand) | Author | Files | Lines |
2020-05-13 | Added music to the main story | JozanLeClerc | 1 | -3/+1 |
2020-05-13 | Fuckiest fucked bug fix | JozanLeClerc | 1 | -0/+2 |
2020-04-24 | Might lock mouse | JozanLeClerc | 1 | -0/+2 |
2020-04-24 | Mouse hide | JozanLeClerc | 1 | -0/+1 |
2020-04-24 | even better | JozanLeClerc | 1 | -2/+1 |
2020-04-24 | Libx update, click close should work | JozanLeClerc | 1 | -1/+2 |
2020-04-24 | Fine | JozanLeClerc | 11 | -16/+15 |
2020-04-24 | Works but leaks | JozanLeClerc | 11 | -15/+16 |
2020-04-24 | Cleaner | JozanLeClerc | 2 | -2/+2 |
2020-04-24 | Back to clang | JozanLeClerc | 1 | -2/+1 |
2020-04-24 | You fucktard | JozanLeClerc | 1 | -2/+2 |
2020-04-24 | Maybe that | JozanLeClerc | 1 | -0/+2 |
2020-04-24 | Retry | JozanLeClerc | 1 | -3/+13 |
2020-04-24 | Better try that | JozanLeClerc | 1 | -4/+2 |
2020-04-24 | Try that | JozanLeClerc | 1 | -13/+3 |
2020-04-24 | Test | JozanLeClerc | 1 | -13/+13 |
2020-04-19 | Solved conditionnal jump | JozanLeClerc | 1 | -0/+1 |
2020-04-19 | Fixed enemy hitbox | JozanLeClerc | 5 | -15/+27 |
2020-04-17 | changes | JozanLeClerc | 1 | -4/+4 |
2020-04-15 | Not good | JozanLeClerc | 1 | -1/+0 |
2020-04-15 | Pretty compliant but mutex problems | JozanLeClerc | 3 | -5/+6 |
2020-04-14 | End of main src norme | JozanLeClerc | 2 | -13/+12 |
2020-04-14 | Norme norme | JozanLeClerc | 6 | -48/+17 |
2020-04-14 | Some more norms | JozanLeClerc | 6 | -11/+10 |
2020-04-14 | Renorm | JozanLeClerc | 4 | -9/+8 |
2020-04-14 | More norme | JozanLeClerc | 3 | -6/+4 |
2020-04-14 | More norm | JozanLeClerc | 2 | -2/+3 |
2020-04-14 | Normed this | JozanLeClerc | 1 | -12/+17 |
2020-04-14 | Doing norminette | JozanLeClerc | 5 | -11/+10 |
2020-04-14 | Fixed a whole lot of issues | JozanLeClerc | 2 | -15/+7 |
2020-04-14 | Fixed bad boys collision, reroll if hit a wall | JozanLeClerc | 3 | -26/+62 |
2020-04-14 | Bad boys do not eat walls anymore | JozanLeClerc | 2 | -6/+4 |
2020-04-07 | Freed big leaks | JozanLeClerc | 4 | -7/+19 |
2020-04-06 | Better sound handling, few changes | JozanLeClerc | 18 | -33/+110 |
2020-04-06 | Weapons have different velocities | JozanLeClerc | 2 | -1/+8 |
2020-04-06 | I think it's fixed | JozanLeClerc | 1 | -0/+5 |
2020-04-04 | Consitent heals | JozanLeClerc | 3 | -7/+26 |
2020-04-04 | Selectable enemy | JozanLeClerc | 6 | -24/+98 |
2020-04-04 | Skeleton corpses now only give ammo, not the gun | JozanLeClerc | 1 | -1/+1 |
2020-04-04 | Normed | JozanLeClerc | 2 | -88/+124 |
2020-04-04 | Fixed skeuls shooting, now it's norme time | JozanLeClerc | 1 | -31/+41 |
2020-04-03 | Not quite done | JozanLeClerc | 1 | -15/+18 |
2020-04-03 | YES | JozanLeClerc | 2 | -19/+37 |
2020-04-03 | Get the teta | JozanLeClerc | 1 | -0/+1 |
2020-04-03 | Norm | JozanLeClerc | 1 | -0/+1 |
2020-04-03 | Even better but where is the math | JozanLeClerc | 1 | -6/+8 |
2020-04-03 | Optimization, still math missing | JozanLeClerc | 1 | -25/+40 |
2020-04-03 | Shooting fixed, now bad boys view | JozanLeClerc | 1 | -1/+1 |
2020-04-03 | Sprites fixed, shoot to fix | JozanLeClerc | 2 | -7/+2 |
2020-04-03 | Sprites still bad, fixed player spawn, still revert if needed | JozanLeClerc | 1 | -11/+11 |