Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2020-04-03 | YES | JozanLeClerc | 2 | -19/+37 | |
2020-04-03 | Get the teta | JozanLeClerc | 1 | -0/+1 | |
2020-04-03 | Norm | JozanLeClerc | 1 | -0/+1 | |
2020-04-03 | Even better but where is the math | JozanLeClerc | 1 | -6/+8 | |
2020-04-03 | Optimization, still math missing | JozanLeClerc | 1 | -25/+40 | |
2020-04-03 | Shooting fixed, now bad boys view | JozanLeClerc | 1 | -1/+1 | |
2020-04-03 | Sprites fixed, shoot to fix | JozanLeClerc | 2 | -7/+2 | |
2020-04-03 | Sprites still bad, fixed player spawn, still revert if needed | JozanLeClerc | 1 | -11/+11 | |
2020-04-02 | Still sprites, still revert maybe | JozanLeClerc | 1 | -1/+1 | |
2020-04-02 | Fixed coll now sprites, still revert if needed | JozanLeClerc | 1 | -4/+4 | |
2020-04-02 | Revert this if needed, still sprites and collision to do | JozanLeClerc | 7 | -28/+29 | |
2020-04-02 | Correct ray_pos | JozanLeClerc | 5 | -19/+19 | |
2020-04-02 | Correct ray dir | JozanLeClerc | 6 | -24/+24 | |
2020-04-02 | Correct dir_x dir_y sqy sqx | JozanLeClerc | 14 | -116/+120 | |
2020-04-01 | Later | JozanLeClerc | 3 | -17/+57 | |
2020-04-01 | Still segv | JozanLeClerc | 1 | -2/+1 | |
2020-04-01 | Optimization | JozanLeClerc | 2 | -13/+12 | |
2020-04-01 | Normed | JozanLeClerc | 2 | -6/+4 | |
2020-04-01 | Still segv but solved invalid read | JozanLeClerc | 3 | -11/+17 | |
2020-04-01 | Killing skeltons gives ammo, but still segv | JozanLeClerc | 2 | -1/+3 | |
2020-03-31 | Player screams all the time | JozanLeClerc | 1 | -5/+1 | |
2020-03-31 | GOTY | JozanLeClerc | 3 | -3/+2 | |
2020-03-31 | Alright alright | JozanLeClerc | 1 | -1/+2 | |
2020-03-31 | Better sound balance, now hardgimping | JozanLeClerc | 4 | -11/+37 | |
2020-03-31 | Alright sounds | JozanLeClerc | 10 | -11/+174 | |
2020-03-31 | Good | JozanLeClerc | 2 | -5/+6 | |
2020-03-31 | Now that's what I call balance take this SC2 'balance' team haha more like ↵ | JozanLeClerc | 1 | -2/+3 | |
sc2 zerglance team | |||||
2020-03-31 | Big gameplay | JozanLeClerc | 2 | -15/+71 | |
2020-03-31 | Fixed that gangsta | JozanLeClerc | 5 | -25/+26 | |
2020-03-30 | Nigga ain't gonna stop shootin me | JozanLeClerc | 1 | -1/+1 | |
2020-03-30 | Nigga be shootin' quick af | JozanLeClerc | 6 | -95/+140 | |
2020-03-30 | Fine | JozanLeClerc | 4 | -17/+85 | |
2020-03-30 | Pretty coolio | JozanLeClerc | 3 | -21/+33 | |
2020-03-30 | It's moving! | JozanLeClerc | 7 | -1/+130 | |
2020-03-30 | Commit | JozanLeClerc | 5 | -2/+51 | |
2020-03-30 | Fixed conditionnal jump btw | JozanLeClerc | 5 | -5/+39 | |
2020-03-30 | Less fat sprites | JozanLeClerc | 2 | -2/+3 | |
2020-03-30 | Check missing enemy good | JozanLeClerc | 2 | -10/+16 | |
2020-03-30 | Norm | JozanLeClerc | 1 | -3/+2 | |
2020-03-30 | Even better | JozanLeClerc | 1 | -1/+1 | |
2020-03-30 | Alright | JozanLeClerc | 1 | -2/+1 | |
2020-03-30 | Huge bug fix | JozanLeClerc | 2 | -1/+2 | |
2020-03-30 | Timings fix | JozanLeClerc | 3 | -14/+23 | |
2020-03-30 | Bug fix | JozanLeClerc | 3 | -23/+41 | |
2020-03-29 | Better sword | JozanLeClerc | 1 | -2/+13 | |
2020-03-29 | Norm | JozanLeClerc | 1 | -1/+0 | |
2020-03-29 | Fixed buggy shooting | JozanLeClerc | 1 | -2/+32 | |
2020-03-29 | Norm | JozanLeClerc | 14 | -723/+125 | |
2020-03-29 | The greatest | JozanLeClerc | 1 | -4/+2 | |
2020-03-29 | litteral god | JozanLeClerc | 3 | -32/+69 | |