| Commit message (Expand) | Author | Files | Lines |
2020-04-14 | Some more norms | JozanLeClerc | 6 | -11/+10 |
2020-04-14 | Renorm | JozanLeClerc | 4 | -9/+8 |
2020-04-14 | More norme | JozanLeClerc | 3 | -6/+4 |
2020-04-14 | More norm | JozanLeClerc | 2 | -2/+3 |
2020-04-14 | Normed this | JozanLeClerc | 1 | -12/+17 |
2020-04-14 | Doing norminette | JozanLeClerc | 5 | -11/+10 |
2020-04-14 | Fixed a whole lot of issues | JozanLeClerc | 2 | -15/+7 |
2020-04-14 | Fixed bad boys collision, reroll if hit a wall | JozanLeClerc | 3 | -26/+62 |
2020-04-14 | Bad boys do not eat walls anymore | JozanLeClerc | 2 | -6/+4 |
2020-04-07 | Freed big leaks | JozanLeClerc | 4 | -7/+19 |
2020-04-06 | Better sound handling, few changes | JozanLeClerc | 18 | -33/+110 |
2020-04-06 | Weapons have different velocities | JozanLeClerc | 2 | -1/+8 |
2020-04-06 | I think it's fixed | JozanLeClerc | 1 | -0/+5 |
2020-04-04 | Consitent heals | JozanLeClerc | 3 | -7/+26 |
2020-04-04 | Selectable enemy | JozanLeClerc | 6 | -24/+98 |
2020-04-04 | Skeleton corpses now only give ammo, not the gun | JozanLeClerc | 1 | -1/+1 |
2020-04-04 | Normed | JozanLeClerc | 2 | -88/+124 |
2020-04-04 | Fixed skeuls shooting, now it's norme time | JozanLeClerc | 1 | -31/+41 |
2020-04-03 | Not quite done | JozanLeClerc | 1 | -15/+18 |
2020-04-03 | YES | JozanLeClerc | 2 | -19/+37 |
2020-04-03 | Get the teta | JozanLeClerc | 1 | -0/+1 |
2020-04-03 | Norm | JozanLeClerc | 1 | -0/+1 |
2020-04-03 | Even better but where is the math | JozanLeClerc | 1 | -6/+8 |
2020-04-03 | Optimization, still math missing | JozanLeClerc | 1 | -25/+40 |
2020-04-03 | Shooting fixed, now bad boys view | JozanLeClerc | 1 | -1/+1 |
2020-04-03 | Sprites fixed, shoot to fix | JozanLeClerc | 2 | -7/+2 |
2020-04-03 | Sprites still bad, fixed player spawn, still revert if needed | JozanLeClerc | 1 | -11/+11 |
2020-04-02 | Still sprites, still revert maybe | JozanLeClerc | 1 | -1/+1 |
2020-04-02 | Fixed coll now sprites, still revert if needed | JozanLeClerc | 1 | -4/+4 |
2020-04-02 | Revert this if needed, still sprites and collision to do | JozanLeClerc | 7 | -28/+29 |
2020-04-02 | Correct ray_pos | JozanLeClerc | 5 | -19/+19 |
2020-04-02 | Correct ray dir | JozanLeClerc | 6 | -24/+24 |
2020-04-02 | Correct dir_x dir_y sqy sqx | JozanLeClerc | 14 | -116/+120 |
2020-04-01 | Later | JozanLeClerc | 3 | -17/+57 |
2020-04-01 | Still segv | JozanLeClerc | 1 | -2/+1 |
2020-04-01 | Optimization | JozanLeClerc | 2 | -13/+12 |
2020-04-01 | Normed | JozanLeClerc | 2 | -6/+4 |
2020-04-01 | Still segv but solved invalid read | JozanLeClerc | 3 | -11/+17 |
2020-04-01 | Killing skeltons gives ammo, but still segv | JozanLeClerc | 2 | -1/+3 |
2020-03-31 | Player screams all the time | JozanLeClerc | 1 | -5/+1 |
2020-03-31 | GOTY | JozanLeClerc | 3 | -3/+2 |
2020-03-31 | Alright alright | JozanLeClerc | 1 | -1/+2 |
2020-03-31 | Better sound balance, now hardgimping | JozanLeClerc | 4 | -11/+37 |
2020-03-31 | Alright sounds | JozanLeClerc | 10 | -11/+174 |
2020-03-31 | Good | JozanLeClerc | 2 | -5/+6 |
2020-03-31 | Now that's what I call balance take this SC2 'balance' team haha more like sc... | JozanLeClerc | 1 | -2/+3 |
2020-03-31 | Big gameplay | JozanLeClerc | 2 | -15/+71 |
2020-03-31 | Fixed that gangsta | JozanLeClerc | 5 | -25/+26 |
2020-03-30 | Nigga ain't gonna stop shootin me | JozanLeClerc | 1 | -1/+1 |
2020-03-30 | Nigga be shootin' quick af | JozanLeClerc | 6 | -95/+140 |