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2020-03-09Not doneRudy Bousset1-0/+7
2020-03-09Norme is pretty bavRudy Bousset1-0/+2
2020-03-09NormeRudy Bousset1-7/+13
2020-03-09Reparse, may not compileJozanLeClerc1-4/+6
2020-03-09BoyJozanLeClerc1-0/+10
2020-03-08I'm close afJozanLeClerc1-0/+10
2020-03-03Going full stack is bavJozanLeClerc1-26/+26
2020-03-03Changing stuffJozanLeClerc1-26/+26
2020-02-29No leakJozanLeClerc1-0/+1
2020-02-28Added useful commentJozanLeClerc1-0/+1
2020-02-28Normal map fixJozanLeClerc1-5/+13
2020-02-28L is now crapaud and you can pass through :^)Rudy Bousset1-0/+4
2020-02-19go mergeRudy Bousset1-6/+6
2020-02-17have correct width and hit zone, supposedly not much leftsalaaad21-10/+0
2020-02-17Collision bavRudy Bousset1-10/+0
2020-02-17NormeRudy Bousset1-38/+30
2020-02-17small but important changessalaaad21-0/+19
2020-02-15swap east and west, add texture init functionsalaaad21-15/+16
2020-02-15asdasdsalaaad21-0/+46