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path: root/src/ft_get_player_spawn.c (unfollow)
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2020-04-03Sprites still bad, fixed player spawn, still revert if neededJozanLeClerc1-11/+11
2020-04-02Correct dir_x dir_y sqy sqxJozanLeClerc1-9/+9
2020-03-22More normJozanLeClerc1-5/+0
2020-03-20Multiple fixesJozanLeClerc1-1/+2
2020-03-19Parsed weapons spawnsJozanLeClerc1-0/+1
2020-03-18In progressJozanLeClerc1-0/+1
2020-03-11ca tueRudy Bousset1-0/+1
2020-03-07defines are bavJozanLeClerc1-1/+1
2020-03-03Going full stack is bavJozanLeClerc1-24/+24
2020-03-03Changing stuffJozanLeClerc1-24/+24
2020-02-25bunch of garbagesalaaad21-0/+1
2020-02-23GCC-friendly nowJozanLeClerc1-5/+0
2020-02-19asdasdasd :^)salaaad21-0/+2
2020-02-15MergedRudy Bousset1-2/+2
2020-02-15swap east and west, add texture init functionsalaaad21-2/+2
2020-02-14FixedJozanLeClerc1-4/+4
2020-02-14Good player spawn view for N and S, minimap bot left StarCraft styleRudy Bousset1-10/+50
2020-02-14Norme is bavRudy Bousset1-10/+9
2020-02-13Splited structsRudy Bousset1-4/+4
2020-02-02CoolRudy Bousset1-2/+2
2020-02-02Ain't badRudy Bousset1-2/+2
2020-02-02Parsed player spawnRudy Bousset1-23/+38
2020-02-02Norme againRudy Bousset1-0/+13
2020-02-02Correct ft_memdelRudy Bousset1-3/+3
2020-01-27Nice map drawingRudy Bousset1-1/+1
2020-01-27Switched lists entierlyRudy Bousset1-10/+14
2020-01-26Can't believe itJozanLeClerc1-1/+1
2020-01-24cleaner freesJozanLeClerc1-1/+0
2020-01-24Reverted to map_oneJozanLeClerc1-1/+1
2020-01-24Much cleanerJozanLeClerc1-1/+1
2020-01-24Tons of changesJozanLeClerc1-8/+10
2020-01-24It ain't much but it's honest workJozanLeClerc1-2/+5
2020-01-23ok but might redo ft_splitRudy Bousset1-1/+2
2020-01-23Nice squaresRudy Bousset1-7/+5
2020-01-23window now closesRudy Bousset1-0/+1
2020-01-23niceRudy Bousset1-8/+10
2020-01-23Trying to closeRudy Bousset1-2/+5
2020-01-23Renamed minilibx to mlxRudy Bousset1-3/+11
2020-01-23Added back minilibx, added gitignoreRudy Bousset1-0/+7