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* Release editionJozanLeClerc2020-05-201-3/+3
* Normed thisJozanLeClerc2020-04-141-12/+17
* Better sound handling, few changesJozanLeClerc2020-04-061-1/+14
* Sprites fixed, shoot to fixJozanLeClerc2020-04-031-5/+0
* Revert this if needed, still sprites and collision to doJozanLeClerc2020-04-021-8/+8
* Correct dir_x dir_y sqy sqxJozanLeClerc2020-04-021-8/+13
* LaterJozanLeClerc2020-04-011-1/+1
* ProblemJozanLeClerc2020-03-271-1/+0
* Merge branch 'hitscan'JozanLeClerc2020-03-231-0/+3
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| * GAME AWARDS 2020salaaad22020-03-201-52/+0
| * before normesalaaad22020-03-201-10/+5
| * R E A L I S T I C S H O O T I N Gsalaaad22020-03-201-0/+60
* | sfx: goodJozanLeClerc2020-03-231-0/+3
* | CoolJozanLeClerc2020-03-231-1/+8
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* The og OOPJozanLeClerc2020-03-191-1/+3
* Decent tierJozanLeClerc2020-03-191-0/+11
* Going full stack is bavJozanLeClerc2020-03-031-18/+18
* Changing stuffJozanLeClerc2020-03-031-18/+18
* Drawing some HUDRudy Bousset2020-02-221-4/+4
* sexRudy Bousset2020-02-171-2/+2
* Tweaked rot_speedJozanLeClerc2020-02-141-2/+2
* Norme, removed key events debug printfRudy Bousset2020-02-141-5/+0
* True [W][A][S][D]Rudy Bousset2020-02-141-0/+5
* Changed rotspeed againRudy Bousset2020-02-141-10/+8
* Bug fix, changed rot speedRudy Bousset2020-02-141-2/+2
* Norme is bavRudy Bousset2020-02-141-3/+15
* Added turn around keysJozanLeClerc2020-02-141-0/+39
* Better code structureRudy Bousset2020-02-131-0/+18