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2020-04-02Correct ray_posJozanLeClerc1-4/+4
2020-04-02Correct ray dirJozanLeClerc1-8/+8
2020-04-02Correct dir_x dir_y sqy sqxJozanLeClerc1-7/+7
2020-03-20R E A L I S T I C S H O O T I N Gsalaaad21-2/+2
2020-03-09NormeRudy Bousset1-1/+2
2020-03-08Removed sceret door bonus because it is no doorRudy Bousset1-1/+1
2020-03-07Got secret door bonusJozanLeClerc1-2/+1
2020-03-03Going full stack is bavJozanLeClerc1-32/+32
2020-03-03Changing stuffJozanLeClerc1-32/+32
2020-02-28NormedRudy Bousset1-1/+0
2020-02-28L is now crapaud and you can pass through :^)Rudy Bousset1-1/+3
2020-02-24testssalaaad21-2/+1
2020-02-21add threaded musicsalaaad21-1/+2
2020-02-14True [W][A][S][D]Rudy Bousset1-1/+1
2020-02-14Norme is bavRudy Bousset1-4/+16
2020-02-13Secured segv the better wayJozanLeClerc1-6/+0
2020-02-13Nice changes, secured segvsJozanLeClerc1-0/+7
2020-02-13Splited structsRudy Bousset1-7/+7
2020-02-13SmoothRudy Bousset1-0/+67