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2020-05-20Release editionJozanLeClerc1-3/+3
2020-04-14RenormJozanLeClerc1-2/+2
2020-04-04Consitent healsJozanLeClerc1-3/+0
2020-03-22Removed bloatJozanLeClerc1-112/+16
2020-03-20Added number imagesJozanLeClerc1-0/+23
2020-03-19Added new sfxJozanLeClerc1-0/+3
2020-03-19Added sfx defines for weaponsJozanLeClerc1-0/+12
2020-03-19Loaded weapon images needs to memoryJozanLeClerc1-3/+9
2020-03-18In progressJozanLeClerc1-0/+3
2020-03-18Still sfx to doJozanLeClerc1-1/+1
2020-03-18qJozanLeClerc1-1/+1
2020-03-18Checked missings for weapsJozanLeClerc1-0/+12
2020-03-18Minimap backJozanLeClerc1-13/+13
2020-03-14Trying death screenJozanLeClerc1-0/+3
2020-03-14Removed footsteps, in progressJozanLeClerc1-6/+0
2020-03-13soundsJozanLeClerc1-7/+14
2020-03-13Freed leaksJozanLeClerc1-1/+1
2020-03-13Added sound effects filesJozanLeClerc1-1/+21
2020-03-12Secured parsingJozanLeClerc1-3/+18
2020-03-12Secured trapsRudy Bousset1-0/+2
2020-03-09the smartest that every livedJozanLeClerc1-13/+25
2020-03-03Going full stack is bavJozanLeClerc1-13/+13
2020-03-03Changing stuffJozanLeClerc1-13/+13
2020-02-29Works fine, preparing small mapJozanLeClerc1-0/+4
2020-02-14New define .hRudy Bousset1-10/+10
2020-02-14Norme is bavRudy Bousset1-10/+9
2020-02-13Splited structsRudy Bousset1-5/+5
2020-02-05NormeRudy Bousset1-3/+4
2020-02-05int16_tamerRudy Bousset1-2/+3
2020-02-05Bug fixRudy Bousset1-0/+2
2020-02-05Don't mess with me boyRudy Bousset1-1/+1
2020-02-03Missing texture bug fixRudy Bousset1-4/+4
2020-02-02Parsed player spawnRudy Bousset1-0/+2
2020-02-02Norme againRudy Bousset1-2/+15
2020-01-29Better error managementRudy Bousset1-0/+32