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* Fixed a whole lot of issuesJozanLeClerc2020-04-141-3/+3
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* Fixed bad boys collision, reroll if hit a wallJozanLeClerc2020-04-141-4/+4
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* Bad boys do not eat walls anymoreJozanLeClerc2020-04-141-4/+4
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* Back to GCC for correctionJozanLeClerc2020-04-141-3/+3
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* Fixed skeuls shooting, now it's norme timeJozanLeClerc2020-04-041-4/+4
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* Reverted mapJozanLeClerc2020-04-031-4/+4
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* Optimization, still math missingJozanLeClerc2020-04-031-5/+5
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* LaterJozanLeClerc2020-04-011-2/+2
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* Still segvJozanLeClerc2020-04-011-1/+1
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* NormedJozanLeClerc2020-04-011-1/+1
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* Still segv but solved invalid readJozanLeClerc2020-04-011-2/+2
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* Alright alrightJozanLeClerc2020-03-311-2/+2
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* GoodJozanLeClerc2020-03-311-2/+2
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* Now that's what I call balance take this SC2 'balance' team haha more like ↵JozanLeClerc2020-03-311-1/+1
| | | | sc2 zerglance team
* Fixed that gangstaJozanLeClerc2020-03-311-1/+1
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* Nigga be shootin' quick afJozanLeClerc2020-03-301-2/+2
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* FineJozanLeClerc2020-03-301-1/+1
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* Pretty coolioJozanLeClerc2020-03-301-0/+1
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* CommitJozanLeClerc2020-03-301-1/+1
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* AlrightJozanLeClerc2020-03-301-1/+1
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* Timings fixJozanLeClerc2020-03-301-2/+2
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* Bug fixJozanLeClerc2020-03-301-0/+27