Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2020-03-31 | Better sound balance, now hardgimping | JozanLeClerc | 1 | -0/+1 |
2020-03-31 | Alright sounds | JozanLeClerc | 1 | -1/+1 |
2020-03-30 | It's moving! | JozanLeClerc | 1 | -5/+6 |
2020-03-30 | Commit | JozanLeClerc | 1 | -1/+1 |
2020-03-30 | Fixed conditionnal jump btw | JozanLeClerc | 1 | -1/+2 |
2020-03-30 | Check missing enemy good | JozanLeClerc | 1 | -0/+7 |
2020-03-29 | Almost | JozanLeClerc | 1 | -0/+2 |
2020-03-28 | All in sprites | JozanLeClerc | 1 | -7/+0 |
2020-03-28 | Removed skybox related bloat | JozanLeClerc | 1 | -2/+0 |
2020-03-27 | jattend que ca clique | salad | 1 | -0/+1 |
2020-03-27 | Segv fix | JozanLeClerc | 1 | -1/+1 |
2020-03-27 | Problem | JozanLeClerc | 1 | -1/+1 |
2020-03-27 | In progress | JozanLeClerc | 1 | -6/+3 |
2020-03-26 | Solved 9th sprite problem | JozanLeClerc | 1 | -1/+1 |
2020-03-25 | norme, TODO: liks | salad | 1 | -1/+1 |
2020-03-25 | what the fuck les amis | salad | 1 | -0/+1 |
2020-03-24 | Get normed | JozanLeClerc | 1 | -1/+1 |
2020-03-24 | Ram issues | JozanLeClerc | 1 | -2/+2 |
2020-03-24 | Doesn't look too bad | JozanLeClerc | 1 | -2/+3 |
2020-03-23 | Some threads | JozanLeClerc | 1 | -0/+3 |
2020-03-23 | This is great | JozanLeClerc | 1 | -1/+1 |
2020-03-23 | Almost there | JozanLeClerc | 1 | -2/+6 |
2020-03-23 | sfx: good | JozanLeClerc | 1 | -1/+1 |
2020-03-23 | Stuff to fix but ok | JozanLeClerc | 1 | -4/+6 |
2020-03-23 | It's going well | JozanLeClerc | 1 | -1/+1 |
2020-03-23 | Good start | JozanLeClerc | 1 | -0/+4 |
2020-03-23 | ok for now | JozanLeClerc | 1 | -0/+2 |
2020-03-23 | Cool | JozanLeClerc | 1 | -1/+1 |
2020-03-22 | I think we good | JozanLeClerc | 1 | -3/+5 |
2020-03-22 | Now regimp and sound | JozanLeClerc | 1 | -7/+7 |
2020-03-22 | Normed so far | JozanLeClerc | 1 | -1/+0 |
2020-03-21 | Starting to valgrind | JozanLeClerc | 1 | -1/+1 |
2020-03-21 | Nice | JozanLeClerc | 1 | -0/+2 |
2020-03-21 | I'm not far | JozanLeClerc | 1 | -1/+1 |
2020-03-20 | Better bounce | JozanLeClerc | 1 | -0/+1 |
2020-03-20 | in progress | JozanLeClerc | 1 | -1/+2 |
2020-03-19 | The og OOP | JozanLeClerc | 1 | -21/+1 |
2020-03-19 | Rework in progress | JozanLeClerc | 1 | -2/+3 |
2020-03-19 | Starting sfx rework | JozanLeClerc | 1 | -18/+25 |
2020-03-19 | New images, that'll do the trick | JozanLeClerc | 1 | -0/+1 |
2020-03-19 | Decent tier | JozanLeClerc | 1 | -0/+2 |
2020-03-19 | Few changes | JozanLeClerc | 1 | -0/+2 |
2020-03-19 | Weapons sprites do draw | JozanLeClerc | 1 | -0/+1 |
2020-03-19 | Correct init and frees | JozanLeClerc | 1 | -0/+4 |
2020-03-19 | Loaded weapon images needs to memory | JozanLeClerc | 1 | -1/+2 |
2020-03-18 | fatfingers master | salaaad2 | 1 | -1/+1 |
2020-03-18 | ok bav | JozanLeClerc | 1 | -2/+2 |
2020-03-18 | In progress | JozanLeClerc | 1 | -1/+5 |
2020-03-18 | Minimap back | JozanLeClerc | 1 | -1/+1 |
2020-03-17 | fps counter is bav | JozanLeClerc | 1 | -0/+1 |