Commit message (Collapse) | Author | Files | Lines | ||
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2020-04-01 | goty3 | salad | 1 | -5/+5 | |
2020-03-31 | GOTY | JozanLeClerc | 1 | -4/+4 | |
2020-03-31 | Alright alright | JozanLeClerc | 1 | -5/+5 | |
2020-03-31 | Better sound balance, now hardgimping | JozanLeClerc | 1 | -2/+2 | |
2020-03-31 | Alright sounds | JozanLeClerc | 1 | -0/+5 | |
2020-03-31 | Good | JozanLeClerc | 1 | -1/+1 | |
2020-03-31 | Now that's what I call balance take this SC2 'balance' team haha more like ↵ | JozanLeClerc | 1 | -4/+4 | |
sc2 zerglance team | |||||
2020-03-31 | Big gameplay | JozanLeClerc | 1 | -1/+4 | |
2020-03-31 | Fixed that gangsta | JozanLeClerc | 1 | -1/+2 | |
2020-03-30 | Nigga be shootin' quick af | JozanLeClerc | 1 | -0/+1 | |
2020-03-30 | Fine | JozanLeClerc | 1 | -0/+1 | |
2020-03-30 | Commit | JozanLeClerc | 1 | -0/+1 | |
2020-03-30 | Fixed conditionnal jump btw | JozanLeClerc | 1 | -3/+3 | |
2020-03-30 | Less fat sprites | JozanLeClerc | 1 | -1/+1 | |
2020-03-30 | Check missing enemy good | JozanLeClerc | 1 | -1/+6 | |
2020-03-28 | All in sprites | JozanLeClerc | 1 | -1/+1 | |
2020-03-27 | In progress | JozanLeClerc | 1 | -5/+12 | |
2020-03-25 | Fixed sprite parse | JozanLeClerc | 1 | -0/+1 | |
2020-03-23 | sfx: good | JozanLeClerc | 1 | -0/+2 | |
2020-03-23 | Stuff to fix but ok | JozanLeClerc | 1 | -0/+1 | |
2020-03-23 | It's going well | JozanLeClerc | 1 | -0/+1 | |
2020-03-23 | Good start | JozanLeClerc | 1 | -14/+14 | |
2020-03-23 | Cool | JozanLeClerc | 1 | -0/+3 | |
2020-03-22 | I think we good | JozanLeClerc | 1 | -11/+15 | |
2020-03-22 | Tweaked move speed | JozanLeClerc | 1 | -4/+4 | |
2020-03-22 | We got three weaps | JozanLeClerc | 1 | -2/+2 | |
2020-03-22 | Awesome animations | JozanLeClerc | 1 | -1/+1 | |
2020-03-22 | Bug fixes, now gimp and sound | JozanLeClerc | 1 | -0/+2 | |
2020-03-22 | Now regimp and sound | JozanLeClerc | 1 | -40/+51 | |
2020-03-21 | Few fixes | JozanLeClerc | 1 | -11/+11 | |
2020-03-21 | Great | JozanLeClerc | 1 | -3/+3 | |
2020-03-20 | it's not working | JozanLeClerc | 1 | -1/+1 | |
2020-03-20 | it's not working at all | JozanLeClerc | 1 | -1/+1 | |
2020-03-20 | Bounce it | JozanLeClerc | 1 | -0/+1 | |
2020-03-20 | in progress | JozanLeClerc | 1 | -2/+3 | |
2020-03-20 | Added number images | JozanLeClerc | 1 | -0/+12 | |
2020-03-20 | Added defines for macOS keys | JozanLeClerc | 1 | -4/+4 | |
2020-03-19 | New images, that'll do the trick | JozanLeClerc | 1 | -2/+2 | |
2020-03-19 | It's going well | JozanLeClerc | 1 | -0/+6 | |
2020-03-19 | Added new sfx | JozanLeClerc | 1 | -13/+15 | |
2020-03-19 | Player can grab weapon | JozanLeClerc | 1 | -0/+1 | |
2020-03-19 | Few changes | JozanLeClerc | 1 | -1/+1 | |
2020-03-19 | Added sfx defines for weapons | JozanLeClerc | 1 | -27/+35 | |
2020-03-19 | Okok | JozanLeClerc | 1 | -0/+2 | |
2020-03-19 | Correct init and frees | JozanLeClerc | 1 | -3/+3 | |
2020-03-19 | Loaded weapon images needs to memory | JozanLeClerc | 1 | -0/+4 | |
2020-03-18 | INTENSE mapping | JozanLeClerc | 1 | -2/+3 | |
2020-03-18 | ok bav | JozanLeClerc | 1 | -0/+2 | |
2020-03-18 | In progress | JozanLeClerc | 1 | -57/+62 | |
2020-03-18 | Checked missings for weaps | JozanLeClerc | 1 | -11/+17 | |