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* Pretty bavJozanLeClerc2020-04-085-8/+8
* Cave is bavJozanLeClerc2020-04-0812-2/+4771
* Great lvlJozanLeClerc2020-04-0814-34/+5379
* New levelJozanLeClerc2020-04-086-16/+1900
* Forest is goodJozanLeClerc2020-04-088-666/+3209
* Still texingJozanLeClerc2020-04-087-475/+2207
* Good startJozanLeClerc2020-04-0716-24/+7031
* In progressJozanLeClerc2020-04-073-3/+9
* Still mappingJozanLeClerc2020-04-076-8/+1540
* Quest in progressJozanLeClerc2020-04-075-3/+44
* Fine texJozanLeClerc2020-04-072-9/+9
* New mapsJozanLeClerc2020-04-0710-27/+4392
* Some texJozanLeClerc2020-04-076-8/+2276
* Seems fine so farJozanLeClerc2020-04-071-22/+30
* new map in progressJozanLeClerc2020-04-071-0/+38
* Header fixJozanLeClerc2020-04-071-2/+8
* Freed big leaksJozanLeClerc2020-04-075-7/+20
* Better sound handling, few changesJozanLeClerc2020-04-0624-42/+126
* TweakJozanLeClerc2020-04-061-2/+2
* Weapons have different velocitiesJozanLeClerc2020-04-065-5/+16
* I think it's fixedJozanLeClerc2020-04-061-0/+5
* Consitent healsJozanLeClerc2020-04-045-8/+29
* Selectable enemyJozanLeClerc2020-04-0419-32/+120
* Merge branch 'adventures' into bad_boy_selectJozanLeClerc2020-04-0427-8/+20469
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| * Better skyJozanLeClerc2020-04-041-1/+1
| * gotysalad2020-04-046-10/+1667
| * gros aciersalad2020-04-026-7/+844
| * goty3salad2020-04-0114-4078/+15665
| * soonTMsalaaad22020-04-0111-0/+6380
* | Skel skin reworkJozanLeClerc2020-04-048-3433/+4083
* | Skeleton corpses now only give ammo, not the gunJozanLeClerc2020-04-041-1/+1
* | Changed Colt's pitch a bitJozanLeClerc2020-04-041-0/+0
* | NormedJozanLeClerc2020-04-044-88/+126
* | Fixed skeuls shooting, now it's norme timeJozanLeClerc2020-04-043-36/+46
* | Not quite doneJozanLeClerc2020-04-033-17/+20
* | YESJozanLeClerc2020-04-032-19/+37
* | Get the tetaJozanLeClerc2020-04-031-0/+1
* | NormJozanLeClerc2020-04-031-0/+1
* | Reverted mapJozanLeClerc2020-04-031-4/+4
* | Even better but where is the mathJozanLeClerc2020-04-031-6/+8
* | Optimization, still math missingJozanLeClerc2020-04-033-31/+46
* | Shooting fixed, now bad boys viewJozanLeClerc2020-04-031-1/+1
* | Sprites fixed, shoot to fixJozanLeClerc2020-04-032-7/+2
* | Sprites still bad, fixed player spawn, still revert if neededJozanLeClerc2020-04-031-11/+11
* | Still sprites, still revert maybeJozanLeClerc2020-04-021-1/+1
* | Fixed coll now sprites, still revert if neededJozanLeClerc2020-04-021-4/+4
* | Revert this if needed, still sprites and collision to doJozanLeClerc2020-04-027-28/+29
* | Correct ray_posJozanLeClerc2020-04-025-19/+19
* | Correct ray dirJozanLeClerc2020-04-026-24/+24
* | Correct dir_x dir_y sqy sqxJozanLeClerc2020-04-0214-116/+120