| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Shooting fixed, now bad boys view | JozanLeClerc | 2020-04-03 | 1 | -1/+1 |
| * | Sprites fixed, shoot to fix | JozanLeClerc | 2020-04-03 | 2 | -7/+2 |
| * | Sprites still bad, fixed player spawn, still revert if needed | JozanLeClerc | 2020-04-03 | 1 | -11/+11 |
| * | Still sprites, still revert maybe | JozanLeClerc | 2020-04-02 | 1 | -1/+1 |
| * | Fixed coll now sprites, still revert if needed | JozanLeClerc | 2020-04-02 | 1 | -4/+4 |
| * | Revert this if needed, still sprites and collision to do | JozanLeClerc | 2020-04-02 | 7 | -28/+29 |
| * | Correct ray_pos | JozanLeClerc | 2020-04-02 | 5 | -19/+19 |
| * | Correct ray dir | JozanLeClerc | 2020-04-02 | 6 | -24/+24 |
| * | Correct dir_x dir_y sqy sqx | JozanLeClerc | 2020-04-02 | 14 | -116/+120 |
| * | Later | JozanLeClerc | 2020-04-01 | 5 | -20/+60 |
| * | ok | JozanLeClerc | 2020-04-01 | 1 | -1/+1 |
| * | Still segv | JozanLeClerc | 2020-04-01 | 3 | -4/+3 |
| * | Optimization | JozanLeClerc | 2020-04-01 | 2 | -13/+12 |
| * | Normed | JozanLeClerc | 2020-04-01 | 3 | -7/+5 |
| * | Still segv but solved invalid read | JozanLeClerc | 2020-04-01 | 7 | -461/+467 |
| * | Killing skeltons gives ammo, but still segv | JozanLeClerc | 2020-04-01 | 5 | -296/+458 |
| * | Player screams all the time | JozanLeClerc | 2020-03-31 | 1 | -5/+1 |
| * | GOTY x 2 | JozanLeClerc | 2020-03-31 | 1 | -1/+1 |
| * | GOTY | JozanLeClerc | 2020-03-31 | 10 | -35/+72 |
| * | Alright alright | JozanLeClerc | 2020-03-31 | 7 | -8/+4095 |
| * | Better sword firing image | JozanLeClerc | 2020-03-31 | 1 | -566/+566 |
| * | Better sound balance, now hardgimping | JozanLeClerc | 2020-03-31 | 10 | -13/+40 |
| * | Alright sounds | JozanLeClerc | 2020-03-31 | 18 | -12/+189 |
| * | Good | JozanLeClerc | 2020-03-31 | 4 | -8/+9 |
| * | Now that's what I call balance take this SC2 'balance' team haha more like sc... | JozanLeClerc | 2020-03-31 | 3 | -7/+8 |
| * | Big gameplay | JozanLeClerc | 2020-03-31 | 5 | -16/+77 |
| * | Fixed that gangsta | JozanLeClerc | 2020-03-31 | 9 | -27/+592 |
| * | Nigga ain't gonna stop shootin me | JozanLeClerc | 2020-03-30 | 1 | -1/+1 |
| * | Nigga be shootin' quick af | JozanLeClerc | 2020-03-30 | 10 | -99/+147 |
| * | Fine | JozanLeClerc | 2020-03-30 | 6 | -18/+87 |
| * | Pretty coolio | JozanLeClerc | 2020-03-30 | 4 | -21/+34 |
| * | It's moving! | JozanLeClerc | 2020-03-30 | 10 | -6/+147 |
| * | Commit | JozanLeClerc | 2020-03-30 | 10 | -4/+56 |
| * | Fixed conditionnal jump btw | JozanLeClerc | 2020-03-30 | 7 | -9/+44 |
| * | Less fat sprites | JozanLeClerc | 2020-03-30 | 3 | -3/+4 |
| * | Check missing enemy good | JozanLeClerc | 2020-03-30 | 4 | -11/+29 |
| * | Norm | JozanLeClerc | 2020-03-30 | 1 | -3/+2 |
| * | Even better | JozanLeClerc | 2020-03-30 | 2 | -2/+2 |
| * | Alright | JozanLeClerc | 2020-03-30 | 2 | -3/+2 |
| * | Huge bug fix | JozanLeClerc | 2020-03-30 | 3 | -2/+3 |
| * | Timings fix | JozanLeClerc | 2020-03-30 | 5 | -18/+28 |
| * | Bug fix | JozanLeClerc | 2020-03-30 | 7 | -26/+79 |
| * | Better sword | JozanLeClerc | 2020-03-29 | 1 | -2/+13 |
| * | Norm | JozanLeClerc | 2020-03-29 | 1 | -1/+0 |
| * | Fixed buggy shooting | JozanLeClerc | 2020-03-29 | 1 | -2/+32 |
| * | Gameplay update | JozanLeClerc | 2020-03-29 | 3 | -1467/+572 |
| * | Merge branch 'fix-details' | JozanLeClerc | 2020-03-29 | 45 | -805/+2138 |
| |\ | |||||
| | * | Norm | JozanLeClerc | 2020-03-29 | 18 | -738/+135 |
| | * | The greatest | JozanLeClerc | 2020-03-29 | 1 | -4/+2 |
| | * | litteral god | JozanLeClerc | 2020-03-29 | 3 | -32/+69 |
