diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/ft_convert_keycode.c | 2 | ||||
-rw-r--r-- | src/ft_init_lists.c | 2 | ||||
-rw-r--r-- | src/ft_key_events.c | 7 | ||||
-rw-r--r-- | src/ft_switch_weapons.c | 30 |
4 files changed, 39 insertions, 2 deletions
diff --git a/src/ft_convert_keycode.c b/src/ft_convert_keycode.c index a152cfa..22e6169 100644 --- a/src/ft_convert_keycode.c +++ b/src/ft_convert_keycode.c @@ -33,5 +33,7 @@ int32_t keycode = (tmp_code == FT_TAB_KEY) ? (FT_TAB_KEY) : (keycode); keycode = (tmp_code == FT_RET_KEY) ? (FT_RET_KEY) : (keycode); keycode = (tmp_code == FT_SPC_KEY) ? (FT_SPC_KEY) : (keycode); + keycode = (tmp_code == FT_ONE_KEY) ? (FT_ONE_KEY) : (keycode); + keycode = (tmp_code == FT_TWO_KEY) ? (FT_TWO_KEY) : (keycode); return (keycode); } diff --git a/src/ft_init_lists.c b/src/ft_init_lists.c index dbf4e8f..efb243b 100644 --- a/src/ft_init_lists.c +++ b/src/ft_init_lists.c @@ -32,7 +32,7 @@ t_rgb ** -------------- ** -1: no weapon ** 0: weapon one -** 1: weapon two +** 2: weapon two */ t_player diff --git a/src/ft_key_events.c b/src/ft_key_events.c index edacc42..52ef477 100644 --- a/src/ft_key_events.c +++ b/src/ft_key_events.c @@ -10,7 +10,6 @@ /* */ /* ************************************************************************** */ -#include <libft.h> #include <cub3d.h> #include <stdlib.h> #include <stdint.h> @@ -38,6 +37,12 @@ int return (ft_f1_key(clist)); else if (keycode == FT_SPC_KEY && clist->plist.handles_weapon > -1) return (ft_space_key(clist)); + else if (keycode == FT_ONE_KEY && clist->plist.fire == 0 + && clist->plist.has_weapon[0] == 1 && clist->plist.handles_weapon != 0) + return (ft_switch_weap_one(clist)); + else if (keycode == FT_TWO_KEY && clist->plist.fire == 0 + && clist->plist.has_weapon[1] == 1 && clist->plist.handles_weapon != 2) + return (ft_switch_weap_two(clist)); ft_insert_key(keycode, clist); return (0); } diff --git a/src/ft_switch_weapons.c b/src/ft_switch_weapons.c new file mode 100644 index 0000000..186f7be --- /dev/null +++ b/src/ft_switch_weapons.c @@ -0,0 +1,30 @@ +/* ************************************************************************** */ +/* */ +/* ::: :::::::: */ +/* ft_switch_weapons.c :+: :+: :+: */ +/* +:+ +:+ +:+ */ +/* By: rbousset <marvin@42.fr> +#+ +:+ +#+ */ +/* +#+#+#+#+#+ +#+ */ +/* Created: 2020/02/14 17:28:55 by rbousset #+# #+# */ +/* Updated: 2020/02/14 17:28:55 by rbousset ### ########lyon.fr */ +/* */ +/* ************************************************************************** */ + +#include <cub3d.h> +#include <stdint.h> + +int8_t + ft_switch_weap_one(t_cub *cl) +{ + cl->sfx[6].sfx_play(cl->sfx); + cl->plist.handles_weapon = 0; + return (0); +} + +int8_t + ft_switch_weap_two(t_cub *cl) +{ + cl->sfx[8].sfx_play(cl->sfx); + cl->plist.handles_weapon = 2; + return (0); +} |