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-rw-r--r--src/ft_init_lists.c6
-rw-r--r--src/ft_init_sprites.c2
-rw-r--r--src/ft_init_weaps.c34
3 files changed, 39 insertions, 3 deletions
diff --git a/src/ft_init_lists.c b/src/ft_init_lists.c
index 7bf716b..29771a5 100644
--- a/src/ft_init_lists.c
+++ b/src/ft_init_lists.c
@@ -96,8 +96,6 @@ static int8_t
cl->walltexgood = 0;
ft_init_funptr(cl);
ft_init_ref(cl);
- if (ft_init_sprites(&cl->sprites) < 0)
- return (-1);
return (0);
}
@@ -108,6 +106,10 @@ int8_t
return (-1);
if (ft_init_win(&clist->wlist) < 0)
return (-1);
+ if (ft_init_sprites(&clist->sprites) < 0)
+ return (-1);
+ if (ft_init_weaps(&clist->weaps) < 0)
+ return (-1);
ft_sprintf(clist->fps_count, "fps: 60");
clist->isdead = 0;
clist->moves = 0;
diff --git a/src/ft_init_sprites.c b/src/ft_init_sprites.c
index 4fc9aed..2099089 100644
--- a/src/ft_init_sprites.c
+++ b/src/ft_init_sprites.c
@@ -1,7 +1,7 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
-/* ft_init_lists.c :+: :+: :+: */
+/* ft_init_sprites.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: rbousset <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
diff --git a/src/ft_init_weaps.c b/src/ft_init_weaps.c
new file mode 100644
index 0000000..242b62d
--- /dev/null
+++ b/src/ft_init_weaps.c
@@ -0,0 +1,34 @@
+/* ************************************************************************** */
+/* */
+/* ::: :::::::: */
+/* ft_init_weaps.c :+: :+: :+: */
+/* +:+ +:+ +:+ */
+/* By: rbousset <marvin@42.fr> +#+ +:+ +#+ */
+/* +#+#+#+#+#+ +#+ */
+/* Created: 2020/02/14 17:28:53 by rbousset #+# #+# */
+/* Updated: 2020/02/14 17:28:53 by rbousset ### ########lyon.fr */
+/* */
+/* ************************************************************************** */
+
+#include <libft.h>
+#include <cub3d.h>
+#include <stddef.h>
+#include <stdlib.h>
+#include <stdint.h>
+
+int8_t
+ ft_init_weaps(t_sprite ***weaps)
+{
+ uint8_t i;
+
+ if (!(*weaps = (t_sprite**)ft_calloc(2, sizeof(t_sprite*))))
+ return (-1);
+ i = 0;
+ while (i < 2)
+ {
+ if (!(*((*weaps) + i) = (t_sprite*)ft_calloc(1, sizeof(t_sprite))))
+ return (-1);
+ i++;
+ }
+ return (0);
+}