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-rw-r--r--src/ft_init_winlx.c7
-rw-r--r--src/ft_raycasting.c78
-rw-r--r--src/main.c3
3 files changed, 48 insertions, 40 deletions
diff --git a/src/ft_init_winlx.c b/src/ft_init_winlx.c
index 1e2e351..db1d88d 100644
--- a/src/ft_init_winlx.c
+++ b/src/ft_init_winlx.c
@@ -21,11 +21,16 @@ int
ft_memdel((void**)&clist->wlist->wlx);
if (!(clist->wlist->wlx = mlx_init()))
return (-1);
+ return (0);
+}
+
+int
+ ft_init_winptr(t_cub *clist)
+{
ft_memdel((void**)&clist->wlist->winptr);
if (!(clist->wlist->winptr = mlx_new_window(clist->wlist->wlx,
clist->wlist->x_size, clist->wlist->y_size, "Cub3D")))
return (-1);
clist->wlist->inited = 1;
- /* ft_music(clist); */
return (0);
}
diff --git a/src/ft_raycasting.c b/src/ft_raycasting.c
index d51b77f..cd34014 100644
--- a/src/ft_raycasting.c
+++ b/src/ft_raycasting.c
@@ -16,45 +16,45 @@
#include <stdlib.h>
#include <math.h>
-static void
- ft_calc_sprite_norme(t_cub *cl)
-{
- if (cl->sp_list.s_start_y < 0)
- cl->sp_list.s_start_y = 0;
- cl->sp_list.s_end_y = cl->sp_list.s_h / 2 + cl->wlist->y_size / 2;
- if (cl->sp_list.s_end_y > (int)cl->wlist->y_size)
- cl->sp_list.s_end_y = cl->wlist->y_size - 1;
- cl->sp_list.s_w = abs((int)(cl->wlist->x_size
- * cl->sp_list.sprite_transform_y)); /*sprite width*/
- cl->sp_list.s_start_x = -cl->sp_list.s_w / 2 + cl->sp_list.s_screen_x;
- if (cl->sp_list.s_start_x < 0)
- cl->sp_list.s_start_y = 0;
- cl->sp_list.s_end_x = cl->sp_list.s_w / 2 + cl->wlist->x_size;
- if (cl->sp_list.s_end_x < (int)cl->wlist->x_size)
- cl->sp_list.s_end_x = cl->wlist->x_size - 1;
-}
+/* static void */
+/* ft_calc_sprite_norme(t_cub *cl) */
+/* { */
+/* if (cl->sp_list.s_start_y < 0) */
+/* cl->sp_list.s_start_y = 0; */
+/* cl->sp_list.s_end_y = cl->sp_list.s_h / 2 + cl->wlist->y_size / 2; */
+/* if (cl->sp_list.s_end_y > (int)cl->wlist->y_size) */
+/* cl->sp_list.s_end_y = cl->wlist->y_size - 1; */
+/* cl->sp_list.s_w = abs((int)(cl->wlist->x_size */
+/* * cl->sp_list.sprite_transform_y)); /\*sprite width*\/ */
+/* cl->sp_list.s_start_x = -cl->sp_list.s_w / 2 + cl->sp_list.s_screen_x; */
+/* if (cl->sp_list.s_start_x < 0) */
+/* cl->sp_list.s_start_y = 0; */
+/* cl->sp_list.s_end_x = cl->sp_list.s_w / 2 + cl->wlist->x_size; */
+/* if (cl->sp_list.s_end_x < (int)cl->wlist->x_size) */
+/* cl->sp_list.s_end_x = cl->wlist->x_size - 1; */
+/* } */
-static void
- ft_calc_sprite(t_cub *cl)
-{
- cl->sp_list.s_x = cl->sp_list.s_pos_x - cl->plist->pos_x;
- cl->sp_list.s_y = cl->sp_list.s_pos_y - cl->plist->pos_y;
- cl->sp_list.inv_c_m = 1.0 / (cl->plist->plane_x * cl->plist->dir_x
- - cl->plist->dir_y * cl->plist->plane_y);
- cl->sp_list.sprite_transform_x = cl->sp_list.inv_c_m
- * (cl->plist->dir_y * cl->sp_list.s_x
- - cl->plist->dir_x * cl->sp_list.s_y);
- cl->sp_list.sprite_transform_y = cl->sp_list.inv_c_m
- * (cl->plist->plane_y * cl->sp_list.s_x
- - cl->plist->plane_x * cl->sp_list.s_y);
- cl->sp_list.s_screen_x = (int)((cl->wlist->y_size / 2)
- * (1 + cl->sp_list.sprite_transform_x
- / cl->sp_list.sprite_transform_y));
- cl->sp_list.s_h =
- abs((int)(cl->wlist->y_size * cl->sp_list.sprite_transform_y));
- cl->sp_list.s_start_y = -cl->sp_list.s_h / 2 + cl->wlist->y_size / 2;
- ft_calc_sprite_norme(cl);
-}
+/* static void */
+/* ft_calc_sprite(t_cub *cl) */
+/* { */
+/* cl->sp_list.s_x = cl->sp_list.s_pos_x - cl->plist->pos_x; */
+/* cl->sp_list.s_y = cl->sp_list.s_pos_y - cl->plist->pos_y; */
+/* cl->sp_list.inv_c_m = 1.0 / (cl->plist->plane_x * cl->plist->dir_x */
+/* - cl->plist->dir_y * cl->plist->plane_y); */
+/* cl->sp_list.sprite_transform_x = cl->sp_list.inv_c_m */
+/* * (cl->plist->dir_y * cl->sp_list.s_x */
+/* - cl->plist->dir_x * cl->sp_list.s_y); */
+/* cl->sp_list.sprite_transform_y = cl->sp_list.inv_c_m */
+/* * (cl->plist->plane_y * cl->sp_list.s_x */
+/* - cl->plist->plane_x * cl->sp_list.s_y); */
+/* cl->sp_list.s_screen_x = (int)((cl->wlist->y_size / 2) */
+/* * (1 + cl->sp_list.sprite_transform_x */
+/* / cl->sp_list.sprite_transform_y)); */
+/* cl->sp_list.s_h = */
+/* abs((int)(cl->wlist->y_size * cl->sp_list.sprite_transform_y)); */
+/* cl->sp_list.s_start_y = -cl->sp_list.s_h / 2 + cl->wlist->y_size / 2; */
+/* ft_calc_sprite_norme(cl); */
+/* } */
void
ft_calc_tex(t_cub *clist)
@@ -124,7 +124,7 @@ void
cl->rlist.wall_b = wl->y_size - 1;
ft_choose_tex(cl);
ft_calc_tex(cl);
- ft_calc_sprite(cl);
+ /* ft_calc_sprite(cl); */
/* ft_draw_sprite(cl , i); */
ft_draw_verline(cl, i, cl->rlist.wall_t, cl->rlist.wall_b);
i++;
diff --git a/src/main.c b/src/main.c
index c9a160d..96919a3 100644
--- a/src/main.c
+++ b/src/main.c
@@ -34,6 +34,8 @@ int
ft_wall_tex_init(clist);
if (argc < 3)
{
+ if (ft_init_winptr(clist) < 0)
+ return (ft_exit(FT_RET_FAILED_MLX, clist));
ft_draw_scene(clist);
ft_hooks_and_loops(clist->wlist, clist);
}
@@ -47,5 +49,6 @@ int
ft_dprintf(STDERR_FILENO, "Error\n\033[1;31mBad arguments\n\033[0m");
return (ft_exit(FT_RET_BAD_ARGV, clist));
}
+ /* ft_music(clist); */
return (0);
}