diff options
Diffstat (limited to 'src/ft_shoot.c')
-rw-r--r-- | src/ft_shoot.c | 37 |
1 files changed, 17 insertions, 20 deletions
diff --git a/src/ft_shoot.c b/src/ft_shoot.c index 7f12eb6..dbd8862 100644 --- a/src/ft_shoot.c +++ b/src/ft_shoot.c @@ -28,8 +28,8 @@ static void { while (++j < 4096) { - if (cl->sprites[i][j].s_pos_x == cl->rlist.sqy && - cl->sprites[i][j].s_pos_y == cl->rlist.sqx) + if (cl->sprites[i][j].s_pos_x == cl->rlist.sqx && + cl->sprites[i][j].s_pos_y == cl->rlist.sqy) { stop = 1; break ; @@ -39,7 +39,7 @@ static void break ; j = -1; } - cl->mlist.map[cl->rlist.sqx][cl->rlist.sqy] = '0'; + cl->mlist.map[cl->rlist.sqy][cl->rlist.sqx] = '0'; cl->sprites[i][j].s_pos_x = 0; cl->sprites[i][j].s_pos_y = 0; } @@ -48,8 +48,8 @@ static int8_t ft_weap_range(t_cub *cl) { if (cl->plist.handles_weapon == 0 && - sqrtf(powf(cl->plist.pos_x - cl->rlist.sqy, 2) - + powf(cl->plist.pos_y - cl->rlist.sqx, 2)) > 1.3) + sqrtf(powf(cl->plist.pos_x - cl->rlist.sqx, 2) + + powf(cl->plist.pos_y - cl->rlist.sqy, 2)) > 1.6) return (0); return (1); } @@ -60,13 +60,13 @@ static void if (cl->rlist.x_side_dist < cl->rlist.y_side_dist) { cl->rlist.x_side_dist += cl->rlist.x_delta_dist; - cl->rlist.sqx += cl->mlist.x_step; + cl->rlist.sqy += cl->mlist.x_step; cl->rlist.side = 0; } else { cl->rlist.y_side_dist += cl->rlist.y_delta_dist; - cl->rlist.sqy += cl->mlist.y_step; + cl->rlist.sqx += cl->mlist.y_step; cl->rlist.side = 1; } } @@ -78,39 +78,36 @@ static void { ft_set_sq(cl); if (ft_ischarset(FT_CHRST_SPRITES, - cl->mlist.map[cl->rlist.sqx][cl->rlist.sqy]) && ft_weap_range(cl)) + cl->mlist.map[cl->rlist.sqy][cl->rlist.sqx]) && ft_weap_range(cl)) { hit = 1; ft_hide_sprite(cl); } - else if (cl->mlist.map[cl->rlist.sqx][cl->rlist.sqy] == 'e' && + else if (cl->mlist.map[cl->rlist.sqy][cl->rlist.sqx] == 'e' && ft_weap_range(cl)) { hit = 1; ft_damage_bad_boy(cl); } - else if (cl->mlist.map[cl->rlist.sqx][cl->rlist.sqy] == '1') + else if (cl->mlist.map[cl->rlist.sqy][cl->rlist.sqx] == '1') hit = 1; } } void - ft_shoot(t_cub *cl, uint16_t i) + ft_shoot(t_cub *cl) { t_win *wl; t_player *pl; wl = &cl->wlist; pl = &cl->plist; - pl->cam_x = 2 * i / (float)(wl->x_size) - 1; - cl->rlist.x_ray_pos = pl->pos_y; - cl->rlist.y_ray_pos = pl->pos_x; - cl->rlist.x_ray_dir = pl->dir_x + pl->plane_x * - pl->cam_x; - cl->rlist.y_ray_dir = pl->dir_y + pl->plane_y * - pl->cam_x; - cl->rlist.sqx = (int16_t)cl->rlist.x_ray_pos; - cl->rlist.sqy = (int16_t)cl->rlist.y_ray_pos; + cl->rlist.y_ray_pos = pl->pos_y; + cl->rlist.x_ray_pos = pl->pos_x; + cl->rlist.y_ray_dir = -pl->dir_y; + cl->rlist.x_ray_dir = pl->dir_x; + cl->rlist.sqy = (uint64_t)cl->rlist.y_ray_pos; + cl->rlist.sqx = (uint64_t)cl->rlist.x_ray_pos; ft_detection_init_x(cl); ft_detection_init_y(cl); ft_hitscan(cl, 0); |