diff options
Diffstat (limited to 'src/ft_raycasting.c')
-rw-r--r-- | src/ft_raycasting.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/ft_raycasting.c b/src/ft_raycasting.c index 3429f20..99fabeb 100644 --- a/src/ft_raycasting.c +++ b/src/ft_raycasting.c @@ -71,17 +71,17 @@ static void { ft_initray(i, cl); cl->rlist.line_h = (int16_t)(wl->y_size / cl->rlist.wall_dist); - cl->rlist.line_h_tab[i] = cl->rlist.line_h; cl->rlist.wall_t = -cl->rlist.line_h / 2 + wl->y_size / 2; if (cl->rlist.wall_t < 0) cl->rlist.wall_t = 0; - cl->rlist.wall_t_tab[i] = cl->rlist.wall_t; cl->rlist.wall_b = cl->rlist.line_h / 2 + wl->y_size / 2; if (cl->rlist.wall_b >= (int16_t)wl->y_size) cl->rlist.wall_b = wl->y_size - 1; - cl->rlist.wall_b_tab[i] = cl->rlist.wall_b; ft_choose_tex(i, cl); ft_calc_tex(cl); + cl->rlist.tex_x_tab[i] = cl->tlist[cl->w_side].tex_x; + cl->rlist.line_h_tab[i] = cl->rlist.line_h; + cl->rlist.wall_t_tab[i] = cl->rlist.wall_t; cl->rlist.wall_bz[i] = cl->rlist.wall_b; cl->rlist.wall_dist_tab[i] = cl->rlist.wall_dist; } @@ -97,10 +97,10 @@ void if (!(cl->rlist.wall_bz = (int16_t*)malloc(cl->wlist.x_size * sizeof(int16_t)))) return ; - cl->rlist.w_side_tab = (uint8_t*)ft_calloc(cl->wlist.x_size, sizeof(uint8_t)); - cl->rlist.line_h_tab = (uint16_t*)ft_calloc(cl->wlist.x_size, sizeof(uint16_t)); - cl->rlist.wall_t_tab = (int16_t*)ft_calloc(cl->wlist.x_size, sizeof(int16_t)); - cl->rlist.wall_b_tab = (int16_t*)ft_calloc(cl->wlist.x_size, sizeof(int16_t)); + cl->rlist.w_side_tab = (uint8_t*)malloc(cl->wlist.x_size * sizeof(uint8_t)); + cl->rlist.line_h_tab = (uint16_t*)malloc(cl->wlist.x_size * sizeof(uint16_t)); + cl->rlist.wall_t_tab = (int16_t*)malloc(cl->wlist.x_size * sizeof(int16_t)); + cl->rlist.tex_x_tab = (int32_t*)malloc(cl->wlist.x_size * sizeof(int32_t)); i = 0; while (i < cl->wlist.x_size) { @@ -110,7 +110,7 @@ void i = 0; while (i < cl->wlist.x_size) { - ft_draw_verline(cl, i, cl->rlist.wall_t_tab[i], cl->rlist.wall_b_tab[i]); + ft_draw_verline(cl, i, cl->rlist.wall_t_tab[i], cl->rlist.wall_bz[i]); i++; } ft_floor_cast(cl); @@ -120,8 +120,8 @@ void ft_calc_weaps(cl); if (cl->plist.handles_weapon > -1) ft_draw_handweap(cl); + ft_memdel((void*)&cl->rlist.tex_x_tab); ft_memdel((void*)&cl->rlist.wall_t_tab); - ft_memdel((void*)&cl->rlist.wall_b_tab); ft_memdel((void*)&cl->rlist.w_side_tab); ft_memdel((void*)&cl->rlist.line_h_tab); ft_memdel((void*)&cl->rlist.wall_dist_tab); |