diff options
Diffstat (limited to 'src/ft_raycasting.c')
-rw-r--r-- | src/ft_raycasting.c | 63 |
1 files changed, 32 insertions, 31 deletions
diff --git a/src/ft_raycasting.c b/src/ft_raycasting.c index 5bf0785..be4a815 100644 --- a/src/ft_raycasting.c +++ b/src/ft_raycasting.c @@ -20,44 +20,45 @@ void ft_calc_sprite(t_cub *cl) { - cl->sp_list.s_x = cl->sp_list.s_pos_x - cl->plist->pos_x; - cl->sp_list.s_y = cl->sp_list.s_pos_y - cl->plist->pos_y; - cl->sp_list.inv_c_m = 1.0 / (cl->plist->plane_x * cl->plist->dir_y + cl->sprites.s_x = cl->sprites.s_pos_x - cl->plist->pos_x; + cl->sprites.s_y = cl->sprites.s_pos_y - cl->plist->pos_y; + cl->sprites.inv_c_m = 1.0 / (cl->plist->plane_x * cl->plist->dir_y - cl->plist->dir_x * cl->plist->plane_y); - cl->sp_list.sprite_transform_x = cl->sp_list.inv_c_m - * (cl->plist->dir_y * cl->sp_list.s_x - - cl->plist->dir_x * cl->sp_list.s_y); - cl->sp_list.sprite_transform_y = cl->sp_list.inv_c_m - * (cl->plist->plane_y * cl->sp_list.s_x - - cl->plist->plane_x * cl->sp_list.s_y); - cl->sp_list.s_screen_x = (int)((cl->wlist->y_size / 2) - * (1 + cl->sp_list.sprite_transform_x - / cl->sp_list.sprite_transform_y)); - cl->sp_list.s_h = - abs((int)(cl->wlist->y_size * cl->sp_list.sprite_transform_y)); + cl->sprites.sprite_transform_x = cl->sprites.inv_c_m + * (cl->plist->dir_y * cl->sprites.s_x + - cl->plist->dir_x * cl->sprites.s_y); + cl->sprites.sprite_transform_y = cl->sprites.inv_c_m + * (-cl->plist->plane_y * cl->sprites.s_x + + cl->plist->plane_x * cl->sprites.s_y); + cl->sprites.s_screen_x = (int)((cl->wlist->x_size / 2) + * (1 + cl->sprites.sprite_transform_x + / cl->sprites.sprite_transform_y)); + cl->sprites.s_h = + abs((int)(cl->wlist->y_size * cl->sprites.sprite_transform_y)); ft_calc_sprite_norme(cl); } void ft_calc_sprite_norme(t_cub *cl) { - cl->sp_list.s_start_y = -cl->sp_list.s_h / 2 + cl->wlist->y_size / 2; - if (cl->sp_list.s_start_y < 0) - cl->sp_list.s_start_y = 0; - cl->sp_list.s_end_y = cl->sp_list.s_h / 2 + cl->wlist->y_size / 2; - if (cl->sp_list.s_end_y > (int)cl->wlist->y_size) - cl->sp_list.s_end_y = cl->wlist->y_size - 1; - cl->sp_list.s_w = abs((int)(cl->wlist->x_size - * cl->sp_list.sprite_transform_y)); /*sprite width*/ - cl->sp_list.s_start_x = -cl->sp_list.s_w / 2 + cl->sp_list.s_screen_x; - if (cl->sp_list.s_start_x < 0) - cl->sp_list.s_start_y = 0; - cl->sp_list.s_end_x = cl->sp_list.s_w / 2 + cl->wlist->x_size; - if (cl->sp_list.s_end_x < (int)cl->wlist->x_size) - cl->sp_list.s_end_x = cl->wlist->x_size - 1; - /*ft_printf("start x: %d\nstart y : %d\n", cl->sp_list.s_start_x, cl->sp_list.s_start_y);*/ - /*ft_printf("end x: %d\nend y : %d\n", cl->sp_list.s_end_x, cl->sp_list.s_end_y);*/ - ft_draw_sprite(cl); + cl->sprites.s_start_y = -cl->sprites.s_h / 2 + cl->wlist->y_size / 2; + if (cl->sprites.s_start_y < 0) + cl->sprites.s_start_y = 0; + cl->sprites.s_end_y = cl->sprites.s_h / 2 + cl->wlist->y_size / 2; + if (cl->sprites.s_end_y > (int)cl->wlist->y_size) + cl->sprites.s_end_y = cl->wlist->y_size - 1; + cl->sprites.s_w = abs((int)(cl->wlist->y_size + / cl->sprites.sprite_transform_y)); /*sprite width*/ + cl->sprites.s_start_x = -cl->sprites.s_w / 2 + cl->sprites.s_screen_x; + if (cl->sprites.s_start_x < 0) + cl->sprites.s_start_x = 0; + cl->sprites.s_end_x = cl->sprites.s_w / 2 + cl->sprites.s_screen_x; + printf("%d\n", cl->sprites.s_w); + if (cl->sprites.s_end_x > (int)cl->wlist->x_size) + cl->sprites.s_end_x = cl->wlist->x_size - 1; + /*ft_printf("start x: %d\nend x : %d\n", cl->sprites.s_start_x, cl->sprites.s_end_x);*/ + /*ft_printf("start y: %d\nend y : %d\n", cl->sprites.s_start_y, cl->sprites.s_end_y);*/ + /*ft_draw_sprite(cl);*/ } |