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-rw-r--r--src/ft_raycasting.c44
1 files changed, 1 insertions, 43 deletions
diff --git a/src/ft_raycasting.c b/src/ft_raycasting.c
index 1c5818a..bf84b9e 100644
--- a/src/ft_raycasting.c
+++ b/src/ft_raycasting.c
@@ -16,47 +16,7 @@
#include <stdlib.h>
#include <math.h>
-/* static void */
-/* ft_calc_sprite_norme(t_cub *cl) */
-/* { */
-/* if (cl->sp_list.s_start_y < 0) */
-/* cl->sp_list.s_start_y = 0; */
-/* cl->sp_list.s_end_y = cl->sp_list.s_h / 2 + cl->wlist.y_size / 2; */
-/* if (cl->sp_list.s_end_y > (int)cl->wlist.y_size) */
-/* cl->sp_list.s_end_y = cl->wlist.y_size - 1; */
-/* cl->sp_list.s_w = abs((int)(cl->wlist.x_size */
-/* * cl->sp_list.sprite_transform_y)); /\*sprite width*\/ */
-/* cl->sp_list.s_start_x = -cl->sp_list.s_w / 2 + cl->sp_list.s_screen_x; */
-/* if (cl->sp_list.s_start_x < 0) */
-/* cl->sp_list.s_start_y = 0; */
-/* cl->sp_list.s_end_x = cl->sp_list.s_w / 2 + cl->wlist.x_size; */
-/* if (cl->sp_list.s_end_x < (int)cl->wlist.x_size) */
-/* cl->sp_list.s_end_x = cl->wlist.x_size - 1; */
-/* } */
-
-/* static void */
-/* ft_calc_sprite(t_cub *cl) */
-/* { */
-/* cl->sp_list.s_x = cl->sp_list.s_pos_x - cl->plist.pos_x; */
-/* cl->sp_list.s_y = cl->sp_list.s_pos_y - cl->plist.pos_y; */
-/* cl->sp_list.inv_c_m = 1.0 / (cl->plist.plane_x * cl->plist.dir_x */
-/* - cl->plist.dir_y * cl->plist.plane_y); */
-/* cl->sp_list.sprite_transform_x = cl->sp_list.inv_c_m */
-/* * (cl->plist.dir_y * cl->sp_list.s_x */
-/* - cl->plist.dir_x * cl->sp_list.s_y); */
-/* cl->sp_list.sprite_transform_y = cl->sp_list.inv_c_m */
-/* * (cl->plist.plane_y * cl->sp_list.s_x */
-/* - cl->plist.plane_x * cl->sp_list.s_y); */
-/* cl->sp_list.s_screen_x = (int)((cl->wlist.y_size / 2) */
-/* * (1 + cl->sp_list.sprite_transform_x */
-/* / cl->sp_list.sprite_transform_y)); */
-/* cl->sp_list.s_h = */
-/* abs((int)(cl->wlist.y_size * cl->sp_list.sprite_transform_y)); */
-/* cl->sp_list.s_start_y = -cl->sp_list.s_h / 2 + cl->wlist.y_size / 2; */
-/* ft_calc_sprite_norme(cl); */
-/* } */
-
-void
+static void
ft_calc_tex(t_cub *clist)
{
if (clist->rlist.side == 0)
@@ -129,8 +89,6 @@ void
cl->rlist.wall_b = wl->y_size - 1;
ft_choose_tex(cl);
ft_calc_tex(cl);
- /* ft_calc_sprite(cl); */
- /* ft_draw_sprite(cl , i); */
ft_draw_verline(cl, i, cl->rlist.wall_t, cl->rlist.wall_b);
i++;
}