diff options
Diffstat (limited to 'src/ft_draw_sprite_extra.c')
-rw-r--r-- | src/ft_draw_sprite_extra.c | 51 |
1 files changed, 33 insertions, 18 deletions
diff --git a/src/ft_draw_sprite_extra.c b/src/ft_draw_sprite_extra.c index 73b8959..f6a148c 100644 --- a/src/ft_draw_sprite_extra.c +++ b/src/ft_draw_sprite_extra.c @@ -13,6 +13,7 @@ #include <libft.h> #include <cub3d.h> #include <stdint.h> +#include <stdio.h> #include <stdlib.h> #include <math.h> @@ -40,29 +41,43 @@ void sprite->drawendx = cl->wlist.x_size - 1; } +static void + ft_init_sprite(t_cub *cl, t_sprite *sprite) +{ + sprite->invdet = 1.0 / (cl->plist.plane_x * cl->plist.dir_y + - cl->plist.dir_x * cl->plist.plane_y); + sprite->transformx = sprite->invdet * (cl->plist.dir_y * sprite->spritex + - cl->plist.dir_x * sprite->spritey); + sprite->transformy = sprite->invdet * (-cl->plist.plane_y * sprite->spritex + + cl->plist.plane_x * sprite->spritey); + sprite->spritescreenx = (int)(cl->wlist.x_size / 2) * + (1 + sprite->transformx / sprite->transformy); +} + void ft_calc_sprite(t_cub *cl) { t_sprite sprite; int32_t i; + int32_t j; i = 0; - while (i < cl->mlist.sprite_nbr) - { - sprite = cl->sprites[i]; - sprite.spritey = sprite.s_pos_x - (cl->plist.pos_x - 0.5); - sprite.spritex = sprite.s_pos_y - (cl->plist.pos_y - 0.5); - sprite.invdet = 1.0 / (cl->plist.plane_x * cl->plist.dir_y - - cl->plist.dir_x * cl->plist.plane_y); - sprite.transformx = sprite.invdet * (cl->plist.dir_y * sprite.spritex - - cl->plist.dir_x * sprite.spritey); - sprite.transformy = sprite.invdet * (-cl->plist.plane_y * sprite.spritex - + cl->plist.plane_x * sprite.spritey); - sprite.spritescreenx = (int)(cl->wlist.x_size / 2) * - (1 + sprite.transformx / sprite.transformy); - ft_sprite_height(cl, &sprite); - ft_sprite_width(cl, &sprite); - ft_draw_sprite(cl, &sprite); - i++; - } + j = 0; + while (j < cl->mlist.sprite_var - 1) + { + while (i < cl->mlist.sprite_nbr) + { + sprite = cl->sprites[j][i]; + sprite.current_sprite = (j == 0) ? 4 : j + 7; + sprite.spritey = sprite.s_pos_x - (cl->plist.pos_x - 0.5); + sprite.spritex = sprite.s_pos_y - (cl->plist.pos_y - 0.5); + ft_init_sprite(cl, &sprite); + ft_sprite_height(cl, &sprite); + ft_sprite_width(cl, &sprite); + ft_draw_sprite(cl, &sprite); + i++; + } + i = 0; + j++; + } } |