diff options
Diffstat (limited to 'inc')
-rw-r--r-- | inc/cub3d.h | 110 |
1 files changed, 67 insertions, 43 deletions
diff --git a/inc/cub3d.h b/inc/cub3d.h index 76cc6a2..d21cbaa 100644 --- a/inc/cub3d.h +++ b/inc/cub3d.h @@ -18,16 +18,64 @@ #include <stddef.h> #include <stdint.h> +/* +** ====== STRUCTS ====== +*/ int8_t ft_init_cub3d(t_cub **clist); +int ft_init_winlx(t_cub *clist); +int ft_init_winptr(t_cub *clist); +t_ray ft_init_s_ray(void); +t_rgb ft_init_rgb(void); t_map *ft_init_map(void); -void ft_wall_tex_init(t_cub *clist); -void ft_choose_tex(t_cub *clist); + +/* +** ====== HOOKS ====== +*/ + void ft_hooks_and_loops(t_win *wl, t_cub *cl); int ft_key_event(int keycode, t_cub *clist); +int ft_key_release(int keycode, t_cub *clist); +int ft_w_key(t_cub *clist); +int ft_a_key(t_cub *clist); +int ft_s_key(t_cub *clist); +int ft_d_key(t_cub *clist); +int ft_f1_key(t_cub *clist); +int ft_left_key(t_cub *clist); +int ft_right_key(t_cub *clist); int ft_click_close(int keycode, t_cub *clist); -int ft_exit(uint8_t exit_code, t_cub *clist); +int ft_key_loop(t_cub *cl); +int32_t ft_convert_keycode(const int32_t tmp_code); + +/* +** ====== TEXTURES ====== +*/ + +void ft_wall_tex_init(t_cub *clist); +void ft_choose_tex(t_cub *clist); +void ft_calc_tex(t_cub *clist); + +/* +** ====== DRAW ====== +*/ + void ft_draw_square(int a, int b, int rgb, t_cub *clist); +void ft_draw_map(char **map, t_cub *clist); +void ft_draw_texture(t_cub *cl, int x, int y, int tex_y); +void ft_draw_hud(t_cub *clist); +void ft_draw_scene(t_cub *clist); +void ft_draw_sprite(t_cub *cl, int i); +void ft_draw_circle(float a, float b, + int32_t color, t_cub *cl); +int8_t ft_draw_verline(t_cub *cl, int32_t x, + int32_t y1, int32_t y2); + +/* +** ====== PARSING ====== +*/ + void ft_parse_map(const char *map_path, t_cub *clist); +void ft_get_player_spawn(t_player *plist, t_cub *clist); +void ft_get_nlvl_pos(t_map *ml); int8_t ft_select_get(char **words, t_cub *clist); int8_t ft_get_screen_size(t_win *wlist); int8_t ft_get_res(char **words, t_cub *clist); @@ -40,53 +88,29 @@ int8_t ft_get_f_color(char **words, t_cub *clist); int8_t ft_get_c_color(char **words, t_cub *clist); int8_t ft_get_path_nl(char **words, t_cub *clist); int8_t ft_get_tex_nl(char **words, t_cub *clist); -void ft_get_nlvl_pos(t_map *ml); +int8_t ft_check_map_line(char *line, uint8_t l, t_cub *clist); +int8_t ft_check_ext(const char *filep, const char *ext); +int8_t ft_check_not_found(const char *path); int ft_get_map_first_line(char *line, t_cub *clist); int ft_get_map_core(int fd, t_cub *clist); -void ft_get_player_spawn(t_player *plist, t_cub *clist); -void ft_set_minimap_scale(t_cub *clist); int ft_check_missing(t_cub *clist); -int8_t ft_check_map_line(char *line, uint8_t l, t_cub *clist); -size_t ft_get_line_len(char *line); int ft_missing_error(const char *err, t_cub *clist); -uint8_t ft_free_words(char **words); int ft_map_error(const char *errmsg, t_cub *clist); -int ft_init_winlx(t_cub *clist); -int ft_init_winptr(t_cub *clist); -void ft_draw_scene(t_cub *clist); -void ft_print_list(t_cub *clist); -uint32_t ft_rgb_to_hex(t_rgb rgb); -t_ray ft_init_s_ray(void); +size_t ft_get_line_len(char *line); + +/* +** ====== OTHER ====== +*/ + +void ft_set_minimap_scale(t_cub *clist); +void ft_music(t_cub *cl); void ft_detect(t_cub *cl); -int8_t ft_draw_verline(t_cub *cl, int32_t x, - int32_t y1, int32_t y2); void ft_castray(t_cub *cl); -void ft_draw_map(char **map, t_cub *clist); -int ft_w_key(t_cub *clist); -int ft_a_key(t_cub *clist); -int ft_s_key(t_cub *clist); -int ft_d_key(t_cub *clist); -int ft_f1_key(t_cub *clist); -int ft_left_key(t_cub *clist); -int ft_right_key(t_cub *clist); -int ft_key_release(int keycode, t_cub *clist); -int8_t ft_check_ext(const char *filep, const char *ext); -int32_t ft_convert_keycode(const int32_t tmp_code); -int ft_key_loop(t_cub *cl); -void ft_draw_circle(float a, float b, - int32_t color, t_cub *cl); -void ft_draw_texture(t_cub *cl, int x, int y, int tex_y); -int8_t ft_check_not_found(const char *path); -void ft_calc_tex(t_cub *clist); -void ft_draw_hud(t_cub *clist); -void ft_draw_life_bar(size_t map_w, - const uint16_t scale, - const int8_t life, - t_cub *cl); -void ft_music(t_cub *cl); -void ft_draw_sprite(t_cub *cl, int i); -int8_t ft_warp_level(t_cub *cl); -t_rgb ft_init_rgb(void); void ft_save_to_bmp(void); +uint8_t ft_free_words(char **words); +int8_t ft_warp_level(t_cub *cl); +int ft_exit(uint8_t exit_code, t_cub *clist); +uint32_t ft_rgb_to_hex(t_rgb rgb); + # endif |