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-rw-r--r--inc/cub3d_defines.h5
-rw-r--r--inc/cub3d_structs.h3
2 files changed, 5 insertions, 3 deletions
diff --git a/inc/cub3d_defines.h b/inc/cub3d_defines.h
index c3739e4..7a86115 100644
--- a/inc/cub3d_defines.h
+++ b/inc/cub3d_defines.h
@@ -268,7 +268,8 @@ enum
*/
# define FT_PARSE_END_RET 25
-# define FT_TRAP_DAMAGE_AMOUNT 20
-# define FT_HEAL_PACK_AMOUNT 10
+# define FT_STRT_LIFE 200
+# define FT_TRAP_DAMAGE_AMOUNT 27
+# define FT_HEAL_PACK_AMOUNT 19
# endif
diff --git a/inc/cub3d_structs.h b/inc/cub3d_structs.h
index 4532a3d..cd711ba 100644
--- a/inc/cub3d_structs.h
+++ b/inc/cub3d_structs.h
@@ -132,7 +132,7 @@ typedef struct s_player
float plane_x;
float plane_y;
uint8_t fire;
- int8_t life;
+ int16_t life;
uint8_t has_weapon[2];
int8_t handles_weapon;
} t_player;
@@ -252,6 +252,7 @@ typedef struct s_cub
struct s_rgb c_rgb;
struct s_img tlist[20];
struct s_img tweap[4];
+ struct s_img tnum[11];
struct s_sprite **sprites;
struct s_sprite traps[512];
struct s_sprite heals[64];