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-rw-r--r--inc/cub3d_structs.h33
1 files changed, 22 insertions, 11 deletions
diff --git a/inc/cub3d_structs.h b/inc/cub3d_structs.h
index f538c7e..809963c 100644
--- a/inc/cub3d_structs.h
+++ b/inc/cub3d_structs.h
@@ -133,8 +133,9 @@ typedef struct s_player
float plane_y;
uint8_t fire;
int16_t life;
- uint8_t has_weapon[2];
+ uint8_t has_weapon[3];
int8_t handles_weapon;
+ int16_t ammo[3];
} t_player;
typedef struct s_ray
@@ -200,10 +201,10 @@ typedef struct s_map
int32_t sprite_order[8][4096];
int32_t traps_nbr;
int32_t heals_nbr;
- int32_t weaps_nbr[2];
+ int32_t weaps_nbr[3];
int32_t traps_order[512];
int32_t heals_order[64];
- int32_t weaps_order[2][1];
+ int32_t weaps_order[3][1];
size_t line_chk;
size_t map_start;
uint8_t isspawn;
@@ -214,9 +215,8 @@ typedef struct s_map
uint8_t isskybox;
uint8_t istraps;
uint8_t isheals;
- uint8_t isweapon[2];
uint8_t darklvl;
- uint8_t scale;
+ uint16_t scale;
int8_t topsp;
uint32_t nlx;
uint32_t nly;
@@ -233,13 +233,24 @@ typedef struct s_cub
uint8_t doicast;
uint16_t currlvl;
uint16_t i;
- char *const *envp;
char errmsg[64];
int32_t key_input[5];
char fps_count[9];
pthread_t mtid;
int8_t isdead;
uint8_t moves;
+ uint16_t map_back_h;
+ uint16_t map_back_w;
+ uint16_t amm_back_h;
+ uint16_t amm_back_w;
+ uint16_t life_cap_h;
+ uint16_t life_cap_w;
+ uint16_t life_num_h;
+ uint16_t life_num_w;
+ uint16_t ammo_cap_h;
+ uint16_t ammo_cap_w;
+ uint16_t ammo_num_h;
+ uint16_t ammo_num_w;
int (*key_ptr[6])(struct s_cub*);
int8_t (*get_ptr[14])(char**, struct s_cub*);
char ref[22][3];
@@ -251,14 +262,14 @@ typedef struct s_cub
struct s_img death_screen;
struct s_rgb f_rgb;
struct s_rgb c_rgb;
- struct s_img tlist[20];
- struct s_img tweap[4];
- struct s_img tnum[11];
+ struct s_img tlist[23];
+ struct s_img tweap[6];
+ struct s_img tnum[12];
struct s_sprite **sprites;
struct s_sprite traps[512];
struct s_sprite heals[64];
- struct s_sprite weaps[2][1];
- struct s_sfx sfx[10];
+ struct s_sprite **weaps;
+ struct s_sfx sfx[13];
} t_cub;
# endif