diff options
Diffstat (limited to 'inc/cub3d_defines.h')
-rw-r--r-- | inc/cub3d_defines.h | 38 |
1 files changed, 36 insertions, 2 deletions
diff --git a/inc/cub3d_defines.h b/inc/cub3d_defines.h index e6c98c5..0c9a294 100644 --- a/inc/cub3d_defines.h +++ b/inc/cub3d_defines.h @@ -1,3 +1,15 @@ +/* ************************************************************************** */ +/* */ +/* ::: :::::::: */ +/* cub3d_defines.h :+: :+: :+: */ +/* +:+ +:+ +:+ */ +/* By: rbousset <marvin@42.fr> +#+ +:+ +#+ */ +/* +#+#+#+#+#+ +#+ */ +/* Created: 2020/02/15 15:40:25 by rbousset #+# #+# */ +/* Updated: 2020/02/15 15:40:27 by rbousset ### ########lyon.fr */ +/* */ +/* ************************************************************************** */ + # ifndef CUB3D_DEFINES_H # define CUB3D_DEFINES_H @@ -42,7 +54,29 @@ # endif /* -** ====== ERROR MSG ====== +** ====== MAP ERROR MSG ====== +*/ + +# define FT_ERR_ALLOCATE "allocation error" +# define FT_ERR_READ "read error" +# define FT_ERR_NOT_A_CUB "given map is not a .cub" +# define FT_ERR_ARGS "too many or to few arguments" +# define FT_ERR_RES_SMALL "resolution is too small" +# define FT_ERR_RES_ALPHA "resolution should be digits only" +# define FT_ERR_NOT_A_XPM "given texture is not a .xpm" +# define FT_ERR_COLOR_ALPHA "colors should be digits only" +# define FT_ERR_COLOR_MAX "colors should be maximum 255" +# define FT_ERR_COLOR_ARGS "colors three numbers separated by commas" +# define FT_ERR_UNFINISHED "no map" +# define FT_ERR_MAP_LEN "map length inconsistency" +# define FT_ERR_ILL_ENTRY "illegal map entry" +# define FT_ERR_ALR_SET "duplicate entry" +# define FT_ERR_ILL_MAP "map contains illegal char" +# define FT_ERR_MULT_SPAWN "multiple spawn points" +# define FT_ERR_MAP_L_L "last line is invalid" + +/* +** ====== MISSING ERROR MSG ====== */ # define FT_ERR_MISS_ELEMENT "Missing element:" @@ -53,7 +87,7 @@ # define FT_ERR_MISS_SPRITE "sprite texture" # define FT_ERR_MISS_RESOLUTION "resolution" # define FT_ERR_MISS_FLOOR_C "floor color" -# define FT_ERR_MISS_CEIL_C "floor color" +# define FT_ERR_MISS_CEIL_C "ceiling color" # define FT_ERR_MISS_PLAYER_SPAWN "player spawn" # endif |