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-rw-r--r--inc/cub3d_defines.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/inc/cub3d_defines.h b/inc/cub3d_defines.h
index 2c586d8..65d60fa 100644
--- a/inc/cub3d_defines.h
+++ b/inc/cub3d_defines.h
@@ -109,6 +109,10 @@ enum
# define FT_SFX_W_THREE_LOAD_PATH "./media/sound/sfx/double_b_load.wav"
# define FT_SFX_W_THREE_FIRE_PATH "./media/sound/sfx/double_b_fire.wav"
# define FT_SFX_OOA_PATH "./media/sound/sfx/ooa.wav"
+# define FT_SFX_ENMY_DEATH_PATH "./media/sound/sfx/skel_death.wav"
+# define FT_SFX_ENMY_SCR_ONE_PATH "./media/sound/sfx/skel_scream_one.wav"
+# define FT_SFX_ENMY_SCR_TWO_PATH "./media/sound/sfx/skel_scream_two.wav"
+# define FT_SFX_ENMY_FIRE_PATH "./media/sound/sfx/skel_gun.wav"
# define FT_DEATH_SCREEN_PATH "./media/img/screens/death_screen.xpm"
# define FT_HUD_BACK_PATH "./media/img/hud/hud_back_small.xpm"
# define FT_WEAPON_ONE_SPR_PATH "./media/img/weapons/sword_s.xpm"
@@ -274,6 +278,7 @@ enum
# define FT_ERR_MISS_SFX_W_THREE_LOAD "weapon three load sound effect"
# define FT_ERR_MISS_SFX_W_THREE_FIRE "weapon three fire sound effect"
# define FT_ERR_MISS_SFX_OOA "out of ammunitions sound effect"
+# define FT_ERR_MISS_SFX_ENMY "one or several enemy sound effect"
# define FT_ERR_MISS_DEATH_SCREEN "death screen image"
# define FT_ERR_MISS_HUD_BACK "HUD background image"
# define FT_ERR_MISS_HEAL_PACK "heal pack image"