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-rw-r--r--inc/cub3d.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/inc/cub3d.h b/inc/cub3d.h
index aa81b4c..84d9ea1 100644
--- a/inc/cub3d.h
+++ b/inc/cub3d.h
@@ -98,7 +98,6 @@ void ft_calc_heal(t_cub *cl);
void ft_draw_heals(t_cub *cl, t_sprite *sprite);
void ft_calc_weaps(t_cub *cl);
void ft_draw_weapon(t_cub *cl, t_sprite *sprite);
-void ft_draw_skybox(t_cub *cl);
void ft_draw_handweap(t_cub *cl);
void ft_macos_suffer_animation(t_cub *cl);
void ft_linux_suffer_animation(t_cub *cl);
@@ -113,10 +112,12 @@ void *ft_wall_one(void *vargp);
void *ft_wall_two(void *vargp);
void *ft_wall_three(void *vargp);
void *ft_wall_four(void *vargp);
+void *ft_wall_five(void *vargp);
void *ft_floor_one(void *vargp);
void *ft_floor_two(void *vargp);
void *ft_floor_three(void *vargp);
void *ft_floor_four(void *vargp);
+void *ft_floor_five(void *vargp);
/*
** ====== PARSING ======
@@ -139,7 +140,6 @@ int8_t ft_get_c_color(char **words, t_cub *clist);
int8_t ft_get_c_tex(char **words, t_cub *clist);
int8_t ft_get_darkness(char **words, t_cub *clist);
int8_t ft_get_path_nl(char **words, t_cub *clist);
-int8_t ft_get_skybox(char **words, t_cub *clist);
int8_t ft_get_traps(char **words, t_cub *clist);
int8_t ft_get_tex_nl(char **words, t_cub *clist);
int8_t ft_get_music(char **words, t_cub *clist);