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-rw-r--r--inc/cub3d.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/inc/cub3d.h b/inc/cub3d.h
index 61c4f01..84ce976 100644
--- a/inc/cub3d.h
+++ b/inc/cub3d.h
@@ -78,12 +78,14 @@ void ft_draw_circle(float a, float b,
int32_t color, t_cub *cl);
int8_t ft_draw_verline(t_cub *cl, int32_t x,
int32_t y1, int32_t y2);
-void ft_sprite_width(t_cub *cl, t_sprite *sprite);
-void ft_sprite_height(t_cub *cl, t_sprite *sprite);
+void ft_sprite_h_w(t_cub *cl, t_sprite *sprite);
+void ft_sort_sprites(t_cub *cl);
void ft_calc_sprite(t_cub *cl);
void ft_draw_sprite(t_cub *cl, t_sprite *sprite);
void ft_calc_trap(t_cub *cl);
void ft_draw_traps(t_cub *cl, t_sprite *sprite);
+void ft_calc_heal(t_cub *cl);
+void ft_draw_heals(t_cub *cl, t_sprite *sprite);
void ft_draw_skybox(t_cub *cl);
void ft_macos_suffer_animation(t_cub *cl);
void ft_linux_suffer_animation(t_cub *cl);
@@ -118,6 +120,7 @@ size_t ft_get_map_h(char **map);
size_t ft_get_map_w(char **map);
void ft_get_sprite_spawn(t_cub *clist);
void ft_get_trap_spawn(t_cub *clist);
+void ft_get_heal_spawn(t_cub *clist);
int8_t ft_check_map_line(char *line, uint8_t l, t_cub *clist);
int8_t ft_check_ext(const char *filep, const char *ext);
int8_t ft_check_not_found(const char *path);
@@ -181,5 +184,6 @@ t_bmp_rgb ft_hex_to_rgb(uint32_t color);
uint32_t ft_darken(t_rgb rgb, t_cub *cl);
void ft_death_screen(t_cub *cl);
void ft_get_fps_count(clock_t delta_time, t_cub *cl);
+void ft_find_item(t_player *pl, t_map *ml, t_cub *cl);
# endif