diff options
-rw-r--r-- | inc/cub3d_defines.h | 2 | ||||
-rw-r--r-- | inc/cub3d_structs.h | 4 | ||||
-rw-r--r-- | map/map_one.cub | 19 | ||||
-rw-r--r-- | map/map_two.cub | 70 | ||||
-rw-r--r-- | src/\ | 84 | ||||
-rw-r--r-- | src/ft_draw_sprite.c | 45 | ||||
-rw-r--r-- | src/ft_draw_sprite_extra.c | 51 | ||||
-rw-r--r-- | src/ft_get_sprite.c | 37 | ||||
-rw-r--r-- | src/ft_tex_init.c | 22 |
9 files changed, 229 insertions, 105 deletions
diff --git a/inc/cub3d_defines.h b/inc/cub3d_defines.h index 6ab05c2..457f121 100644 --- a/inc/cub3d_defines.h +++ b/inc/cub3d_defines.h @@ -115,7 +115,7 @@ enum */ # define FT_CHRST_VALID_PARSE "RNSEWFCLMT" -# define FT_CHRST_MAP_ENTRY "012NSEWLT " +# define FT_CHRST_MAP_ENTRY "01234NSEWLT " # define FT_CHRST_SPAWN "NSEW" # define FT_CHRST_MAP_NON_WALL "02NESWLT" # define FT_CHRST_COLLISION "12 " diff --git a/inc/cub3d_structs.h b/inc/cub3d_structs.h index 7a30d09..8fba623 100644 --- a/inc/cub3d_structs.h +++ b/inc/cub3d_structs.h @@ -87,6 +87,7 @@ typedef struct s_rgb typedef struct s_sprite { int32_t spritescreenx; + int32_t current_sprite; int32_t x; int32_t y; int32_t tex_x; @@ -182,6 +183,7 @@ typedef struct s_map size_t map_h; size_t mapl_len; int32_t sprite_nbr; + uint8_t sprite_var; int32_t sprite_order[4096]; int32_t traps_nbr; int32_t traps_order[512]; @@ -227,7 +229,7 @@ typedef struct s_cub struct s_rgb f_rgb; struct s_rgb c_rgb; struct s_img tlist[16]; - struct s_sprite sprites[4096]; + struct s_sprite sprites[8][4096]; struct s_sprite traps[512]; } t_cub; diff --git a/map/map_one.cub b/map/map_one.cub index a774b0a..a158afa 100644 --- a/map/map_one.cub +++ b/map/map_one.cub @@ -1,20 +1,21 @@ R 1400 900 -NO ./media/img/segfot_small.xpm -SO ./media/img/segfot_small.xpm -EA ./media/img/segfot_small.xpm -WE ./media/img/segfot_small.xpm +NO ./media/img/BRIQUASSES.xpm +SO ./media/img/BRIQUASSES_2.xpm +EA ./media/img/BRIQUASSE_3.xpm +WE ./media/img/MURLOL.xpm S ./media/img/pillar.xpm -C 50,100,200 -F 50,190,124 +C ./media/img/arrow1.xpm +F ./media/img/arrow2.xpm T ./media/img/spikes.xpm SH 4 111111111111111111 -120000000011000001 -100100000000000201 +100000002200000001 +1000E0003300000001 +100100004400000001 101100000111000001 111111111111110011 1000001 100001 @@ -23,7 +24,7 @@ SH 4 111101111111110111 110000001101010111 100020T00000000011 -100000T00000W00011 +100000T00000000011 110000T01101010111 111101111111010111 11111 1 1111 diff --git a/map/map_two.cub b/map/map_two.cub index 085b681..8e4607f 100644 --- a/map/map_two.cub +++ b/map/map_two.cub @@ -1,63 +1,23 @@ -R 1920 1024 +R 1280 800 NO ./media/img/linuz.xpm SO ./media/img/linuz.xpm EA ./media/img/linuz.xpm WE ./media/img/linuz.xpm -S ./media/img/linuz.xpm +S ./media/img/pillar.xpm SH 5 -C 50,100,200 -F 150,150,124 +C ./media/img/arrow1.xpm +F ./media/img/arrow2.xpm -111111111111111111111111111111111111111111111111111111 -1E0000000000001100000011000000110000001100000011000001 -100100000000000000000000000000000000000000000000000001 -101100000000010000000000000000000000000000000000000001 -111111111111111110000000000000000001111111111111110011 -100000000000001100000011000000110000001100000011000001 -100100000000000000000000000000000000000000000000000001 -101100000000011100000111000001110000011100000111000001 -100000000000000000000000000000000000000000000000000001 -100002000200020002000200020002000200020002000200020001 -100000000000000000000000000000000000000000000000000001 -110000000000110101001101010001000000000000000000010111 -100020000000000000000000000001111111111111111110000011 -100000000000000000000000000000000000000000000000000011 -110000000000110101001101010011010100110101001101010111 -111101100011111101111111011111110111111101111111010111 -101100000000010000000000000000000000000000000000000001 -101100000000010000000000000000000000000000000000000001 -101100011000010011001100110011001100110011001100110001 -101100000000010011001100110011001100110011001100110001 -101100011000110000000000000000000000000000000000000001 -101100000000100000000000000000000000000000000000000001 -101100011000100011001100110011001100110011001100110001 -101100000000100011001100110011001100110011001100110001 -101100011000100000000000000000000000000000000000000001 -101100000000100000000000000000000000000000000000000001 -101100011000100011001100110011001100110011001100110001 -101100000000100011001100110011001100110011001100110001 -101100011000100000000000000000000000000000000000000001 -101100000000100000000000000000000000000000000000000001 -101100011000100011001100110011001100110011001100110001 -101100000000100011001100110011001100110011001100110001 -101100011000100000000000000000000000000000000000000001 -101100000000100000000000000000000000000000000000000001 -101100011000100011001100110011001100110011001100110001 -101100000000100011001100110011001100110011001100110001 -101100011000100000000000000000000000000000000000000001 -101100000000010000000000000000000000000000000000000001 -101100011000010011001100110011001100110011001100110001 -101100000000010011001100110011001100110011001100110001 -101102020202010000000000000000000000000000000000000001 -101100000000010000000000000000000000000000000000000001 -101100002000010011001100110011001100110011001100110001 -101100000000010011001100110011001100110011001100110001 -101100002000010000000000000000000000000000000000000001 -101100000000010000000000000000000000000000000000000001 -101100002000010011001100110011001100110011001100010101 -101100000000010011001100110011001100110011001100010101 -101100000000010000000000000000000000000000000000000001 -101100000000010000000000000000000000000000000000000001 -111111111111111111111111111111111111111111111111111111 +111111111111111111111111111111111111 +100000000000000000000000000000000001 +100000000000030000000000000000000001 +100000000000000000000000000000000001 +10000000000002020202000W000000000001 +100000000000000000000000000000000001 +100000000000040000000000000000000001 +100000000000000000000000000000000001 +100000000000000000000000000000000001 +100000000000000000000000000000000001 +111111111111111111111111111111111111 @@ -0,0 +1,84 @@ +/* ************************************************************************** */ +/* */ +/* ::: :::::::: */ +/* ft_draw_sprite_extra.c :+: :+: :+: */ +/* +:+ +:+ +:+ */ +/* By: rbousset <marvin@42.fr> +#+ +:+ +#+ */ +/* +#+#+#+#+#+ +#+ */ +/* Created: 2020/02/24 20:22:45 by rbousset #+# #+# */ +/* Updated: 2020/03/09 18:56:01 by rbousset ### ########lyon.fr */ +/* */ +/* ************************************************************************** */ + +#include <libft.h> +#include <cub3d.h> +#include <stdint.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> + +void + ft_sprite_height(t_cub *cl, t_sprite *sprite) +{ + sprite->spriteheight = abs((int)(cl->wlist.y_size / (sprite->transformy))); + sprite->drawstarty = -sprite->spriteheight / 2 + cl->wlist.y_size / 2; + if (sprite->drawstarty < 0) + sprite->drawstarty = 0; + sprite->drawendy = sprite->spriteheight / 2 + cl->wlist.y_size / 2; + if (sprite->drawendy >= (int)cl->wlist.y_size) + sprite->drawendy = cl->wlist.y_size - 1; +} + +void + ft_sprite_width(t_cub *cl, t_sprite *sprite) +{ + sprite->spritewidth = abs((int)(cl->wlist.x_size / (sprite->transformy))); + sprite->drawstartx = -sprite->spritewidth / 2 + sprite->spritescreenx; + if (sprite->drawstartx < 0) + sprite->drawstartx = 0; + sprite->drawendx = sprite->spritewidth / 2 + sprite->spritescreenx; + if (sprite->drawendx >= (int)cl->wlist.x_size) + sprite->drawendx = cl->wlist.x_size - 1; +} + +void + ft_calc_sprite(t_cub *cl) +{ + t_sprite sprite; + int32_t i; + int32_t j; + + i = 0; + j = 0; + printf("%d\n", cl->sprites[0][0].s_pos_x); + printf("%d\n", cl->sprites[1][0].s_pos_x); + printf("%d\n", cl->sprites[2][0].s_pos_x); + printf("%d\n", cl->sprites[3][0].s_pos_x); + cl->sprites[2][0].s_pos_x = 4; + cl->sprites[2][0].s_pos_y = 3; + while (j < cl->mlist.sprite_var) + { + while (i < cl->mlist.sprite_nbr) + { + sprite = cl->sprites[j][i]; + sprite.current_sprite = (j == 0) ? 4 : j + 7; + /* printf("j :%d curr : %d\n", j, sprite.current_sprite); */ + sprite.spritey = sprite.s_pos_x - (cl->plist.pos_x - 0.5); + sprite.spritex = sprite.s_pos_y - (cl->plist.pos_y - 0.5); + sprite.invdet = 1.0 / (cl->plist.plane_x * cl->plist.dir_y + - cl->plist.dir_x * cl->plist.plane_y); + sprite.transformx = sprite.invdet * (cl->plist.dir_y * sprite.spritex + - cl->plist.dir_x * sprite.spritey); + sprite.transformy = sprite.invdet * (-cl->plist.plane_y * sprite.spritex + + cl->plist.plane_x * sprite.spritey); + sprite.spritescreenx = (int)(cl->wlist.x_size / 2) * + (1 + sprite.transformx / sprite.transformy); + ft_sprite_height(cl, &sprite); + ft_sprite_width(cl, &sprite); + ft_draw_sprite(cl, &sprite); + i++; + } + i = 0; + j++; + } +} diff --git a/src/ft_draw_sprite.c b/src/ft_draw_sprite.c index faeec2b..effaf78 100644 --- a/src/ft_draw_sprite.c +++ b/src/ft_draw_sprite.c @@ -39,17 +39,24 @@ void { float dist_tab[4096]; int32_t it; + int32_t jt; it = 0; - while (it < cl->mlist.sprite_nbr) - { - dist_tab[it] = ((cl->plist.pos_x - cl->sprites[it].s_pos_x) * - (cl->plist.pos_x - cl->sprites[it].s_pos_x) + - (cl->plist.pos_y - cl->sprites[it].s_pos_y) * - (cl->plist.pos_y - cl->sprites[it].s_pos_y)); - cl->mlist.sprite_order[it] = it; - it++; - } + jt = 0; + while (jt < cl->mlist.sprite_var) + { + while (it < cl->mlist.sprite_nbr) + { + dist_tab[it] = ((cl->plist.pos_x - cl->sprites[jt][it].s_pos_x) * + (cl->plist.pos_x - cl->sprites[jt][it].s_pos_x) + + (cl->plist.pos_y - cl->sprites[jt][it].s_pos_y) * + (cl->plist.pos_y - cl->sprites[jt][it].s_pos_y)); + cl->mlist.sprite_order[it] = it; + it++; + } + it = 0; + jt++; + } it = 0; while (it < cl->mlist.sprite_nbr) { @@ -69,14 +76,14 @@ static void calc = (calc >= 255) ? (255) : (calc); calc = (calc < 1) ? (1) : (calc); cl->img.ptr[sprite->x * 4 + (sprite->y * cl->img.sizeline)] = - (uint8_t)cl->tlist[4].ptr[sprite->tex_x * 4 + 4 * - cl->tlist[4].img_h * sprite->tex_y] / calc; + (uint8_t)cl->tlist[sprite->current_sprite].ptr[sprite->tex_x * 4 + 4 * + cl->tlist[sprite->current_sprite].img_h * sprite->tex_y] / calc; cl->img.ptr[sprite->x * 4 + (sprite->y * cl->img.sizeline) + 1] = - (uint8_t)cl->tlist[4].ptr[sprite->tex_x * 4 + 4 * - cl->tlist[4].img_h * sprite->tex_y + 1] / calc; + (uint8_t)cl->tlist[sprite->current_sprite].ptr[sprite->tex_x * 4 + 4 * + cl->tlist[sprite->current_sprite].img_h * sprite->tex_y + 1] / calc; cl->img.ptr[sprite->x * 4 + (sprite->y * cl->img.sizeline) + 2] = - (uint8_t)cl->tlist[4].ptr[sprite->tex_x * 4 + 4 * - cl->tlist[4].img_h * sprite->tex_y + 2] / calc; + (uint8_t)cl->tlist[sprite->current_sprite].ptr[sprite->tex_x * 4 + 4 * + cl->tlist[sprite->current_sprite].img_h * sprite->tex_y + 2] / calc; cl->img.ptr[sprite->x * 4 + cl->wlist.x_size * sprite->y + 3] = (char)0; } @@ -89,16 +96,16 @@ void while (sprite->x < sprite->drawendx) { sprite->tex_x = (int32_t)((sprite->x - (-sprite->spritewidth / 2 + - sprite->spritescreenx)) * cl->tlist[4].img_w / sprite->spritewidth); + sprite->spritescreenx)) * cl->tlist[sprite->current_sprite].img_w / sprite->spritewidth); sprite->y = sprite->drawstarty; while (sprite->y < sprite->drawendy) { d = sprite->y * 256 - cl->wlist.y_size * 128 + sprite->spriteheight * 128; - sprite->tex_y = ((d * cl->tlist[4].img_h / 2) / + sprite->tex_y = ((d * cl->tlist[sprite->current_sprite].img_h / 2) / sprite->spriteheight) / 128; - if (sprite->transformy > 0 && cl->tlist[4].ptr[sprite->tex_x * 4 + 4 * - cl->tlist[4].img_h * sprite->tex_y] + if (sprite->transformy > 0 && cl->tlist[sprite->current_sprite].ptr[sprite->tex_x * 4 + 4 * + cl->tlist[sprite->current_sprite].img_h * sprite->tex_y] && cl->rlist.wall_dist_tab[sprite->x] > sprite->transformy) { ft_put_sprite(sprite, cl); diff --git a/src/ft_draw_sprite_extra.c b/src/ft_draw_sprite_extra.c index 73b8959..f6a148c 100644 --- a/src/ft_draw_sprite_extra.c +++ b/src/ft_draw_sprite_extra.c @@ -13,6 +13,7 @@ #include <libft.h> #include <cub3d.h> #include <stdint.h> +#include <stdio.h> #include <stdlib.h> #include <math.h> @@ -40,29 +41,43 @@ void sprite->drawendx = cl->wlist.x_size - 1; } +static void + ft_init_sprite(t_cub *cl, t_sprite *sprite) +{ + sprite->invdet = 1.0 / (cl->plist.plane_x * cl->plist.dir_y + - cl->plist.dir_x * cl->plist.plane_y); + sprite->transformx = sprite->invdet * (cl->plist.dir_y * sprite->spritex + - cl->plist.dir_x * sprite->spritey); + sprite->transformy = sprite->invdet * (-cl->plist.plane_y * sprite->spritex + + cl->plist.plane_x * sprite->spritey); + sprite->spritescreenx = (int)(cl->wlist.x_size / 2) * + (1 + sprite->transformx / sprite->transformy); +} + void ft_calc_sprite(t_cub *cl) { t_sprite sprite; int32_t i; + int32_t j; i = 0; - while (i < cl->mlist.sprite_nbr) - { - sprite = cl->sprites[i]; - sprite.spritey = sprite.s_pos_x - (cl->plist.pos_x - 0.5); - sprite.spritex = sprite.s_pos_y - (cl->plist.pos_y - 0.5); - sprite.invdet = 1.0 / (cl->plist.plane_x * cl->plist.dir_y - - cl->plist.dir_x * cl->plist.plane_y); - sprite.transformx = sprite.invdet * (cl->plist.dir_y * sprite.spritex - - cl->plist.dir_x * sprite.spritey); - sprite.transformy = sprite.invdet * (-cl->plist.plane_y * sprite.spritex - + cl->plist.plane_x * sprite.spritey); - sprite.spritescreenx = (int)(cl->wlist.x_size / 2) * - (1 + sprite.transformx / sprite.transformy); - ft_sprite_height(cl, &sprite); - ft_sprite_width(cl, &sprite); - ft_draw_sprite(cl, &sprite); - i++; - } + j = 0; + while (j < cl->mlist.sprite_var - 1) + { + while (i < cl->mlist.sprite_nbr) + { + sprite = cl->sprites[j][i]; + sprite.current_sprite = (j == 0) ? 4 : j + 7; + sprite.spritey = sprite.s_pos_x - (cl->plist.pos_x - 0.5); + sprite.spritex = sprite.s_pos_y - (cl->plist.pos_y - 0.5); + ft_init_sprite(cl, &sprite); + ft_sprite_height(cl, &sprite); + ft_sprite_width(cl, &sprite); + ft_draw_sprite(cl, &sprite); + i++; + } + i = 0; + j++; + } } diff --git a/src/ft_get_sprite.c b/src/ft_get_sprite.c index 10c6bdd..a158940 100644 --- a/src/ft_get_sprite.c +++ b/src/ft_get_sprite.c @@ -13,6 +13,38 @@ #include <libft.h> #include <cub3d.h> #include <stdint.h> +#include <stdio.h> + +void + ft_get_next_sprite(t_cub *clist, int s_n, char c) +{ + size_t x; + size_t y; + uint8_t i; + + x = 0; + y = 0; + i = 0; + while (clist->mlist.map[++y]) + { + while (clist->mlist.map[y][++x]) + { + if (clist->mlist.map[y][x] == c) + { + clist->mlist.sprite_nbr++; + clist->sprites[s_n][i].s_pos_x = x; + clist->sprites[s_n][i].s_pos_y = y; + i++; + } + } + x = 0; + } + if (clist->sprites[s_n][i - 1].s_pos_x != 0) + { + ft_get_next_sprite(clist, s_n + 1, c + 1); + clist->mlist.sprite_var++; + } +} void ft_get_sprite_spawn(t_cub *clist) @@ -31,9 +63,10 @@ void if (ft_ischarset("2", clist->mlist.map[y][x])) { clist->mlist.sprite_nbr++; - clist->sprites[i].s_pos_x = x; - clist->sprites[i].s_pos_y = y; + clist->sprites[0][i].s_pos_x = x; + clist->sprites[0][i].s_pos_y = y; i++; + ft_get_next_sprite(clist, 1, '3'); } x++; } diff --git a/src/ft_tex_init.c b/src/ft_tex_init.c index 30b738e..0290a0c 100644 --- a/src/ft_tex_init.c +++ b/src/ft_tex_init.c @@ -13,6 +13,7 @@ #include <libft.h> #include <cub3d.h> #include <stdint.h> +#include <stdio.h> #include <mlx.h> /* @@ -35,6 +36,23 @@ */ static void + ft_next_sprite_init(t_cub *cl) +{ + uint16_t i; + + i = 8; + cl->tlist[i].img = mlx_xpm_file_to_image(cl->wlist.wlx, + "./media/img/larry.xpm", &cl->tlist[i].img_w, &cl->tlist[i].img_h); + cl->tlist[i].ptr = mlx_get_data_addr(cl->tlist[i].img, + &cl->tlist[i].bpp, &cl->tlist[i].sizeline, &cl->tlist[i].endian); + i++; + cl->tlist[i].img = mlx_xpm_file_to_image(cl->wlist.wlx, + "./media/img/crapaud.xpm", &cl->tlist[i].img_w, &cl->tlist[i].img_h); + cl->tlist[i].ptr = mlx_get_data_addr(cl->tlist[i].img, + &cl->tlist[i].bpp, &cl->tlist[i].sizeline, &cl->tlist[i].endian); +} + +static void ft_wall_tex_init_norme_bis(t_cub *cl) { if (cl->mlist.isctex) @@ -52,6 +70,10 @@ static void &cl->tlist[7].bpp, &cl->tlist[7].sizeline, &cl->tlist[7].endian); } cl->walltexgood = 1; + if (cl->mlist.sprite_var > 1) + { + ft_next_sprite_init(cl); + } } static void |