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-rw-r--r--inc/cub3d_structs.h7
-rw-r--r--src/ft_floor_cast.c44
2 files changed, 50 insertions, 1 deletions
diff --git a/inc/cub3d_structs.h b/inc/cub3d_structs.h
index aff5663..a516036 100644
--- a/inc/cub3d_structs.h
+++ b/inc/cub3d_structs.h
@@ -143,6 +143,11 @@ typedef struct s_ray
float x_f_ray_dir_bis;
float y_f_ray_dir_bis;
uint16_t p;
+ float row_dist;
+ float x_floor;
+ float y_floor;
+ int32_t x_cell;
+ int32_t y_cell;
} t_ray;
typedef struct s_map
@@ -173,6 +178,8 @@ typedef struct s_map
uint8_t scale;
uint32_t nlx;
uint32_t nly;
+ float x_floor_step;
+ float y_floor_step;
} t_map;
typedef struct s_cub
diff --git a/src/ft_floor_cast.c b/src/ft_floor_cast.c
index 1d98e03..9b8ab59 100644
--- a/src/ft_floor_cast.c
+++ b/src/ft_floor_cast.c
@@ -13,10 +13,40 @@
#include <cub3d.h>
#include <stdint.h>
+static void
+ ft_put_floor_tex(uint16_t y, uint16_t x, t_cub *cl)
+{
+ cl->img.ptr[x * 4 + (cl->img.sizeline * y)] =
+ (uint8_t)cl->tlist[6].ptr[cl->tlist[6].tex_x * 4 + 4 *
+ cl->tlist[6].img_h * cl->tlist[6].tex_y];
+ cl->img.ptr[x * 4 + (cl->img.sizeline * y) + 1] =
+ (uint8_t)cl->tlist[6].ptr[cl->tlist[6].tex_x * 4 + 4 *
+ cl->tlist[6].img_h * cl->tlist[6].tex_y + 1];
+ cl->img.ptr[x * 4 + (cl->img.sizeline * y) + 2] =
+ (uint8_t)cl->tlist[6].ptr[cl->tlist[6].tex_x * 4 + 4 *
+ cl->tlist[6].img_h * cl->tlist[6].tex_y + 2];
+ cl->img.ptr[x * 4 + cl->wlist.x_size * y + 3] = (char)0;
+}
+
+static void
+ ft_floor_cast_loop(uint16_t y, uint16_t x, t_ray *rl, t_cub *cl)
+{
+ rl->x_cell = (int32_t)(rl->x_floor);
+ rl->y_cell = (int32_t)(rl->y_floor);
+ cl->tlist[6].tex_x = (int32_t)(cl->tlist[6].img_w
+ * (rl->x_floor - rl->x_cell)) & (cl->tlist[6].img_w - 1);
+ cl->tlist[6].tex_y = (int32_t)(cl->tlist[6].img_h
+ * (rl->y_floor - rl->y_cell)) & (cl->tlist[6].img_h - 1);
+ rl->x_floor += cl->mlist.x_floor_step;
+ rl->y_floor += cl->mlist.y_floor_step;
+ ft_put_floor_tex(y, x, cl);
+}
+
void
ft_floor_cast(uint16_t y, t_cub *cl)
{
- t_ray *rl;
+ t_ray *rl;
+ uint16_t x;
rl = &cl->rlist;
rl->x_f_ray_dir = cl->plist.dir_x - cl->plist.plane_x;
@@ -25,4 +55,16 @@ void
rl->y_f_ray_dir_bis = cl->plist.dir_y + cl->plist.plane_y;
rl->p = y - cl->wlist.y_size / 2;
cl->plist.pos_z = 0.5 * cl->wlist.y_size;
+ rl->row_dist = cl->plist.pos_z / rl->p;
+ cl->mlist.x_floor_step = rl->row_dist *
+ (rl->x_f_ray_dir_bis - rl->x_f_ray_dir) / cl->wlist.x_size;
+ cl->mlist.y_floor_step = rl->row_dist *
+ (rl->y_f_ray_dir_bis - rl->y_f_ray_dir) / cl->wlist.x_size;
+ rl->x_floor = cl->plist.pos_x + rl->row_dist * rl->x_f_ray_dir;
+ rl->y_floor = cl->plist.pos_y + rl->row_dist * rl->y_f_ray_dir;
+ x = 0;
+ while (++x < cl->wlist.x_size)
+ {
+ ft_floor_cast_loop(y, x, rl, cl);
+ }
}