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-rw-r--r--inc/cub3d_structs.h3
-rw-r--r--src/ft_draw_sprite.c8
-rw-r--r--src/ft_draw_sprite_extra.c43
-rw-r--r--src/ft_get_sprite.c35
4 files changed, 64 insertions, 25 deletions
diff --git a/inc/cub3d_structs.h b/inc/cub3d_structs.h
index d650110..13f81fa 100644
--- a/inc/cub3d_structs.h
+++ b/inc/cub3d_structs.h
@@ -177,6 +177,7 @@ typedef struct s_map
size_t map_w;
size_t map_h;
size_t mapl_len;
+ uint8_t sprite_var;
int32_t sprite_nbr;
int32_t sprite_order[12];
size_t line_chk;
@@ -217,7 +218,7 @@ typedef struct s_cub
struct s_rgb f_rgb;
struct s_rgb c_rgb;
struct s_img tlist[8];
- struct s_sprite sprites[12];
+ struct s_sprite sprites[12][12];
} t_cub;
# endif
diff --git a/src/ft_draw_sprite.c b/src/ft_draw_sprite.c
index faeec2b..fcb2166 100644
--- a/src/ft_draw_sprite.c
+++ b/src/ft_draw_sprite.c
@@ -43,10 +43,10 @@ void
it = 0;
while (it < cl->mlist.sprite_nbr)
{
- dist_tab[it] = ((cl->plist.pos_x - cl->sprites[it].s_pos_x) *
- (cl->plist.pos_x - cl->sprites[it].s_pos_x) +
- (cl->plist.pos_y - cl->sprites[it].s_pos_y) *
- (cl->plist.pos_y - cl->sprites[it].s_pos_y));
+ dist_tab[it] = ((cl->plist.pos_x - cl->sprites[0][it].s_pos_x) *
+ (cl->plist.pos_x - cl->sprites[0][it].s_pos_x) +
+ (cl->plist.pos_y - cl->sprites[0][it].s_pos_y) *
+ (cl->plist.pos_y - cl->sprites[0][it].s_pos_y));
cl->mlist.sprite_order[it] = it;
it++;
}
diff --git a/src/ft_draw_sprite_extra.c b/src/ft_draw_sprite_extra.c
index 73b8959..f3cdf08 100644
--- a/src/ft_draw_sprite_extra.c
+++ b/src/ft_draw_sprite_extra.c
@@ -45,24 +45,31 @@ void
{
t_sprite sprite;
int32_t i;
+ int32_t j;
i = 0;
- while (i < cl->mlist.sprite_nbr)
- {
- sprite = cl->sprites[i];
- sprite.spritey = sprite.s_pos_x - (cl->plist.pos_x - 0.5);
- sprite.spritex = sprite.s_pos_y - (cl->plist.pos_y - 0.5);
- sprite.invdet = 1.0 / (cl->plist.plane_x * cl->plist.dir_y
- - cl->plist.dir_x * cl->plist.plane_y);
- sprite.transformx = sprite.invdet * (cl->plist.dir_y * sprite.spritex
- - cl->plist.dir_x * sprite.spritey);
- sprite.transformy = sprite.invdet * (-cl->plist.plane_y * sprite.spritex
- + cl->plist.plane_x * sprite.spritey);
- sprite.spritescreenx = (int)(cl->wlist.x_size / 2) *
- (1 + sprite.transformx / sprite.transformy);
- ft_sprite_height(cl, &sprite);
- ft_sprite_width(cl, &sprite);
- ft_draw_sprite(cl, &sprite);
- i++;
- }
+ j = 0;
+ while (j < cl->mlist.sprite_var)
+ {
+ while (i < cl->mlist.sprite_nbr)
+ {
+ sprite = cl->sprites[j][i];
+ sprite.spritey = sprite.s_pos_x - (cl->plist.pos_x - 0.5);
+ sprite.spritex = sprite.s_pos_y - (cl->plist.pos_y - 0.5);
+ sprite.invdet = 1.0 / (cl->plist.plane_x * cl->plist.dir_y
+ - cl->plist.dir_x * cl->plist.plane_y);
+ sprite.transformx = sprite.invdet * (cl->plist.dir_y * sprite.spritex
+ - cl->plist.dir_x * sprite.spritey);
+ sprite.transformy = sprite.invdet * (-cl->plist.plane_y * sprite.spritex
+ + cl->plist.plane_x * sprite.spritey);
+ sprite.spritescreenx = (int)(cl->wlist.x_size / 2) *
+ (1 + sprite.transformx / sprite.transformy);
+ ft_sprite_height(cl, &sprite);
+ ft_sprite_width(cl, &sprite);
+ ft_draw_sprite(cl, &sprite);
+ i++;
+ }
+ i = 0;
+ j++;
+ }
}
diff --git a/src/ft_get_sprite.c b/src/ft_get_sprite.c
index 10c6bdd..8174cae 100644
--- a/src/ft_get_sprite.c
+++ b/src/ft_get_sprite.c
@@ -14,6 +14,36 @@
#include <cub3d.h>
#include <stdint.h>
+
+void
+ ft_get_next_sprite(t_cub *clist, int s_n, char c)
+{
+ size_t x;
+ size_t y;
+ uint8_t i;
+
+ x = 1;
+ y = 1;
+ i = 0;
+ while (clist->mlist.map[y])
+ {
+ while (clist->mlist.map[y][x])
+ {
+ if (clist->mlist.map[y][x] == c)
+ {
+ clist->mlist.sprite_nbr++;
+ clist->sprites[s_n][i].s_pos_x = x;
+ clist->sprites[s_n][i].s_pos_y = y;
+ i++;
+ ft_get_next_sprite(clist, s_n++, c + 1);
+ }
+ x++;
+ }
+ x = 1;
+ y++;
+ }
+}
+
void
ft_get_sprite_spawn(t_cub *clist)
{
@@ -31,9 +61,10 @@ void
if (ft_ischarset("2", clist->mlist.map[y][x]))
{
clist->mlist.sprite_nbr++;
- clist->sprites[i].s_pos_x = x;
- clist->sprites[i].s_pos_y = y;
+ clist->sprites[0][i].s_pos_x = x;
+ clist->sprites[0][i].s_pos_y = y;
i++;
+ ft_get_next_sprite(clist, 1, '3');
}
x++;
}