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author | JozanLeClerc <bousset.rudy@gmail.com> | 2020-03-19 14:14:46 +0100 |
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committer | JozanLeClerc <bousset.rudy@gmail.com> | 2020-03-19 14:14:46 +0100 |
commit | 81a32dd145c3cb55b456ba6666de6c80ff5ac92c (patch) | |
tree | 505d3ef8352c555883eb94160507ccf5baed3860 /src | |
parent | Okok (diff) | |
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Parsed weapons spawns
Diffstat (limited to 'src')
-rw-r--r-- | src/ft_get_player_spawn.c | 1 | ||||
-rw-r--r-- | src/ft_get_weapon_spawn.c | 49 | ||||
-rw-r--r-- | src/ft_warp_level.c | 6 |
3 files changed, 53 insertions, 3 deletions
diff --git a/src/ft_get_player_spawn.c b/src/ft_get_player_spawn.c index 1ba6437..2f8fa0e 100644 --- a/src/ft_get_player_spawn.c +++ b/src/ft_get_player_spawn.c @@ -85,6 +85,7 @@ void ft_get_sprite_spawn(clist); ft_get_trap_spawn(clist); ft_get_heal_spawn(clist); + ft_get_weapon_spawn(clist); return ; } x++; diff --git a/src/ft_get_weapon_spawn.c b/src/ft_get_weapon_spawn.c new file mode 100644 index 0000000..d9b7d52 --- /dev/null +++ b/src/ft_get_weapon_spawn.c @@ -0,0 +1,49 @@ +/* ************************************************************************** */ +/* */ +/* ::: :::::::: */ +/* ft_get_weapon_spawn.c :+: :+: :+: */ +/* +:+ +:+ +:+ */ +/* By: rbousset <marvin@42.fr> +#+ +:+ +#+ */ +/* +#+#+#+#+#+ +#+ */ +/* Created: 2020/02/28 20:54:28 by rbousset #+# #+# */ +/* Updated: 2020/02/28 20:54:29 by rbousset ### ########lyon.fr */ +/* */ +/* ************************************************************************** */ + +#include <libft.h> +#include <cub3d.h> +#include <stdint.h> + +static void + ft_get_weapon_id_spawn(uint8_t id, size_t y, size_t x, t_cub *clist) +{ + clist->mlist.weaps_nbr[id]++; + if (clist->mlist.weaps_nbr[id] > 1) + ft_map_error(FT_ERR_TOO_MUCH_W_ONE, clist); + clist->weaps[id][0].s_pos_x = x; + clist->weaps[id][0].s_pos_y = y; +} + +void + ft_get_weapon_spawn(t_cub *clist) +{ + size_t x; + size_t y; + + x = 1; + y = 1; + i = 0; + while (clist->mlist.map[y]) + { + while (clist->mlist.map[y][x]) + { + if (clist->mlist.map[y][x] == '!') + ft_get_weapon_one_spawn(0, y, x, clist); + else if (clist->mlist.map[y][x] == '@') + ft_get_weapon_two_spawn(1, y, x, clist); + x++; + } + x = 1; + y++; + } +} diff --git a/src/ft_warp_level.c b/src/ft_warp_level.c index d6a3d7f..6962a1d 100644 --- a/src/ft_warp_level.c +++ b/src/ft_warp_level.c @@ -12,13 +12,13 @@ #include <libft.h> #include <cub3d.h> -#include <stdlib.h> +#include <mlx.h> #include <stddef.h> +#include <stdlib.h> #include <stdint.h> #include <unistd.h> #include <signal.h> -#include <sys/wait.h> -#include <mlx.h> +#include <pthread.h> static void ft_del_map(t_map *ml) |