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authorRudy Bousset <rbousset@z2r4p3.le-101.fr>2020-02-24 20:30:54 +0100
committerRudy Bousset <rbousset@z2r4p3.le-101.fr>2020-02-24 20:30:54 +0100
commit67d655e4a48aa7fdfaea58ece5e8f990b7e3b2ba (patch)
treeede8bd74820eb05c50d8a071b1934604803fd63c /src
parentCommented ft_draw_sprite in ft_castray (diff)
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Norme
Diffstat (limited to 'src')
-rw-r--r--src/ft_draw_sprite.c24
-rw-r--r--src/ft_draw_verline.c61
-rw-r--r--src/ft_raycasting.c55
3 files changed, 84 insertions, 56 deletions
diff --git a/src/ft_draw_sprite.c b/src/ft_draw_sprite.c
index b7b9e5d..9cd7dae 100644
--- a/src/ft_draw_sprite.c
+++ b/src/ft_draw_sprite.c
@@ -1,3 +1,15 @@
+/* ************************************************************************** */
+/* */
+/* ::: :::::::: */
+/* ft_draw_sprite.c :+: :+: :+: */
+/* +:+ +:+ +:+ */
+/* By: rbousset <marvin@42.fr> +#+ +:+ +#+ */
+/* +#+#+#+#+#+ +#+ */
+/* Created: 2020/02/24 20:22:45 by rbousset #+# #+# */
+/* Updated: 2020/02/24 20:22:47 by rbousset ### ########lyon.fr */
+/* */
+/* ************************************************************************** */
+
#include <libft.h>
#include <cub3d.h>
#include <stdint.h>
@@ -11,20 +23,20 @@ void
if (cl->tlist[4].tex_x)
cl->img.ptr[x * 4 + (cl->img.sizeline * y)] =
(char)cl->tlist[4].ptr[cl->tlist[4].tex_x * 4 + 4 *
- cl->tlist[4].img_h * tex_y];
+ cl->tlist[4].img_h * tex_y];
cl->img.ptr[x * 4 + (cl->img.sizeline * y) + 1] =
- (char)cl->tlist[4].ptr[cl->tlist[4].tex_x * 4 + 4 *
- cl->tlist[4].img_h * tex_y + 1];
+ (char)cl->tlist[4].ptr[cl->tlist[4].tex_x * 4 + 4 *
+ cl->tlist[4].img_h * tex_y + 1];
cl->img.ptr[x * 4 + (cl->img.sizeline * y) + 2] =
- (char)cl->tlist[4].ptr[cl->tlist[4].tex_x * 4 + 4 *
- cl->tlist[4].img_h * tex_y + 2];
+ (char)cl->tlist[4].ptr[cl->tlist[4].tex_x * 4 + 4 *
+ cl->tlist[4].img_h * tex_y + 2];
cl->img.ptr[x * 4 + cl->wlist->x_size * y + 3] = (char)0;
}
void
ft_draw_sprite(t_cub *cl, int x)
{
- int hor_it;/*y*/
+ int hor_it;
int d;
int tex_y;
diff --git a/src/ft_draw_verline.c b/src/ft_draw_verline.c
index e1bcb16..b0f9880 100644
--- a/src/ft_draw_verline.c
+++ b/src/ft_draw_verline.c
@@ -37,35 +37,37 @@ static void
}
}
-/* #include <libft.h> */
-/* static void */
-/* ft_draw_ceil_tex(t_cub *cl, int x, int y) */
-/* { */
-/* int16_t i; */
-/* int32_t d; */
-/* int32_t tex_y; */
-
-/* i = 0; */
-/* while (i < y) */
-/* { */
-/* d = i * 256 - cl->wlist->y_size * 128 + cl->rlist.line_h * 128; */
-/* d = (d <= 0) ? (-d) : (d); */
-/* ft_printf("%d\n", d); */
-/* tex_y = ((d * cl->tlist[1].img_h) / cl->rlist.line_h) / 256; */
-/* (tex_y <= 0) ? (tex_y = 1) : 0; */
-/* cl->img.ptr[x * 4 + (cl->img.sizeline * i)] = */
-/* (int8_t)cl->tlist[1].ptr[cl->tlist[1].tex_x * 4 + 4 * */
-/* cl->tlist[1].img_h * tex_y]; */
-/* cl->img.ptr[x * 4 + (cl->img.sizeline * i) + 1] = */
-/* (int8_t)cl->tlist[1].ptr[cl->tlist[1].tex_x * 4 + 4 * */
-/* cl->tlist[1].img_h * tex_y + 1]; */
-/* cl->img.ptr[x * 4 + (cl->img.sizeline * i) + 2] = */
-/* (int8_t)cl->tlist[1].ptr[cl->tlist[1].tex_x * 4 + 4 * */
-/* cl->tlist[1].img_h * tex_y + 2]; */
-/* cl->img.ptr[x * 4 + cl->wlist->x_size * i + 3] = (char)0; */
-/* i++; */
-/* } */
-/* } */
+/*
+** #include <libft.h>
+** static void
+** ft_draw_ceil_tex(t_cub *cl, int x, int y)
+** {
+** int16_t i;
+** int32_t d;
+** int32_t tex_y;
+**
+** i = 0;
+** while (i < y)
+** {
+** d = i * 256 - cl->wlist->y_size * 128 + cl->rlist.line_h * 128;
+** d = (d <= 0) ? (-d) : (d);
+** ft_printf("%d\n", d);
+** tex_y = ((d * cl->tlist[1].img_h) / cl->rlist.line_h) / 256;
+** (tex_y <= 0) ? (tex_y = 1) : 0;
+** cl->img.ptr[x * 4 + (cl->img.sizeline * i)] =
+** (int8_t)cl->tlist[1].ptr[cl->tlist[1].tex_x * 4 + 4 *
+** cl->tlist[1].img_h * tex_y];
+** cl->img.ptr[x * 4 + (cl->img.sizeline * i) + 1] =
+** (int8_t)cl->tlist[1].ptr[cl->tlist[1].tex_x * 4 + 4 *
+** cl->tlist[1].img_h * tex_y + 1];
+** cl->img.ptr[x * 4 + (cl->img.sizeline * i) + 2] =
+** (int8_t)cl->tlist[1].ptr[cl->tlist[1].tex_x * 4 + 4 *
+** cl->tlist[1].img_h * tex_y + 2];
+** cl->img.ptr[x * 4 + cl->wlist->x_size * i + 3] = (char)0;
+** i++;
+** }
+** }
+*/
int8_t
ft_draw_verline(t_cub *cl, int32_t x, int32_t y, int32_t y2)
@@ -77,7 +79,6 @@ int8_t
(y2 < 0) ? (y2 = 0) : 0;
ft_draw_ceil(cl, y, x);
(cl->rlist.line_h <= 0) ? (cl->rlist.line_h = 1) : 0;
- /* ft_draw_ceil_tex(cl, y, x); */
while (y < y2)
{
d = y * 256 - cl->wlist->y_size * 128 + cl->rlist.line_h * 128;
diff --git a/src/ft_raycasting.c b/src/ft_raycasting.c
index 7bfe82e..d51b77f 100644
--- a/src/ft_raycasting.c
+++ b/src/ft_raycasting.c
@@ -16,29 +16,44 @@
#include <stdlib.h>
#include <math.h>
-void
+static void
+ ft_calc_sprite_norme(t_cub *cl)
+{
+ if (cl->sp_list.s_start_y < 0)
+ cl->sp_list.s_start_y = 0;
+ cl->sp_list.s_end_y = cl->sp_list.s_h / 2 + cl->wlist->y_size / 2;
+ if (cl->sp_list.s_end_y > (int)cl->wlist->y_size)
+ cl->sp_list.s_end_y = cl->wlist->y_size - 1;
+ cl->sp_list.s_w = abs((int)(cl->wlist->x_size
+ * cl->sp_list.sprite_transform_y)); /*sprite width*/
+ cl->sp_list.s_start_x = -cl->sp_list.s_w / 2 + cl->sp_list.s_screen_x;
+ if (cl->sp_list.s_start_x < 0)
+ cl->sp_list.s_start_y = 0;
+ cl->sp_list.s_end_x = cl->sp_list.s_w / 2 + cl->wlist->x_size;
+ if (cl->sp_list.s_end_x < (int)cl->wlist->x_size)
+ cl->sp_list.s_end_x = cl->wlist->x_size - 1;
+}
+
+static void
ft_calc_sprite(t_cub *cl)
{
cl->sp_list.s_x = cl->sp_list.s_pos_x - cl->plist->pos_x;
cl->sp_list.s_y = cl->sp_list.s_pos_y - cl->plist->pos_y;
- cl->sp_list.inv_c_m = 1.0 / (cl->plist->plane_x * cl->plist->dir_x - cl->plist->dir_y * cl->plist->plane_y);
- cl->sp_list.sprite_transform_x = cl->sp_list.inv_c_m * (cl->plist->dir_y * cl->sp_list.s_x - cl->plist->dir_x * cl->sp_list.s_y);
- cl->sp_list.sprite_transform_y = cl->sp_list.inv_c_m * (cl->plist->plane_y * cl->sp_list.s_x - cl->plist->plane_x * cl->sp_list.s_y);
- cl->sp_list.s_screen_x = (int)((cl->wlist->y_size / 2) * (1 + cl->sp_list.sprite_transform_x / cl->sp_list.sprite_transform_y));
- cl->sp_list.s_h = abs((int)(cl->wlist->y_size * cl->sp_list.sprite_transform_y)); /*sprite height*/
- cl->sp_list.s_start_y = -cl->sp_list.s_h / 2 + cl->wlist->y_size / 2;
- if (cl->sp_list.s_start_y < 0)
- cl->sp_list.s_start_y = 0;
- cl->sp_list.s_end_y = cl->sp_list.s_h / 2 + cl->wlist->y_size / 2;
- if (cl->sp_list.s_end_y > (int)cl->wlist->y_size)
- cl->sp_list.s_end_y = cl->wlist->y_size - 1;;
- cl->sp_list.s_w = abs((int)(cl->wlist->x_size * cl->sp_list.sprite_transform_y)); /*sprite width*/
- cl->sp_list.s_start_x = -cl->sp_list.s_w / 2 + cl->sp_list.s_screen_x;
- if (cl->sp_list.s_start_x < 0)
- cl->sp_list.s_start_y = 0;
- cl->sp_list.s_end_x = cl->sp_list.s_w / 2 + cl->wlist->x_size;
- if (cl->sp_list.s_end_x < (int)cl->wlist->x_size)
- cl->sp_list.s_end_x = cl->wlist->x_size - 1;
+ cl->sp_list.inv_c_m = 1.0 / (cl->plist->plane_x * cl->plist->dir_x
+ - cl->plist->dir_y * cl->plist->plane_y);
+ cl->sp_list.sprite_transform_x = cl->sp_list.inv_c_m
+ * (cl->plist->dir_y * cl->sp_list.s_x
+ - cl->plist->dir_x * cl->sp_list.s_y);
+ cl->sp_list.sprite_transform_y = cl->sp_list.inv_c_m
+ * (cl->plist->plane_y * cl->sp_list.s_x
+ - cl->plist->plane_x * cl->sp_list.s_y);
+ cl->sp_list.s_screen_x = (int)((cl->wlist->y_size / 2)
+ * (1 + cl->sp_list.sprite_transform_x
+ / cl->sp_list.sprite_transform_y));
+ cl->sp_list.s_h =
+ abs((int)(cl->wlist->y_size * cl->sp_list.sprite_transform_y));
+ cl->sp_list.s_start_y = -cl->sp_list.s_h / 2 + cl->wlist->y_size / 2;
+ ft_calc_sprite_norme(cl);
}
void
@@ -50,7 +65,7 @@ void
else
clist->rlist.wall_hit_x = (clist->plist->pos_y) +
clist->rlist.wall_dist * clist->rlist.x_ray_dir;
- clist->rlist.wall_hit_x -= floor(clist->rlist.wall_hit_x);
+ clist->rlist.wall_hit_x -= floor(clist->rlist.wall_hit_x);
clist->tlist[clist->w_side].tex_x = (int)(clist->rlist.wall_hit_x *
(double)clist->tlist[clist->w_side].img_w);
if (clist->rlist.side == 0 && clist->rlist.x_ray_dir > 0)