aboutsummaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
authorRudy Bousset <rbousset@z2r4p3.le-101.fr>2020-02-24 19:08:03 +0100
committerRudy Bousset <rbousset@z2r4p3.le-101.fr>2020-02-24 19:08:03 +0100
commit7b7d5343c6042ce90ed213e967c34a07875e2e85 (patch)
tree0943f8592c6d480a85099750dbbd6b9b045e66eb /src
parentBug fix, 1px bug is back (diff)
parentoy (diff)
download42-cub3d-7b7d5343c6042ce90ed213e967c34a07875e2e85.tar.gz
42-cub3d-7b7d5343c6042ce90ed213e967c34a07875e2e85.tar.bz2
42-cub3d-7b7d5343c6042ce90ed213e967c34a07875e2e85.tar.xz
42-cub3d-7b7d5343c6042ce90ed213e967c34a07875e2e85.tar.zst
42-cub3d-7b7d5343c6042ce90ed213e967c34a07875e2e85.zip
Merge branch 'sprites'
Diffstat (limited to '')
-rw-r--r--src/ft_detect.c3
-rw-r--r--src/ft_draw_sprite.c41
-rw-r--r--src/ft_get_sprite.c20
-rw-r--r--src/ft_raycasting.c30
4 files changed, 90 insertions, 4 deletions
diff --git a/src/ft_detect.c b/src/ft_detect.c
index fc49a2d..10d7147 100644
--- a/src/ft_detect.c
+++ b/src/ft_detect.c
@@ -74,8 +74,7 @@ void
cl->rlist.sqy += cl->mlist->y_step;
cl->rlist.side = 1;
}
- if (cl->mlist->map[cl->rlist.sqx][cl->rlist.sqy] == '1'
- || cl->mlist->map[cl->rlist.sqx][cl->rlist.sqy] == '2')
+ if (cl->mlist->map[cl->rlist.sqx][cl->rlist.sqy] == '1')
cl->rlist.hit = 1;
}
}
diff --git a/src/ft_draw_sprite.c b/src/ft_draw_sprite.c
new file mode 100644
index 0000000..c90c9ac
--- /dev/null
+++ b/src/ft_draw_sprite.c
@@ -0,0 +1,41 @@
+#include <libft.h>
+#include <cub3d.h>
+#include <stdint.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+
+void
+ft_draw_verline_sprite(t_cub *cl, int x, int y, int tex_y)
+{
+ if (cl->tlist[4].tex_x)
+ cl->img.ptr[x * 4 + (cl->img.sizeline * y)] =
+ (char)cl->tlist[4].ptr[cl->tlist[4].tex_x * 4 + 4 *
+ cl->tlist[4].img_h * tex_y];
+ cl->img.ptr[x * 4 + (cl->img.sizeline * y) + 1] =
+ (char)cl->tlist[4].ptr[cl->tlist[4].tex_x * 4 + 4 *
+ cl->tlist[4].img_h * tex_y + 1];
+ cl->img.ptr[x * 4 + (cl->img.sizeline * y) + 2] =
+ (char)cl->tlist[4].ptr[cl->tlist[4].tex_x * 4 + 4 *
+ cl->tlist[4].img_h * tex_y + 2];
+ cl->img.ptr[x * 4 + cl->wlist->x_size * y + 3] = (char)0;
+}
+
+void
+ ft_draw_sprite(t_cub *cl, int x)
+{
+ int hor_it;/*y*/
+ int d;
+ int tex_y;
+
+ hor_it = cl->sp_list.s_start_y;
+ while (hor_it < cl->sp_list.s_end_y)
+ {
+ d = hor_it * 256 - cl->wlist->y_size * 128 + cl->rlist.line_h * 128;
+ d = (d <= 0) ? (-d) : (d);
+ tex_y = ((d * cl->tlist[4].img_h) / cl->rlist.line_h) / 256;
+ (tex_y < 0) ? (tex_y = 0) : 0;
+ ft_draw_verline_sprite(cl, x, hor_it, tex_y);
+ hor_it++;
+ }
+}
diff --git a/src/ft_get_sprite.c b/src/ft_get_sprite.c
index 43de290..806489f 100644
--- a/src/ft_get_sprite.c
+++ b/src/ft_get_sprite.c
@@ -17,8 +17,26 @@
void
ft_get_sprite_spawn(t_cub *clist)
{
+ size_t x;
+ size_t y;
- (void)clist;
+ x = 1;
+ y = 1;
+ while (clist->mlist->map[y])
+ {
+ while (clist->mlist->map[y][x])
+ {
+ if (ft_ischarset("2", clist->mlist->map[y][x]))
+ {
+ clist->sp_list.s_pos_x = x + 0.5;
+ clist->sp_list.s_pos_y = y + 0.5;
+ return ;
+ }
+ x++;
+ }
+ x = 1;
+ y++;
+ }
}
int8_t
diff --git a/src/ft_raycasting.c b/src/ft_raycasting.c
index dd2be64..dd68cd3 100644
--- a/src/ft_raycasting.c
+++ b/src/ft_raycasting.c
@@ -13,9 +13,35 @@
#include <libft.h>
#include <cub3d.h>
#include <stdint.h>
+#include <stdlib.h>
#include <math.h>
void
+ ft_calc_sprite(t_cub *cl)
+{
+ cl->sp_list.s_x = cl->sp_list.s_pos_x - cl->plist->pos_x;
+ cl->sp_list.s_y = cl->sp_list.s_pos_y - cl->plist->pos_y;
+ cl->sp_list.inv_c_m = 1.0 / (cl->plist->plane_x * cl->plist->dir_x - cl->plist->dir_y * cl->plist->plane_y);
+ cl->sp_list.sprite_transform_x = cl->sp_list.inv_c_m * (cl->plist->dir_y * cl->sp_list.s_x - cl->plist->dir_x * cl->sp_list.s_y);
+ cl->sp_list.sprite_transform_y = cl->sp_list.inv_c_m * (cl->plist->plane_y * cl->sp_list.s_x - cl->plist->plane_x * cl->sp_list.s_y);
+ cl->sp_list.s_screen_x = (int)((cl->wlist->y_size / 2) * (1 + cl->sp_list.sprite_transform_x / cl->sp_list.sprite_transform_y));
+ cl->sp_list.s_h = abs((int)(cl->wlist->y_size * cl->sp_list.sprite_transform_y)); /*sprite height*/
+ cl->sp_list.s_start_y = -cl->sp_list.s_h / 2 + cl->wlist->y_size / 2;
+ if (cl->sp_list.s_start_y < 0)
+ cl->sp_list.s_start_y = 0;
+ cl->sp_list.s_end_y = cl->sp_list.s_h / 2 + cl->wlist->y_size / 2;
+ if (cl->sp_list.s_end_y > (int)cl->wlist->y_size)
+ cl->sp_list.s_end_y = cl->wlist->y_size - 1;;
+ cl->sp_list.s_w = abs((int)(cl->wlist->x_size * cl->sp_list.sprite_transform_y)); /*sprite width*/
+ cl->sp_list.s_start_x = -cl->sp_list.s_w / 2 + cl->sp_list.s_screen_x;
+ if (cl->sp_list.s_start_x < 0)
+ cl->sp_list.s_start_y = 0;
+ cl->sp_list.s_end_x = cl->sp_list.s_w / 2 + cl->wlist->x_size;
+ if (cl->sp_list.s_end_x < (int)cl->wlist->x_size)
+ cl->sp_list.s_end_x = cl->wlist->x_size - 1;
+}
+
+static void
ft_calc_tex(t_cub *clist)
{
if (clist->rlist.side == 0)
@@ -24,7 +50,7 @@ void
else
clist->rlist.wall_hit_x = (clist->plist->pos_y) +
clist->rlist.wall_dist * clist->rlist.x_ray_dir;
- clist->rlist.wall_hit_x -= floor(clist->rlist.wall_hit_x);
+ clist->rlist.wall_hit_x -= floor(clist->rlist.wall_hit_x);
clist->tlist[clist->w_side].tex_x = (int)(clist->rlist.wall_hit_x *
(double)clist->tlist[clist->w_side].img_w);
if (clist->rlist.side == 0 && clist->rlist.x_ray_dir > 0)
@@ -83,7 +109,9 @@ void
cl->rlist.wall_b = wl->y_size - 1;
ft_choose_tex(cl);
ft_calc_tex(cl);
+ ft_calc_sprite(cl);
ft_draw_verline(cl, i, cl->rlist.wall_t, cl->rlist.wall_b);
+ ft_draw_sprite(cl , i);
i++;
}
}