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authorJozanLeClerc <bousset.rudy@gmail.com>2020-03-26 14:58:02 +0100
committerJozanLeClerc <bousset.rudy@gmail.com>2020-03-26 14:58:02 +0100
commitb5982b835d46ba6ae7363b60254ebfa2c3439a4d (patch)
tree453adf8d50610afab1318fbac62932ffdda9c308 /src
parentimportant bug fix (diff)
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Solved 9th sprite problem
Diffstat (limited to '')
-rw-r--r--src/ft_draw_sprite.c3
-rw-r--r--src/ft_draw_sprite_extra.c5
-rw-r--r--src/ft_get_sprite_spawns.c2
-rw-r--r--src/ft_init_map.c2
4 files changed, 6 insertions, 6 deletions
diff --git a/src/ft_draw_sprite.c b/src/ft_draw_sprite.c
index 19ceb9f..615bbd3 100644
--- a/src/ft_draw_sprite.c
+++ b/src/ft_draw_sprite.c
@@ -56,13 +56,12 @@ void
}
it = -1;
}
- it = -1;
jt = -1;
while (++jt < cl->mlist.sprite_var)
{
+ it = -1;
while (++it < cl->mlist.sprite_nbr[jt] - 1)
ft_sort_sprites_norme(dist_tab[jt], &it, jt, cl);
- it = -1;
}
ft_sort_s_t(cl, dist_tab);
}
diff --git a/src/ft_draw_sprite_extra.c b/src/ft_draw_sprite_extra.c
index 0830d2c..e592da0 100644
--- a/src/ft_draw_sprite_extra.c
+++ b/src/ft_draw_sprite_extra.c
@@ -61,8 +61,9 @@ void
{
while (++i < cl->mlist.sprite_nbr[j])
{
- sprite = cl->sprites[cl->mlist.st_o[j]][cl->mlist.sprite_order[cl->mlist
- .st_o[j]][i]];
+ sprite =
+ cl->sprites[cl->mlist.st_o[j]][cl->mlist.sprite_order[
+ cl->mlist.st_o[j]][i]];
sprite.current_sprite = (cl->mlist.st_o[j] == 0) ?
4 : cl->mlist.st_o[j] + 7;
sprite.spritey = sprite.s_pos_x - (cl->plist.pos_x - 0.5);
diff --git a/src/ft_get_sprite_spawns.c b/src/ft_get_sprite_spawns.c
index f4d7e1e..e8eafa9 100644
--- a/src/ft_get_sprite_spawns.c
+++ b/src/ft_get_sprite_spawns.c
@@ -38,7 +38,7 @@ void
x = 0;
}
if (clist->sprites[s_n][(i - 1 < 0) ? (0) : (i - 1)].s_pos_x != 0
- && s_n + 1 < 7)
+ && s_n + 1 <= 7)
{
ft_get_next_sprite(clist, s_n + 1, c + 1, 0);
}
diff --git a/src/ft_init_map.c b/src/ft_init_map.c
index d252f2e..fb03bfd 100644
--- a/src/ft_init_map.c
+++ b/src/ft_init_map.c
@@ -64,7 +64,7 @@ int8_t
mlist->sprite_var = 0;
mlist->weapon_var = 0;
mlist->topsp = 0;
- ft_bzero(mlist->sprite_nbr, 4096);
+ ft_bzero(mlist->sprite_nbr, 8);
ft_bzero(mlist->sprite_order, 4096);
ft_bzero(mlist->st_o, 4096);
ft_bzero(mlist->traps_order, 512);