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authorJozanLeClerc <bousset.rudy@gmail.com>2020-03-22 19:05:12 +0100
committerJozanLeClerc <bousset.rudy@gmail.com>2020-03-22 19:05:12 +0100
commit7fbd59391bee9d23543ce933e91312e75276db8a (patch)
tree268db5130a3a62ce706cd8e222b6e47a61f2edb8 /src/ft_sfx_weapon_three.c
parentnew colors for font (diff)
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Now regimp and sound
Diffstat (limited to 'src/ft_sfx_weapon_three.c')
-rw-r--r--src/ft_sfx_weapon_three.c67
1 files changed, 67 insertions, 0 deletions
diff --git a/src/ft_sfx_weapon_three.c b/src/ft_sfx_weapon_three.c
new file mode 100644
index 0000000..a737230
--- /dev/null
+++ b/src/ft_sfx_weapon_three.c
@@ -0,0 +1,67 @@
+/* ************************************************************************** */
+/* */
+/* ::: :::::::: */
+/* ft_sfx_weapon_three.c :+: :+: :+: */
+/* +:+ +:+ +:+ */
+/* By: rbousset <marvin@42.fr> +#+ +:+ +#+ */
+/* +#+#+#+#+#+ +#+ */
+/* Created: 2020/02/24 17:17:54 by rbousset #+# #+# */
+/* Updated: 2020/02/24 17:17:56 by rbousset ### ########lyon.fr */
+/* */
+/* ************************************************************************** */
+
+#include <cub3d.h>
+#include <stdlib.h>
+#include <pthread.h>
+
+void
+ *ft_sfx_weapon_three_load_thread(void *vargp)
+{
+ t_sfx *sfx;
+
+ if (FT_OS == 1)
+ pthread_setcancelstate(PTHREAD_CANCEL_ASYNCHRONOUS, NULL);
+ else
+ pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, NULL);
+ sfx = (t_sfx *)vargp;
+ pthread_mutex_lock(&sfx[10].mutex);
+ while (1)
+ {
+ pthread_mutex_lock(&sfx[10].mutex);
+ if (system(sfx[10].cmd))
+ pthread_exit(NULL);
+ }
+ return (NULL);
+}
+
+void
+ ft_sfx_weapon_three_load(t_sfx *sfx)
+{
+ pthread_mutex_unlock(&sfx[10].mutex);
+}
+
+void
+ *ft_sfx_weapon_three_fire_thread(void *vargp)
+{
+ t_sfx *sfx;
+
+ if (FT_OS == 1)
+ pthread_setcancelstate(PTHREAD_CANCEL_ASYNCHRONOUS, NULL);
+ else
+ pthread_setcancelstate(PTHREAD_CANCEL_ENABLE, NULL);
+ sfx = (t_sfx *)vargp;
+ pthread_mutex_lock(&sfx[11].mutex);
+ while (1)
+ {
+ pthread_mutex_lock(&sfx[11].mutex);
+ if (system(sfx[11].cmd))
+ pthread_exit(NULL);
+ }
+ return (NULL);
+}
+
+void
+ ft_sfx_weapon_three_fire(t_sfx *sfx)
+{
+ pthread_mutex_unlock(&sfx[11].mutex);
+}