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authorRudy Bousset <rbousset@z2r4p3.le-101.fr>2020-02-24 20:30:54 +0100
committerRudy Bousset <rbousset@z2r4p3.le-101.fr>2020-02-24 20:30:54 +0100
commit67d655e4a48aa7fdfaea58ece5e8f990b7e3b2ba (patch)
treeede8bd74820eb05c50d8a071b1934604803fd63c /src/ft_raycasting.c
parentCommented ft_draw_sprite in ft_castray (diff)
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Norme
Diffstat (limited to '')
-rw-r--r--src/ft_raycasting.c55
1 files changed, 35 insertions, 20 deletions
diff --git a/src/ft_raycasting.c b/src/ft_raycasting.c
index 7bfe82e..d51b77f 100644
--- a/src/ft_raycasting.c
+++ b/src/ft_raycasting.c
@@ -16,29 +16,44 @@
#include <stdlib.h>
#include <math.h>
-void
+static void
+ ft_calc_sprite_norme(t_cub *cl)
+{
+ if (cl->sp_list.s_start_y < 0)
+ cl->sp_list.s_start_y = 0;
+ cl->sp_list.s_end_y = cl->sp_list.s_h / 2 + cl->wlist->y_size / 2;
+ if (cl->sp_list.s_end_y > (int)cl->wlist->y_size)
+ cl->sp_list.s_end_y = cl->wlist->y_size - 1;
+ cl->sp_list.s_w = abs((int)(cl->wlist->x_size
+ * cl->sp_list.sprite_transform_y)); /*sprite width*/
+ cl->sp_list.s_start_x = -cl->sp_list.s_w / 2 + cl->sp_list.s_screen_x;
+ if (cl->sp_list.s_start_x < 0)
+ cl->sp_list.s_start_y = 0;
+ cl->sp_list.s_end_x = cl->sp_list.s_w / 2 + cl->wlist->x_size;
+ if (cl->sp_list.s_end_x < (int)cl->wlist->x_size)
+ cl->sp_list.s_end_x = cl->wlist->x_size - 1;
+}
+
+static void
ft_calc_sprite(t_cub *cl)
{
cl->sp_list.s_x = cl->sp_list.s_pos_x - cl->plist->pos_x;
cl->sp_list.s_y = cl->sp_list.s_pos_y - cl->plist->pos_y;
- cl->sp_list.inv_c_m = 1.0 / (cl->plist->plane_x * cl->plist->dir_x - cl->plist->dir_y * cl->plist->plane_y);
- cl->sp_list.sprite_transform_x = cl->sp_list.inv_c_m * (cl->plist->dir_y * cl->sp_list.s_x - cl->plist->dir_x * cl->sp_list.s_y);
- cl->sp_list.sprite_transform_y = cl->sp_list.inv_c_m * (cl->plist->plane_y * cl->sp_list.s_x - cl->plist->plane_x * cl->sp_list.s_y);
- cl->sp_list.s_screen_x = (int)((cl->wlist->y_size / 2) * (1 + cl->sp_list.sprite_transform_x / cl->sp_list.sprite_transform_y));
- cl->sp_list.s_h = abs((int)(cl->wlist->y_size * cl->sp_list.sprite_transform_y)); /*sprite height*/
- cl->sp_list.s_start_y = -cl->sp_list.s_h / 2 + cl->wlist->y_size / 2;
- if (cl->sp_list.s_start_y < 0)
- cl->sp_list.s_start_y = 0;
- cl->sp_list.s_end_y = cl->sp_list.s_h / 2 + cl->wlist->y_size / 2;
- if (cl->sp_list.s_end_y > (int)cl->wlist->y_size)
- cl->sp_list.s_end_y = cl->wlist->y_size - 1;;
- cl->sp_list.s_w = abs((int)(cl->wlist->x_size * cl->sp_list.sprite_transform_y)); /*sprite width*/
- cl->sp_list.s_start_x = -cl->sp_list.s_w / 2 + cl->sp_list.s_screen_x;
- if (cl->sp_list.s_start_x < 0)
- cl->sp_list.s_start_y = 0;
- cl->sp_list.s_end_x = cl->sp_list.s_w / 2 + cl->wlist->x_size;
- if (cl->sp_list.s_end_x < (int)cl->wlist->x_size)
- cl->sp_list.s_end_x = cl->wlist->x_size - 1;
+ cl->sp_list.inv_c_m = 1.0 / (cl->plist->plane_x * cl->plist->dir_x
+ - cl->plist->dir_y * cl->plist->plane_y);
+ cl->sp_list.sprite_transform_x = cl->sp_list.inv_c_m
+ * (cl->plist->dir_y * cl->sp_list.s_x
+ - cl->plist->dir_x * cl->sp_list.s_y);
+ cl->sp_list.sprite_transform_y = cl->sp_list.inv_c_m
+ * (cl->plist->plane_y * cl->sp_list.s_x
+ - cl->plist->plane_x * cl->sp_list.s_y);
+ cl->sp_list.s_screen_x = (int)((cl->wlist->y_size / 2)
+ * (1 + cl->sp_list.sprite_transform_x
+ / cl->sp_list.sprite_transform_y));
+ cl->sp_list.s_h =
+ abs((int)(cl->wlist->y_size * cl->sp_list.sprite_transform_y));
+ cl->sp_list.s_start_y = -cl->sp_list.s_h / 2 + cl->wlist->y_size / 2;
+ ft_calc_sprite_norme(cl);
}
void
@@ -50,7 +65,7 @@ void
else
clist->rlist.wall_hit_x = (clist->plist->pos_y) +
clist->rlist.wall_dist * clist->rlist.x_ray_dir;
- clist->rlist.wall_hit_x -= floor(clist->rlist.wall_hit_x);
+ clist->rlist.wall_hit_x -= floor(clist->rlist.wall_hit_x);
clist->tlist[clist->w_side].tex_x = (int)(clist->rlist.wall_hit_x *
(double)clist->tlist[clist->w_side].img_w);
if (clist->rlist.side == 0 && clist->rlist.x_ray_dir > 0)