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author | Rudy Bousset <rbousset@z2r4p3.le-101.fr> | 2020-03-09 19:28:45 +0100 |
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committer | Rudy Bousset <rbousset@z2r4p3.le-101.fr> | 2020-03-09 19:28:45 +0100 |
commit | 0b14b6447562d2ce7814fc188c988fb1cbf890c2 (patch) | |
tree | e84889ea7edd1b3b4b6b072544e1a0f672a07243 /src/ft_draw_sprite_extra.c | |
parent | Merge branch 'shpritz' (diff) | |
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Norme is pretty bav
Diffstat (limited to '')
-rw-r--r-- | src/ft_draw_sprite_extra.c | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/src/ft_draw_sprite_extra.c b/src/ft_draw_sprite_extra.c new file mode 100644 index 0000000..73b8959 --- /dev/null +++ b/src/ft_draw_sprite_extra.c @@ -0,0 +1,68 @@ +/* ************************************************************************** */ +/* */ +/* ::: :::::::: */ +/* ft_draw_sprite_extra.c :+: :+: :+: */ +/* +:+ +:+ +:+ */ +/* By: rbousset <marvin@42.fr> +#+ +:+ +#+ */ +/* +#+#+#+#+#+ +#+ */ +/* Created: 2020/02/24 20:22:45 by rbousset #+# #+# */ +/* Updated: 2020/03/09 18:56:01 by rbousset ### ########lyon.fr */ +/* */ +/* ************************************************************************** */ + +#include <libft.h> +#include <cub3d.h> +#include <stdint.h> +#include <stdlib.h> +#include <math.h> + +void + ft_sprite_height(t_cub *cl, t_sprite *sprite) +{ + sprite->spriteheight = abs((int)(cl->wlist.y_size / (sprite->transformy))); + sprite->drawstarty = -sprite->spriteheight / 2 + cl->wlist.y_size / 2; + if (sprite->drawstarty < 0) + sprite->drawstarty = 0; + sprite->drawendy = sprite->spriteheight / 2 + cl->wlist.y_size / 2; + if (sprite->drawendy >= (int)cl->wlist.y_size) + sprite->drawendy = cl->wlist.y_size - 1; +} + +void + ft_sprite_width(t_cub *cl, t_sprite *sprite) +{ + sprite->spritewidth = abs((int)(cl->wlist.x_size / (sprite->transformy))); + sprite->drawstartx = -sprite->spritewidth / 2 + sprite->spritescreenx; + if (sprite->drawstartx < 0) + sprite->drawstartx = 0; + sprite->drawendx = sprite->spritewidth / 2 + sprite->spritescreenx; + if (sprite->drawendx >= (int)cl->wlist.x_size) + sprite->drawendx = cl->wlist.x_size - 1; +} + +void + ft_calc_sprite(t_cub *cl) +{ + t_sprite sprite; + int32_t i; + + i = 0; + while (i < cl->mlist.sprite_nbr) + { + sprite = cl->sprites[i]; + sprite.spritey = sprite.s_pos_x - (cl->plist.pos_x - 0.5); + sprite.spritex = sprite.s_pos_y - (cl->plist.pos_y - 0.5); + sprite.invdet = 1.0 / (cl->plist.plane_x * cl->plist.dir_y + - cl->plist.dir_x * cl->plist.plane_y); + sprite.transformx = sprite.invdet * (cl->plist.dir_y * sprite.spritex + - cl->plist.dir_x * sprite.spritey); + sprite.transformy = sprite.invdet * (-cl->plist.plane_y * sprite.spritex + + cl->plist.plane_x * sprite.spritey); + sprite.spritescreenx = (int)(cl->wlist.x_size / 2) * + (1 + sprite.transformx / sprite.transformy); + ft_sprite_height(cl, &sprite); + ft_sprite_width(cl, &sprite); + ft_draw_sprite(cl, &sprite); + i++; + } +} |