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authorRudy Bousset <rbousset@z2r4p3.le-101.fr>2020-01-23 14:48:38 +0100
committerRudy Bousset <rbousset@z2r4p3.le-101.fr>2020-01-23 14:48:38 +0100
commit165f66fe379a9f488a97689aff1c7cb1ec2858f6 (patch)
treea4584619c358fe47ab080dd580538535b5c7a4a1 /minilibx_opengl_20191021/mlx_opengl.h
parentAdded libft (diff)
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diff --git a/minilibx_opengl_20191021/mlx_opengl.h b/minilibx_opengl_20191021/mlx_opengl.h
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-/*
-**
-** mlx_opengl.h
-**
-** public include, use it after mlx.h
-** designed only for minilibx_macos
-**
-*/
-
-void *mlx_new_opengl_window(void *mlx_ptr, int size_x, int size_y, char *title);
-
-/* create an opengl window. put_image & pixel_put & string_put do not work there. */
-
-int mlx_opengl_swap_buffers(void *win_ptr);
-
-/* the created window is double buffered. Use this funct to swap buffers */
-/* this funct will call glFlush(). Don't call it. */
-
-int mlx_opengl_window_set_context(void *win_ptr);
-
-/* in case multiple opengl windows are present, change opengl active context */