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authorRudy Bousset <rbousset@z2r5p2.le-101.fr>2020-02-28 18:30:36 +0100
committerRudy Bousset <rbousset@z2r5p2.le-101.fr>2020-02-28 18:30:36 +0100
commitc9b5e6dfdfc7d97183786279bbe68675a83d83f4 (patch)
treeb121c25d2fa56dc45331d952948bf9cea7a64e8b /inc
parentIn progress (diff)
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In progress
Diffstat (limited to 'inc')
-rw-r--r--inc/cub3d.h128
-rw-r--r--inc/cub3d_structs.h1
2 files changed, 66 insertions, 63 deletions
diff --git a/inc/cub3d.h b/inc/cub3d.h
index 5f1c6f8..41d669f 100644
--- a/inc/cub3d.h
+++ b/inc/cub3d.h
@@ -28,68 +28,70 @@
** 6: read error
*/
-int8_t ft_init_cub3d(t_cub **clist);
-t_map *ft_init_map(void);
-void ft_wall_tex_init(t_cub *clist);
-void ft_choose_tex(t_cub *clist);
-void ft_hooks_and_loops(t_win *wl, t_cub *cl);
-int ft_key_event(int keycode, t_cub *clist);
-int ft_click_close(int keycode, t_cub *clist);
-int ft_exit(uint8_t exit_code, t_cub *clist);
-void ft_draw_square(int a, int b, int rgb, t_cub *clist);
-void ft_parse_map(const char *map_path, t_cub *clist);
-int8_t ft_select_get(char **words, t_cub *clist);
-int8_t ft_get_screen_size(t_win *wlist);
-int8_t ft_get_res(char **words, t_cub *clist);
-int8_t ft_get_tex_no(char **words, t_cub *clist);
-int8_t ft_get_tex_so(char **words, t_cub *clist);
-int8_t ft_get_tex_ea(char **words, t_cub *clist);
-int8_t ft_get_tex_we(char **words, t_cub *clist);
-int8_t ft_get_sprite(char **words, t_cub *clist);
-int8_t ft_get_f_color(char **words, t_cub *clist);
-int8_t ft_get_c_color(char **words, t_cub *clist);
-int ft_get_map_first_line(char *line, t_cub *clist);
-int ft_get_map_core(int fd, t_cub *clist);
-void ft_get_player_spawn(t_player *plist, t_cub *clist);
-void ft_set_minimap_scale(t_cub *clist);
-int ft_check_missing(t_cub *clist);
-int8_t ft_check_map_line(char *line, uint8_t l, t_cub *clist);
-size_t ft_get_line_len(char *line);
-int ft_missing_error(const char *err, t_cub *clist);
-uint8_t ft_free_words(char **words);
-int ft_map_error(const char *errmsg, t_cub *clist);
-int ft_init_winlx(t_cub *clist);
-void ft_draw_scene(t_cub *clist);
-void ft_print_list(t_cub *clist);
-uint32_t ft_rgb_to_hex(t_rgb rgb);
-t_ray ft_init_s_ray(void);
-void ft_detect(t_cub *cl);
-int8_t ft_draw_verline(t_cub *cl, int32_t x,
- int32_t y1, int32_t y2);
-void ft_castray(t_cub *cl);
-void ft_draw_map(char **map, t_cub *clist);
-int ft_w_key(t_cub *clist);
-int ft_a_key(t_cub *clist);
-int ft_s_key(t_cub *clist);
-int ft_d_key(t_cub *clist);
-int ft_f1_key(t_cub *clist);
-int ft_left_key(t_cub *clist);
-int ft_right_key(t_cub *clist);
-int ft_key_release(int keycode, t_cub *clist);
-int8_t ft_check_ext(const char *filep, const char *ext);
-int32_t ft_convert_keycode(const int32_t tmp_code);
-int ft_key_loop(t_cub *cl);
-void ft_draw_circle(float a, float b,
- int32_t color, t_cub *cl);
-void ft_draw_texture(t_cub *cl, int x, int y, int tex_y);
-int8_t ft_check_not_found(const char *path);
-void ft_calc_tex(t_cub *clist);
-void ft_draw_hud(t_cub *clist);
-void ft_draw_life_bar(size_t map_w,
- const uint16_t scale,
- const int8_t life,
- t_cub *cl);
-void ft_music(t_cub *cl);
-void ft_draw_sprite(t_cub *cl, int i);
+int8_t ft_init_cub3d(t_cub **clist);
+t_map *ft_init_map(void);
+void ft_wall_tex_init(t_cub *clist);
+void ft_choose_tex(t_cub *clist);
+void ft_hooks_and_loops(t_win *wl, t_cub *cl);
+int ft_key_event(int keycode, t_cub *clist);
+int ft_click_close(int keycode, t_cub *clist);
+int ft_exit(uint8_t exit_code, t_cub *clist);
+void ft_draw_square(int a, int b, int rgb, t_cub *clist);
+void ft_parse_map(const char *map_path, t_cub *clist);
+int8_t ft_select_get(char **words, t_cub *clist);
+int8_t ft_get_screen_size(t_win *wlist);
+int8_t ft_get_res(char **words, t_cub *clist);
+int8_t ft_get_tex_no(char **words, t_cub *clist);
+int8_t ft_get_tex_so(char **words, t_cub *clist);
+int8_t ft_get_tex_ea(char **words, t_cub *clist);
+int8_t ft_get_tex_we(char **words, t_cub *clist);
+int8_t ft_get_sprite(char **words, t_cub *clist);
+int8_t ft_get_f_color(char **words, t_cub *clist);
+int8_t ft_get_c_color(char **words, t_cub *clist);
+int8_t ft_get_path_nl(char **words, t_cub *clist);
+int8_t ft_get_tex_nl(char **words, t_cub *clist);
+int ft_get_map_first_line(char *line, t_cub *clist);
+int ft_get_map_core(int fd, t_cub *clist);
+void ft_get_player_spawn(t_player *plist, t_cub *clist);
+void ft_set_minimap_scale(t_cub *clist);
+int ft_check_missing(t_cub *clist);
+int8_t ft_check_map_line(char *line, uint8_t l, t_cub *clist);
+size_t ft_get_line_len(char *line);
+int ft_missing_error(const char *err, t_cub *clist);
+uint8_t ft_free_words(char **words);
+int ft_map_error(const char *errmsg, t_cub *clist);
+int ft_init_winlx(t_cub *clist);
+void ft_draw_scene(t_cub *clist);
+void ft_print_list(t_cub *clist);
+uint32_t ft_rgb_to_hex(t_rgb rgb);
+t_ray ft_init_s_ray(void);
+void ft_detect(t_cub *cl);
+int8_t ft_draw_verline(t_cub *cl, int32_t x,
+ int32_t y1, int32_t y2);
+void ft_castray(t_cub *cl);
+void ft_draw_map(char **map, t_cub *clist);
+int ft_w_key(t_cub *clist);
+int ft_a_key(t_cub *clist);
+int ft_s_key(t_cub *clist);
+int ft_d_key(t_cub *clist);
+int ft_f1_key(t_cub *clist);
+int ft_left_key(t_cub *clist);
+int ft_right_key(t_cub *clist);
+int ft_key_release(int keycode, t_cub *clist);
+int8_t ft_check_ext(const char *filep, const char *ext);
+int32_t ft_convert_keycode(const int32_t tmp_code);
+int ft_key_loop(t_cub *cl);
+void ft_draw_circle(float a, float b,
+ int32_t color, t_cub *cl);
+void ft_draw_texture(t_cub *cl, int x, int y, int tex_y);
+int8_t ft_check_not_found(const char *path);
+void ft_calc_tex(t_cub *clist);
+void ft_draw_hud(t_cub *clist);
+void ft_draw_life_bar(size_t map_w,
+ const uint16_t scale,
+ const int8_t life,
+ t_cub *cl);
+void ft_music(t_cub *cl);
+void ft_draw_sprite(t_cub *cl, int i);
# endif
diff --git a/inc/cub3d_structs.h b/inc/cub3d_structs.h
index ebea0f7..33a291d 100644
--- a/inc/cub3d_structs.h
+++ b/inc/cub3d_structs.h
@@ -110,6 +110,7 @@ typedef struct s_map
char *ea_tex_path;
char *we_tex_path;
char *sprite_path;
+ char *nl_tex_path;
char *nlevel_path;
char *mapl;
char **map;