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author | JozanLeClerc <bousset.rudy@gmail.com> | 2020-03-31 16:19:22 +0200 |
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committer | JozanLeClerc <bousset.rudy@gmail.com> | 2020-03-31 16:19:22 +0200 |
commit | 2ea18fb7e893691389108ae7731e26576715ca13 (patch) | |
tree | c6a4ccfb785ff7289279d6b08997939c36b4c9ca /inc/cub3d_defines.h | |
parent | Good (diff) | |
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Alright sounds
Diffstat (limited to 'inc/cub3d_defines.h')
-rw-r--r-- | inc/cub3d_defines.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/inc/cub3d_defines.h b/inc/cub3d_defines.h index 2c586d8..65d60fa 100644 --- a/inc/cub3d_defines.h +++ b/inc/cub3d_defines.h @@ -109,6 +109,10 @@ enum # define FT_SFX_W_THREE_LOAD_PATH "./media/sound/sfx/double_b_load.wav" # define FT_SFX_W_THREE_FIRE_PATH "./media/sound/sfx/double_b_fire.wav" # define FT_SFX_OOA_PATH "./media/sound/sfx/ooa.wav" +# define FT_SFX_ENMY_DEATH_PATH "./media/sound/sfx/skel_death.wav" +# define FT_SFX_ENMY_SCR_ONE_PATH "./media/sound/sfx/skel_scream_one.wav" +# define FT_SFX_ENMY_SCR_TWO_PATH "./media/sound/sfx/skel_scream_two.wav" +# define FT_SFX_ENMY_FIRE_PATH "./media/sound/sfx/skel_gun.wav" # define FT_DEATH_SCREEN_PATH "./media/img/screens/death_screen.xpm" # define FT_HUD_BACK_PATH "./media/img/hud/hud_back_small.xpm" # define FT_WEAPON_ONE_SPR_PATH "./media/img/weapons/sword_s.xpm" @@ -274,6 +278,7 @@ enum # define FT_ERR_MISS_SFX_W_THREE_LOAD "weapon three load sound effect" # define FT_ERR_MISS_SFX_W_THREE_FIRE "weapon three fire sound effect" # define FT_ERR_MISS_SFX_OOA "out of ammunitions sound effect" +# define FT_ERR_MISS_SFX_ENMY "one or several enemy sound effect" # define FT_ERR_MISS_DEATH_SCREEN "death screen image" # define FT_ERR_MISS_HUD_BACK "HUD background image" # define FT_ERR_MISS_HEAL_PACK "heal pack image" |