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authorsalaaad2 <arthudurant263@gmail.com>2020-03-16 18:57:40 +0100
committersalaaad2 <arthudurant263@gmail.com>2020-03-16 18:57:40 +0100
commit575990647d8ee677ff9515ecb0c17da9fe66312f (patch)
tree786ae284e2d9a22499d1ac013b2b0377df9bfe23 /inc/cub3d.h
parentSuppressed most valgrind errors, one remaining (diff)
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fatfingered solution to the sprites problem, changes needed
Diffstat (limited to 'inc/cub3d.h')
-rw-r--r--inc/cub3d.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/inc/cub3d.h b/inc/cub3d.h
index 6c9a010..348d82b 100644
--- a/inc/cub3d.h
+++ b/inc/cub3d.h
@@ -78,6 +78,7 @@ int8_t ft_draw_verline(t_cub *cl, int32_t x,
int32_t y1, int32_t y2);
void ft_sprite_width(t_cub *cl, t_sprite *sprite);
void ft_sprite_height(t_cub *cl, t_sprite *sprite);
+void ft_sort_sprites(t_cub *cl);
void ft_calc_sprite(t_cub *cl);
void ft_draw_sprite(t_cub *cl, t_sprite *sprite);
void ft_calc_trap(t_cub *cl);