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authorsalaaad2 <arthudurant263@gmail.com>2020-02-24 22:20:33 +0100
committersalaaad2 <arthudurant263@gmail.com>2020-02-24 22:20:33 +0100
commitfe145d4c59886b857b0966f8e9b673cfacc0695f (patch)
tree6f613a668ecd532d185b4b31d7b5fe8122d271de
parentNorme (diff)
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found 2 infinit loops hehe
-rw-r--r--inc/cub3d.h3
-rw-r--r--map/map_one.cub2
-rw-r--r--src/ft_draw_sprite.c47
-rw-r--r--src/ft_raycasting.c50
4 files changed, 55 insertions, 47 deletions
diff --git a/inc/cub3d.h b/inc/cub3d.h
index 5f1c6f8..c3236a5 100644
--- a/inc/cub3d.h
+++ b/inc/cub3d.h
@@ -90,6 +90,7 @@ void ft_draw_life_bar(size_t map_w,
const int8_t life,
t_cub *cl);
void ft_music(t_cub *cl);
-void ft_draw_sprite(t_cub *cl, int i);
+void ft_calc_sprite_norme(t_cub *cl);
+void ft_draw_sprite(t_cub *cl);
# endif
diff --git a/map/map_one.cub b/map/map_one.cub
index d135e42..05cb705 100644
--- a/map/map_one.cub
+++ b/map/map_one.cub
@@ -19,7 +19,7 @@ F 50,190,124
1 0 1 1 0 0 0 0 0 1 1 1 0 0 0 0 0 1
1 1 1 1 0 1 1 1 1 1 1 1 1 1 0 1 1 1
1 1 0 0 0 0 0 0 1 1 0 1 0 1 0 1 1 1
-1 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 1 1
+1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1
1 1 0 0 0 0 0 0 1 1 0 1 0 1 0 1 1 1
1 1 1 1 0 1 1 1 1 1 1 1 0 1 0 1 1 1
diff --git a/src/ft_draw_sprite.c b/src/ft_draw_sprite.c
index 9cd7dae..a3371b4 100644
--- a/src/ft_draw_sprite.c
+++ b/src/ft_draw_sprite.c
@@ -16,38 +16,41 @@
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
-
+/*
void
ft_draw_verline_sprite(t_cub *cl, int x, int y, int tex_y)
{
if (cl->tlist[4].tex_x)
- cl->img.ptr[x * 4 + (cl->img.sizeline * y)] =
- (char)cl->tlist[4].ptr[cl->tlist[4].tex_x * 4 + 4 *
- cl->tlist[4].img_h * tex_y];
- cl->img.ptr[x * 4 + (cl->img.sizeline * y) + 1] =
- (char)cl->tlist[4].ptr[cl->tlist[4].tex_x * 4 + 4 *
- cl->tlist[4].img_h * tex_y + 1];
- cl->img.ptr[x * 4 + (cl->img.sizeline * y) + 2] =
- (char)cl->tlist[4].ptr[cl->tlist[4].tex_x * 4 + 4 *
- cl->tlist[4].img_h * tex_y + 2];
- cl->img.ptr[x * 4 + cl->wlist->x_size * y + 3] = (char)0;
}
-
+*/
void
- ft_draw_sprite(t_cub *cl, int x)
+ ft_draw_sprite(t_cub *cl)
{
- int hor_it;
+ int itx;
+ int ity;
int d;
+ int tex_x;
int tex_y;
- hor_it = cl->sp_list.s_start_y;
- while (hor_it < cl->sp_list.s_end_y)
+ itx = cl->sp_list.s_start_x;
+ while (itx < cl->sp_list.s_end_x)
{
- d = hor_it * 256 - cl->wlist->y_size * 128 + cl->rlist.line_h * 128;
- d = (d <= 0) ? (-d) : (d);
- tex_y = ((d * cl->tlist[4].img_h) / cl->rlist.line_h) / 256;
- (tex_y < 0) ? (tex_y = 0) : 0;
- ft_draw_verline_sprite(cl, x, hor_it, tex_y);
- hor_it++;
+ tex_x = (int)((itx - (-cl->sp_list.s_w / 2 + cl->sp_list.s_screen_x))
+ * cl->tlist[4].img_w / cl->sp_list.s_w);
+ ity = cl->sp_list.s_start_y;
+ while (ity < cl->sp_list.s_end_y)
+ {
+ d = ity * 256 - cl->wlist->y_size * 128 + cl->sp_list.s_h * 128;
+ tex_y = ((d * cl->tlist[4].img_h) / cl->sp_list.s_h) / 256;
+ if (*(cl->tlist[4].ptr + tex_x + tex_y * cl->tlist[4].sizeline / 4))
+ {
+ /*cl->img.ptr[tex_x * 4 + (cl->img.sizeline * tex_y)] =*/
+ /*(char)cl->tlist[4].ptr[cl->tlist[4].tex_x * 4 + 4 **/
+ /*cl->tlist[4].img_h * tex_y];*/
+ /*puts("qwe");*/
+ }
+ ity++;
+ }
+ itx++;
}
}
diff --git a/src/ft_raycasting.c b/src/ft_raycasting.c
index d51b77f..626ced4 100644
--- a/src/ft_raycasting.c
+++ b/src/ft_raycasting.c
@@ -13,34 +13,17 @@
#include <libft.h>
#include <cub3d.h>
#include <stdint.h>
+#include <stdio.h>
#include <stdlib.h>
#include <math.h>
static void
- ft_calc_sprite_norme(t_cub *cl)
-{
- if (cl->sp_list.s_start_y < 0)
- cl->sp_list.s_start_y = 0;
- cl->sp_list.s_end_y = cl->sp_list.s_h / 2 + cl->wlist->y_size / 2;
- if (cl->sp_list.s_end_y > (int)cl->wlist->y_size)
- cl->sp_list.s_end_y = cl->wlist->y_size - 1;
- cl->sp_list.s_w = abs((int)(cl->wlist->x_size
- * cl->sp_list.sprite_transform_y)); /*sprite width*/
- cl->sp_list.s_start_x = -cl->sp_list.s_w / 2 + cl->sp_list.s_screen_x;
- if (cl->sp_list.s_start_x < 0)
- cl->sp_list.s_start_y = 0;
- cl->sp_list.s_end_x = cl->sp_list.s_w / 2 + cl->wlist->x_size;
- if (cl->sp_list.s_end_x < (int)cl->wlist->x_size)
- cl->sp_list.s_end_x = cl->wlist->x_size - 1;
-}
-
-static void
ft_calc_sprite(t_cub *cl)
{
cl->sp_list.s_x = cl->sp_list.s_pos_x - cl->plist->pos_x;
cl->sp_list.s_y = cl->sp_list.s_pos_y - cl->plist->pos_y;
- cl->sp_list.inv_c_m = 1.0 / (cl->plist->plane_x * cl->plist->dir_x
- - cl->plist->dir_y * cl->plist->plane_y);
+ cl->sp_list.inv_c_m = 1.0 / (cl->plist->plane_x * cl->plist->dir_y
+ - cl->plist->dir_x * cl->plist->plane_y);
cl->sp_list.sprite_transform_x = cl->sp_list.inv_c_m
* (cl->plist->dir_y * cl->sp_list.s_x
- cl->plist->dir_x * cl->sp_list.s_y);
@@ -52,11 +35,33 @@ static void
/ cl->sp_list.sprite_transform_y));
cl->sp_list.s_h =
abs((int)(cl->wlist->y_size * cl->sp_list.sprite_transform_y));
- cl->sp_list.s_start_y = -cl->sp_list.s_h / 2 + cl->wlist->y_size / 2;
ft_calc_sprite_norme(cl);
}
void
+ ft_calc_sprite_norme(t_cub *cl)
+{
+ cl->sp_list.s_start_y = -cl->sp_list.s_h / 2 + cl->wlist->y_size / 2;
+ if (cl->sp_list.s_start_y < 0)
+ cl->sp_list.s_start_y = 0;
+ cl->sp_list.s_end_y = cl->sp_list.s_h / 2 + cl->wlist->y_size / 2;
+ if (cl->sp_list.s_end_y > (int)cl->wlist->y_size)
+ cl->sp_list.s_end_y = cl->wlist->y_size - 1;
+ cl->sp_list.s_w = abs((int)(cl->wlist->x_size
+ * cl->sp_list.sprite_transform_y)); /*sprite width*/
+ cl->sp_list.s_start_x = -cl->sp_list.s_w / 2 + cl->sp_list.s_screen_x;
+ if (cl->sp_list.s_start_x < 0)
+ cl->sp_list.s_start_y = 0;
+ cl->sp_list.s_end_x = cl->sp_list.s_w / 2 + cl->wlist->x_size;
+ if (cl->sp_list.s_end_x < (int)cl->wlist->x_size)
+ cl->sp_list.s_end_x = cl->wlist->x_size - 1;
+ /*ft_printf("start x: %d\nstart y : %d\n", cl->sp_list.s_start_x, cl->sp_list.s_start_y);*/
+ /*ft_printf("end x: %d\nend y : %d\n", cl->sp_list.s_end_x, cl->sp_list.s_end_y);*/
+ /*ft_draw_sprite(cl);*/
+}
+
+
+void
ft_calc_tex(t_cub *clist)
{
if (clist->rlist.side == 0)
@@ -112,6 +117,7 @@ void
i = 0;
wl = cl->wlist;
+ ft_calc_sprite(cl);
while (i < wl->x_size)
{
ft_initray(cl, i);
@@ -124,8 +130,6 @@ void
cl->rlist.wall_b = wl->y_size - 1;
ft_choose_tex(cl);
ft_calc_tex(cl);
- ft_calc_sprite(cl);
- /* ft_draw_sprite(cl , i); */
ft_draw_verline(cl, i, cl->rlist.wall_t, cl->rlist.wall_b);
i++;
}