/* * ======================== * ===== =============== * ====== ================ * ====== ================ * ====== ==== ==== == * ====== === == = = * ====== === = == = * = === === = == ==== * = === === = == = = * == ===== ==== == * ======================== * * SPDX-License-Identifier: BSD-3-Clause * * Copyright (c) 2023-2024, Joe * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * 3. Neither the name of the organization nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ''AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * * hardflip: src/c_ldirs.go * Thu Jan 11 18:35:31 2024 * Joe * * the directories linked list */ package main type DirsNode struct { ID int Name string Parent *DirsNode Depth uint16 lhost *HostList next *DirsNode } type DirsList struct { head *DirsNode last *DirsNode } // adds a directory node to the list func (ldirs *DirsList) add_back(node *DirsNode) { if ldirs.head == nil { ldirs.head = node ldirs.last = ldirs.head return } last := ldirs.last node.ID = last.ID + 1 last.next = node ldirs.last = last.next } // removes a dir node from the list func (ldirs *DirsList) del(dir *DirsNode) { if ldirs.head == nil { return } if ldirs.head == dir { ldirs.head = ldirs.head.next if ldirs.head == nil { ldirs.last = nil return } for ptr := ldirs.head; ptr != nil; ptr = ptr.next { ptr.ID -= 1 } return } if ldirs.last == dir { ptr := ldirs.head for ptr.next != nil { ptr = ptr.next } ldirs.last = ptr ldirs.last.next = nil return } ptr := ldirs.head for ptr.next != nil && ptr.next != dir { ptr = ptr.next } if ptr.next == dir { ptr.next = ptr.next.next } for ptr := ptr.next; ptr != nil; ptr = ptr.next { ptr.ID -= 1 } } // return the list node with the according id func (ldirs *DirsList) sel(id int) *DirsNode { curr := ldirs.head if curr == nil { return nil } for curr.next != nil && curr.ID != id { curr = curr.next } if curr.ID != id { return nil } return curr } // returns a string with the full path of the dir func (dir *DirsNode) path() string { var path string if dir == nil { return "" } curr := dir for curr != nil { path = curr.Name + "/" + path curr = curr.Parent } return path } // returns the next directory in line with the same or lower depth func (dir *DirsNode) get_next_level(folds map[*DirsNode]*ItemsList) *DirsNode { if dir == nil { return nil } ptr := dir.next for ptr != nil && ptr.Depth > dir.Depth { ptr = ptr.next } return ptr } // returns the number of hosts of the dir func (dir *DirsNode) count_hosts() int { if dir.lhost.head == nil || dir.lhost.last == nil { return 0 } return dir.lhost.last.ID + 1 } // return the number of hosts and subfolders of the dir // func (item *ItemsNode) count_elements(skip_folds bool, // folds map[*DirsNode]*ItemsList) (*ItemsNode, int) { // if item.is_dir() == false || item.Dirs == nil { // return nil, 0 // } // items := 0 // // items += item.Dirs.count_hosts() // for ptr := item; ptr != nil; ptr = ptr.next { // ptr.Dirs.Depth > item.Dirs.Depth // } // for ptr := dir.next; ptr != nil && ptr.Depth > dir.Depth; ptr = ptr.next { // if lfold := folds[ptr]; skip_folds == true && lfold != nil { // count := lfold.last.ID - lfold.head.ID // for i := 0; ptr != nil && i < count; i++ { // ptr = ptr.next // } // } else { // items += ptr.count_hosts() + 1 // } // } // return items // // FIX: this needs fixin // }